User Score
8.2

Generally favorable reviews- based on 549 Ratings

User score distribution:
  1. Negative: 47 out of 549
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  1. Apr 30, 2023
    10
    Once you enter the flow state, it is basically a roided up Drive Form. Adding the pet system was a nice touch. Was the sole reason why I had to buy a 3ds.
  2. Oct 24, 2022
    3
    36/100
    Dream Drop Distance's Level Design is the best of the series up to this point, echoing the original KH1 with huge open areas, developing in interesting ways both vertically and orizontally, with a solid platforming component and pleasantly rich of secrets. Sadly, all of this is undermined by Flowmotion, a mechanic that makes traversal more dynamic and fun but gives the player
    36/100
    Dream Drop Distance's Level Design is the best of the series up to this point, echoing the original KH1 with huge open areas, developing in interesting ways both vertically and orizontally, with a solid platforming component and pleasantly rich of secrets. Sadly, all of this is undermined by Flowmotion, a mechanic that makes traversal more dynamic and fun but gives the player excessive movement power, rendering all platform challenges trivial. Flowmotion is somewhat problematic even in combat, being a high damage low cost attack with easy spamming. Speaking of combat, the Deck from BBS makes a return bringing the much welcome variety and customizability options with it, but the balancing problems return as well with tremendous severity, and Abilities being tied to party companions makes Ability acquisition a quite tedious and annoying process. The story is possibly the worst in the series thus far, with great character interactions and a captivating mood, but extremely shallow writing and sluggish pacing, distasteful retcons and graceless, convoluted plot twists.
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  3. Feb 21, 2022
    0
    Un juego que prometía mucho termino siendo relleno al mas puro estilo naruto con un deselnace horrible por no hablar de que vino sin traducción un trato al que nos tiene bastante acostumbrado square enix siendo el segundo idioma mas hablado del mundo el hispano.
  4. Feb 13, 2022
    0
    En este juego empezaron todas las criticas hacia la compañía no salió al español en 3ds pero si al frances, ley del mínimo esfuerzo y encima vendiéndolo al mismo precio elevado europeo.
    Durante días la gente heiteo el foro square enix y prometió no volver a comprar nunca ningún juego de esta compañia.
  5. Oct 28, 2021
    5
    A Command System KH game with extra gimmick but its better than Days but not as good as BBS. Story became super crazy cause of this game, it could have been told much better in so many ways but maybe its cause of localization (Copium). It's an okaaay-ish game but it doesnt feel like a KH game to me atleast.
  6. Sep 25, 2021
    2
    Worst gameplay, music, story of all the Kingdom Hearts games. The drops and dream eaters are boring and useless. The command menu is its worse version of the series. The story is probably the most redeeming part, but only because the Xehanort lore is somewhat important.
  7. Apr 24, 2021
    8
    In hindsight I say this is the game were they drove themselves into a corner for the overall story of Kingdom Hearts. However this is a really good entry in the franchise and I do not hold this against the game. There is also one negative which drag the rating down a bit which I will address later. Story-wise it is set before Kingdom Hearts 3 and can be seen as set up. Because Xehanort’sIn hindsight I say this is the game were they drove themselves into a corner for the overall story of Kingdom Hearts. However this is a really good entry in the franchise and I do not hold this against the game. There is also one negative which drag the rating down a bit which I will address later. Story-wise it is set before Kingdom Hearts 3 and can be seen as set up. Because Xehanort’s return is imminent and will cause the final confrontation of light and dark our heroes Sora and Riku are put on the Mark of Mastery exam to increase their abilities and power level. As expected this is the start of a new adventure with some twist, reveals and a combination of old and new worlds. The story works well and kept me going. It is enjoyable and immersive. However I already said the story is also a bit overburdened (Cant get a satisfying ending in Kingdom Hearts 3 or close all the story arcs). They added a lot of new stuff and even as die hard fan of the franchise I must admit that it ends up a bit to confusing. For clarification: Every Kingdom Hearts player who tries to explain the overall story to friends who have not played the games ends up confusing them. With the additions here this is increased by a magnitude if not more. Back to the game: It is really good but not awesome enough compared to the best games in the franchise (Birth by Sleep and Kingdom Hearts 2 for me). The worlds are a combination of old and new. I like these and say they are well done and fitting (Avoiding spoilers here). Gameplay-wise it is a solid action RPG and you will feel familiar (Attacking, blocking and dodging). The command deck mechanics from Birth by Sleep returns. You have a deck of abilities you can equip (limited number of slots!) and can acquire new ones by various means. This means some tactical or play-style based decisions. I like playing with and testing new abilities to created various set ups. It was a rewarding element in Birth by Sleep and this is a plus for me. Of cause you should always have a healing command available and this should be a no brainer. Not all commands are available to both characters. Some are just for Sora or just for Riku. Also not all commands are equally useful but that is for you to decided (Except healing if you are not an expert gamer). New are the Dream Eaters you can recruit. It is easiest described as Pokemon in Kingdom Hearts. These can be recruited and used in battle. You can develop these, find and create new ones. You can pet, feed them and play games with them. Maybe there are some rewards for this;-). Another addition is the Flowmotion system. This makes moving around easier. Basically you can use poles and walls to move around really quick. When used in battles you can get some devastating attacks. Some say it is gamebreakingly good and I do to an extent agree. If you master this it helps a lot. What I hate was the drop system (switching characters). There is a drop bar which is a timer that when depleted automatically switches the characters (Sora to Riku or vice versa). It can have an annoying timing. You can slow down the timer or even get bonuses from it but It could not win me over. Just let me manually switch at the time of my choosing. The presentation was awesome especially for the medium. Overall this was pretty good and worth playing. It reaches not the realm of the best games in the franchise. I dislike the drop mechanic but liked to play as Sora and Riku. The story is overcomplicating the overall story arc of the franchise. Expand
  8. Dec 5, 2020
    10
    Trama personaggi gameplay grafica....tutto da dieci. .ben fatto in ogni suo punto...un gioco che sa catturare dall inizio alla fine
  9. Nov 22, 2020
    8
    A fun and good Kingdom Hearts
    It has some great worlds like the one from Fantasia. Story is a bit confusing and the new gameplay didn't fully catch me.
  10. Nov 15, 2020
    7
    Dream drop distance easily has the worst kingdom hearts story. It brings so much unnecssary crap to the story that it makes kingdom hearts 3s story worse because it had to deal with the aftermath of this games disaster of a plot. (even though kh3s story isnt bad in other areas) Otherwise the gameplay is really fun if a bit unbalanced, the dropping mechanic is fine and the disney worlds areDream drop distance easily has the worst kingdom hearts story. It brings so much unnecssary crap to the story that it makes kingdom hearts 3s story worse because it had to deal with the aftermath of this games disaster of a plot. (even though kh3s story isnt bad in other areas) Otherwise the gameplay is really fun if a bit unbalanced, the dropping mechanic is fine and the disney worlds are fun to explore Expand
  11. Oct 10, 2020
    10
    Kingdom Hearts 3D: Dream Drop Distance is a well crafted game on the Nintendo 3DS and also uses the mechanics of the System really good.

    The gameplay is a mix between the traditional Kingdom Hearts games like 1 and 2 and the deck system from Birth By Sleep. It also introduces the new "Flowmotion" feature, which u can use to travel real fast. Storywise it is a bridge game between
    Kingdom Hearts 3D: Dream Drop Distance is a well crafted game on the Nintendo 3DS and also uses the mechanics of the System really good.

    The gameplay is a mix between the traditional Kingdom Hearts games like 1 and 2 and the deck system from Birth By Sleep. It also introduces the new "Flowmotion" feature, which u can use to travel real fast.

    Storywise it is a bridge game between Kingdom Hearts 2 and 3 and gives more insight on the overarching plot.

    What I also like is that the game uses new Disney franchises.

    All in all, I really enjoyed Dream Drop Distance :-)
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  12. Sep 5, 2020
    0
    the worst game in the whole franchise. Seriously, all the Kingdom hearts games suck but DDD is exceptionally **** up.
  13. Sep 3, 2020
    8
    Good game and all, but the story is just a mess. I know Kingdom Hearts’ story has always been a mess, but Dream Drop Distance just makes things a whole lot more complicated than it needs to be. It’s fun to play on PS4, but on the 3DS it’s awful. And yeah, why are they taking exams? Is saving the world twice not enough? And besides, remember in BBS when it was just hitting a couple of lightGood game and all, but the story is just a mess. I know Kingdom Hearts’ story has always been a mess, but Dream Drop Distance just makes things a whole lot more complicated than it needs to be. It’s fun to play on PS4, but on the 3DS it’s awful. And yeah, why are they taking exams? Is saving the world twice not enough? And besides, remember in BBS when it was just hitting a couple of light balls and then dueling? I wish it was that simple now. Not to mention that the world choices aren’t very good at all, and it doesn’t even have Olympus Colosseum. Also, the dumb pet dream thingie is dumb in more ways than one. Expand
  14. Jul 26, 2020
    5
    I really didn't enjoy the game that much and with the broken balloon command it made everything in the game as pointless as the story going on.
  15. Jun 21, 2020
    7
    Honestly a pretty fun game. Over long with unnecessary story elements but fun nonetheless.
  16. Jun 13, 2020
    0
    The first game in the series to suck, but the more you play you start to enjoy it.

    The Osaka team was one of the biggest mistakes Square could've done. Something happened in this game that transfered over to KH3 and that is world design and story changes, i really dont like time travel, everyone dead or seemed dead are to be brought to life. Nobody can die and you feel stupid for being
    The first game in the series to suck, but the more you play you start to enjoy it.

    The Osaka team was one of the biggest mistakes Square could've done.
    Something happened in this game that transfered over to KH3 and that is world design and story changes, i really dont like time travel, everyone dead or seemed dead are to be brought to life. Nobody can die and you feel stupid for being emotional in past games and up until 2011 (which is quite a few years since KH1) you actually thought these scenes were meaningful.

    This game is a good reason why sequels suck. They're just messing to much with the story and adding nonsensical stuff that even confuses Nomura, why is my question. KH was always a little complex to understand but they had to bump it up from 3 to 100 for some reason

    Pros:
    -The battle system is great once you ignore flowmotion.
    -The gameplay can be fun and grinding for better Pokemons
    -Challenging gameplay and bosses on critical.
    -Just overall enjoyable game with bunch of stuff to do, tons of grinding. I definetly like that
    -1 good map: Musketeer World.

    Cons:
    -Pokemon concept from FFXIII-2 and Time Travel added from the same development team. Basically KH got same treatment and it sucks but somehow people like it, thats why they use the same ideabox. Both games are very identical in many ways.
    -Petting pokemons and that sucky song that i have to turn off everytime i go into the pet menu.
    -Abilities are stuck on your pets, its interesting but also very tedious. I dont hate it but its definetly a con.
    -Super large empty maps, that was also used for KH3.
    -KH story had great buildup until this game, and then we get time travel and nobody cant die, everyone will be rescued and blablabla.

    Basically KH3 ignores the games before BbS, the ideas are lacking so time travel is the answer and the terrible storyplot are hidden in Dream Drop Distance and phone games, it sucks because its only a shadow of what KH can be. The quality isnt there anymore but these games are still enjoyable.
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  17. Jan 2, 2020
    5
    Un juego que no se puede considerar prescindible por su importancia en la historia, pero que carece del nivel esperable para esta saga.
  18. Dec 21, 2019
    1
    Dream Drop Distance is a horrible video game, probably one of the worst in the series.
    The game is just **** **** I cannot believe they made a game where you have such an amount of stagger and cheap mechanics to play through.
    Everytime you do a command and the enemy hits you, the command is not used. This makes boss fights infuriating because the boss would just spam moves all the time
    Dream Drop Distance is a horrible video game, probably one of the worst in the series.
    The game is just **** **** I cannot believe they made a game where you have such an amount of stagger and cheap mechanics to play through.
    Everytime you do a command and the enemy hits you, the command is not used. This makes boss fights infuriating because the boss would just spam moves all the time while also teleporting to your location.
    The cutscenes are boring, they blindly follow the same story from their respecting movies and there are so many cutscenes that just have no overall point in the overarching plot.
    The way you get abilities is by playing a **** pokemon amie like minigame where you pet your monster friends and play games with them. It is boring, it takes forever and it just not right for the Kingdom Hearts franchise.

    I honest to god think this game was made by sadistic people, that wanted to **** with the fans.
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  19. Dec 13, 2019
    10
    This review contains spoilers, click expand to view. Melhor khkkkkkkkkkkkkkkkkkkkkkkkkjkkkkjkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkk Expand
  20. Apr 2, 2019
    7
    This one really takes me back. Sure, I didn't get into the "Kingdom Hearts" franchise until 2017, but I still remember this because 2010 was the year my 12-year old, 3D-loving self was hyping up the Nintendo 3DS and everything that came with it (yeah, even that "DJ Hero 3D" game that never happened because Activision likes running franchises into the ground). So, knowing how much my familyThis one really takes me back. Sure, I didn't get into the "Kingdom Hearts" franchise until 2017, but I still remember this because 2010 was the year my 12-year old, 3D-loving self was hyping up the Nintendo 3DS and everything that came with it (yeah, even that "DJ Hero 3D" game that never happened because Activision likes running franchises into the ground). So, knowing how much my family and friends enjoyed the game, it was pretty damn cool to hear that a "Kingdom Hearts" title was coming to the 3DS. And sure, I didn't get to really play it on its original system (I played the HD remaster on the PlayStation 4), but getting to finally play and beat the game after several years was certainly gratifying.
    "Kingdom Hearts 3D: Dream Drop Distance" (or as the PS4 calls it, "Kingdom Hearts HD: Dream Drop Distance) retains many of the key features we've come to know and love from the "Kingdom Hearts" franchise: the graphics are gorgeous, the worlds are beautifully-designed and filled with fun fanservice, and the soundtrack is absolutely lovely. From a presentation standpoint, the game ticks all the boxes, and while the story can be confusing (as always, this is "Kingdom Hearts"), it's nice that it's so detailed and actually tries in some meaningful way to lead into "Kingdom Hearts III." The gameplay, one of the things that's kept me consistently coming back to this series, is also top-notch: the controls are fluid, the combat is incredibly fast-paced, and the addition of Flowmotion and Dream Eaters only helps to make the combat more fun and varied.
    That said, this "Kingdom Hearts" title does have it's share of flaws: as I had said earlier about "Birth by Sleep," the fact that you play through this game twice with very few differences between the characters you play as can be rather frustrating, and the drop meter that forces you to switch between characters can be immensely frustrating, especially when it kicks in on a boss fight. Speaking of boss fights, those things are pretty uninspired. Most of them are lackluster and just more annoying than challenging, and they bring the excitement of the game down a notch.
    Still, while "Kingdom Hearts 3D: Dream Drop Distance" (or, "Kingdom Hearts HD: Dream Drop Distance," whichever you prefer) may not be the pinnacle of the "Kingdom Hearts" series, it's still a more than enjoyable adventure that's definitely worth giving a shot. It's plenty fun and frantic, and while it may not stick with you in the way that the first two numbered entries will, it's still worthy of a recommendation if you've enjoyed the series up to this point.
    Final rating: 7 out of 10 "Good"
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  21. Dec 22, 2018
    8
    Luego escribo una review desas que ahora mismo me da pereza y tal. me cagoento
  22. Dec 15, 2018
    7
    Un buen rpg pero para mi gusto es el peor kingdom hearts de la saga.
    Al principio te pintan una historia con la que es fácil pensar que jugarán con los miedos de los personajes, el espacio y el tiempo... esto dista mucho con respecto a la idea de pesadilla que tienen en este juego, un espectáculo circense kawai lleno de color.
    Un juego importante para con la saga por un par de escenas
    Un buen rpg pero para mi gusto es el peor kingdom hearts de la saga.
    Al principio te pintan una historia con la que es fácil pensar que jugarán con los miedos de los personajes, el espacio y el tiempo... esto dista mucho con respecto a la idea de pesadilla que tienen en este juego, un espectáculo circense kawai lleno de color.
    Un juego importante para con la saga por un par de escenas relevantes, pero una decepción en cuanto a la presentación.
    Pese a todo es un juego divertido que merece la pena.
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  23. Dec 3, 2018
    10
    One of the most beautiful games in terms of the story and the way to play and even drawings to Jaya Disney, but I congratulate Square and Disney on this project
  24. Jun 29, 2018
    7
    Un juego pequeño y vació que añade mas complicado guion a la ya inexpugnable trama de Kingdom Hearts, los fans disfrutaran del juego (como yo lo he disfrutado)
  25. Mar 5, 2018
    9
    Many new, refreshing worlds, bigger than before! The dream eater companions are awesome and I loved creating new ones and unlocking abilities. Combat works great and flexible, flowmotion is absolutely epic, and controls are comfortable. Visually this game is stunning and one of the best 3D games on the system, with console-level graphics. The soundtrack has many new themes as well as thoseMany new, refreshing worlds, bigger than before! The dream eater companions are awesome and I loved creating new ones and unlocking abilities. Combat works great and flexible, flowmotion is absolutely epic, and controls are comfortable. Visually this game is stunning and one of the best 3D games on the system, with console-level graphics. The soundtrack has many new themes as well as those from past games. The story remains confusing but that's to be expected. Tons of content, amazing game! Expand
  26. Feb 12, 2018
    2
    My least favorite KH game to date, and I mean by far. The story is so basic that only the last few hours matter, the worlds are mostly annoying, the 3DS' controls do not work well with Kingdom Hearts, unlike they did with the PSP, and probably would have with the Vita where this game should have been. But even with the control problems, the fact that the game can be so difficult just inMy least favorite KH game to date, and I mean by far. The story is so basic that only the last few hours matter, the worlds are mostly annoying, the 3DS' controls do not work well with Kingdom Hearts, unlike they did with the PSP, and probably would have with the Vita where this game should have been. But even with the control problems, the fact that the game can be so difficult just in general, especially during the parts that matter, is frustrating, and the drop system is the worst idea Square ever came up with. I'm glad they fixed it with the PS4 version, but that doesn't excuse this game at all. It should have either never been made, or made for a Sony system where the controls actually work. Expand
  27. Jan 28, 2017
    4
    Kingdom Hearts Dream Drop Distance
    Gimicky Garbage
    Dream Drop Distance takes place after the events of kingdom hearts coded and is by far the most frustrating and worse game in the entire kingdom hearts series. Here you play as both riku and sora who are in separate dream worlds while at the same time vitisitng the same people and places... This game follows the formula of Birth By
    Kingdom Hearts Dream Drop Distance
    Gimicky Garbage
    Dream Drop Distance takes place after the events of kingdom hearts coded and is by far the most frustrating and worse game in the entire kingdom hearts series.
    Here you play as both riku and sora who are in separate dream worlds while at the same time vitisitng the same people and places...
    This game follows the formula of Birth By Sleep which I feel is the best game in the series.. but it ads tons of gimmicks, wastes your time… and is the least inspired title in the series to date.
    Here like in birth by sleep all of your special attacks are in decks that increase in size as you level up.. you fill the slots with moves and magic you get from shops and off of enemies…
    You visit 7 boring locations, most of which you’ve seen before in past games…
    And by most I mean practically all but 1
    Void of the Disney charm almost completely…
    just generic feeling worlds kill generic feeling dream eaters.. and getting through this over complicated and unnecessary story that doesn’t get interesting until the very end of this 20 hour game.
    Again you play as riku and sora, you go back and forth and you go through the same places like in birth by sleep.. but unlike birth by sleep nothing but the story and bosses are different for the 2…
    so youre practically just playing the levels twice…
    but that isn’t the worst part…
    The worst part of this game is its gimmicks…
    Theres a drop mechanic here where once the times is up youre forced to go back and play as sora or riku,,,
    Youre literally timed at every single moment of the game..
    And we all know timers are the most fun thing in video game history to deal with
    ps sarcasm.
    That was sarcasm.. theyre not fun.. they were never fun.. they never wil be fun…
    And for how much this game loves to annoyingly not want interrupt combat with something actually useful like checking menu options, tutorials, or looking at the map.. it has no problem when it comes to plucking you out to force you to play as the other character..
    And the worst part is it doesn’t save your battle progress… weather its regular enemies or bosses… you have to start all over again when its your turn again…
    its aweful…
    I understand you wanted me to go through the story evenly.. but at the very least don’t allow drops to happen until I die or until a battle is over…
    One gimmick I don’t mind but again feel is unnecessary is the ability to link with a spirit..
    These are essentially pokemon sidekicks that join your party and allow you to do their attacks or team up with them mid battle…
    you can play with them.. pet them… name them… but again… completely unnecessary….
    The only improvement here over the past games is you dive with a challenge instead of do the gummy ship mini games….
    but it isn’t a large improvement.. its also not fun…
    and the icing on the cake here is that the final boss sequences are just as cheap as they’ve always been if not more..… one in particular can posin you as well as drain your health without warning and refill theirs fully with this drained health like you did no damage at all… take a wild guess what happenes when they do that move and youre poisned..
    And these final bosses aren’t the only cheap bosses here…
    Since developers thought it would be great to add a timer to the game.. they also thought it would be a great idea to make some boss battles in giant open areas with bosses that do ranged attacks that you have to chase… while they run away from you, go up to the ceiling and teleport around…
    Its not fun… none of it…
    watch the movie on youtube to get the story…
    don’t play this game.
    I Give Kingdom Hearts Dream Drop Distance
    a 4.5/10
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  28. Dec 5, 2016
    1
    Worst game in the series Plot Holes, Broken Gameplay, Dumb Story, Framerate Issue,Fans Overrating this game what the heck Square you're Ruining your franchise.
  29. May 23, 2016
    8
    What a beautiful game, first of all the graphics are great especially in 3D add to that the wonderful art design and the beautiful soundtrack throughout the game, making this a great gaming experience. However, the game is short and worlds are few, In the end, as a first time player in the series, i enjoy so much that i recommend it to anyone who loves Disney and action games.
  30. Apr 21, 2016
    8
    Dream Drop Distance is definitely a worthy continuation of the Kingdom Hearts Saga. The story follows Sora and Riku taking their Key-Blade master exams. They travel across different worlds through different time periods. Yes this plot involves time travel and it can get convoluted if you do not pay close attention to it. The plot also drags at a few places with Xehanort up to his latestDream Drop Distance is definitely a worthy continuation of the Kingdom Hearts Saga. The story follows Sora and Riku taking their Key-Blade master exams. They travel across different worlds through different time periods. Yes this plot involves time travel and it can get convoluted if you do not pay close attention to it. The plot also drags at a few places with Xehanort up to his latest scheme involving time travel and the true intentions of Organization Xiii. The story does keep you invested but it is definitely not friendly to newcomers. Granted there are text boxes to help new players catch up to speed. The story-line actually does expand on the lore and it is clever follow up to the upcoming Kingdom Hearts III. Where this title really shines through though is in the game-play. Donald and Goofy do not accompany Sora in this adventure (sparing us from introducing themselves for the umpteenth time). Instead Sora and Riku are accompanied by creatures you can train called Dream Eaters who serve as your allies and as the main enemies in the game. After you acquire certain bits of dream fragments you can create and even train your own dream eater. You can even give them a nickname like in Pokemon. These creatures are really useful in helping you in battle and will even assist you by fusing your self with these creatures. For Sora these fusion attacks involve him riding or doing a team attack and for Riku he has the soul of the monster go inside him to perform more deadly attacks. The combat has also marginally improved with more flow and the interface via birth by sleep has been made more accessible with new spells and attacks such as the balloon spell. Some of these spells can only be done with Sora and some are exclusive to Riku. The flow-motion system has been included to add extra combos which feel very rewarding to execute. The flow-motion also makes the biggest improvement to the platform jumping segments which was a problem that plagued the series since game one. The camera is also more flexible instead of being locked at a certain perspective. The most annoying mechanic that was introduced though was the drop system. It has Sora and Riku drop out of the combat after the end of the time limit so that the game can alternate between each respective character's campaign. The intention was to give players a chance to experience both stories at their own pace but it is a nuisance during the middle of a fight or a boss battle since it halts all progress and when you drop back into the fight, the enemies and the boss regain all of their health. Despite its shortcomings, this is one of the best games on the Nintendo 3DS with its excellent mechanics (aside from the drop system) and its gorgeous graphical fidelity. This is more than enough to fill your Kingdom Hearts mania until Kingdom Hearts III finally comes out. Expand
Metascore
75

Generally favorable reviews - based on 54 Critic Reviews

Critic score distribution:
  1. Positive: 35 out of 54
  2. Negative: 1 out of 54
  1. Nov 12, 2012
    60
    A solid action RPG with tons of great mechanics. However, the mechanics have been over-combined, the game is very difficult and the controls should have been tuned up.
  2. Oct 27, 2012
    90
    With it's seventh main game, the Kingdom Hearts-franchise switches things up quite a bit, making room for some exciting new elements, like the flow motion and the including of characters from The World Ends With You. At the same time it manages to keep things like they have been for the past six games, with plenty of beautiful Disney-worlds, great characters and a good mix of action and roleplaying.
  3. Pelit (Finland)
    Oct 14, 2012
    80
    Although the game is more an action-adventure than an RPG, this iteration of the Kingdom Hearts franchise is by far the best pocket adaptation yet. It ties all the loose ends, so that the Kingdom Hearts 3 can have a fresh start. [Sept 2012]