This is one of my favorite games of all time. Etrian Odyssey beats other rpg series in several key areas which matter the most to me, which is customization, strategy, and progression. No other rpg series has come close in fleshing out classic turn-based combat as the Etrian Odyssey series have.
Etrian odyssey has you create and train characters that you can customize in name,This is one of my favorite games of all time. Etrian Odyssey beats other rpg series in several key areas which matter the most to me, which is customization, strategy, and progression. No other rpg series has come close in fleshing out classic turn-based combat as the Etrian Odyssey series have.
Etrian odyssey has you create and train characters that you can customize in name, appearance, and even voice for recent entries. Every skill your characters possess must be selected and trained by you. You have to think carefully on how the skills of your party members will work together and how effective they will be against certain monsters. Recent entries also make it easier to train more characters outside your party, so you are more encouraged to create and train a large cast of characters, as much as you can manage. It's always very fun to form a unique party to tackle powerful bosses by trying to specialize their skills against them. Every encounter feels like a solving a fun puzzle.
Speaking of encounters, this game is meant for veterans of the rpg genre as bosses will not hold back in trying to obliterate your party. But every boss is defeatable without the use of heavy grinding if your strategy is on point, which is what made this such a good experience for me. Every time I am able to defeat a major boss, I feel a great sense of excitement and accomplishment and want to keep playing more.
Now Etrian Odyssey Nexus is actually more of an amalgamation of all past entries. You will see old monsters and locations return alongside new ones. However, even if they reused monsters visually, they have been tweaked with completely new skills and tactics, making their encounter still feel new and fresh. By combining old assets, they were able to extend this game's length by quite a lot, but since I've enjoyed every minute of it without feeling too repetitive, it was just a giant plus to me.
One aspect of the game that is enjoyable but not the most amazing or important to me is the exploration. The game has you explore labyrinths formed in a grid, while drawing your own map with the stylus. This doesn't add too much to the game, since all you will do is just translate what you see on the top screen with the various pre-made symbols to use. However, one aspect of exploration that does standout is the presence of FOES or very powerful enemies visible on the map. Since movement on the map is also turn-based, you will need to plan your movement carefully to avoid encountering them, turning them into mini puzzles of sorts. These encounters are usually meant to be skipped when you first see them, but can be challenged by returning later once you've progressed more into the labyrinth and gotten stronger. It's very satisfying to finally take down these enemies after they get in the way of your exploration for so long.
One thing you must know that you will not find in Etrian Odyssey is a deep plot and strong characterization. This isn't a game for that. There are some NPCs that will of course advance the plot and add to the lore, but they're never the focus. This is a game primarily about the characters you named on your own and customized. It's about being able to watch them grow in strength the more you play the game, and enjoying satisfaction from that. It's a much different rpg experience than the usual fare, but if you enjoy the combat aspect of rpgs even slightly, this game's style is definitely still worth checking out.… Expand