- Publisher: Level 5
- Release Date: Dec 13, 2012
- Critic score
- Publication
- By date
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Dec 11, 2012Crimson Shroud is clearly Matsuno's labor of love, but it's a shame so many of its features failed in execution and proved more annoying in practice.
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Jan 14, 2013I played Crimson Shroud for a total of 6.5 hours before I got frustrated and gave up because five hours of that playtime was spent fighting the same group of enemies over and over for the random drop which never appeared. Holding back rare weapons or magic items is one thing, but it's incredibly disrespectful of a player's time and a waste of a consumer's money to make forward progress reliant on pure luck.
Awards & Rankings
User score distribution:
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Positive: 33 out of 49
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Mixed: 11 out of 49
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Negative: 5 out of 49
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Jan 10, 2013
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Feb 7, 2013
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Dec 21, 2013