User Score
8.4

Generally favorable reviews- based on 693 Ratings

User score distribution:
  1. Negative: 55 out of 693
Buy Now
Buy on

Review this game

  1. Your Score
    0 out of 10
    Rate this:
    • 10
    • 9
    • 8
    • 7
    • 6
    • 5
    • 4
    • 3
    • 2
    • 1
    • 0
    • 0
  1. Submit
  2. Check Spelling
  1. Dec 9, 2013
    9
    Wow, the atmosphere is classic, the scenery is elegant. I am waiting for such a game so long time. Maybe I am a bit out of date, but this is really my style. The only thing I don't like is the character setting, too cute.
  2. Dec 6, 2013
    8
    Awesome game, near perfect.
    People will hate on the voice acting and script, but that's their opinion.

    CG: 9.5
    PR: 9
    VI: 10
    AU: 10
    GP: 10
    LA: 10

    9.6/10
  3. Mar 5, 2014
    8
    The first half of the game is absolutely amazing. 30 hours worth of 10/10 material. Gameplay is amazing: There's a straightforward job (class) system and 24 different jobs, that mix together well. The plot is solid - not exceptional, but it does its job. Characters are pretty flat and bland - still, they do their part, as long as you're not expecting a tale of personal growth.

    The
    The first half of the game is absolutely amazing. 30 hours worth of 10/10 material. Gameplay is amazing: There's a straightforward job (class) system and 24 different jobs, that mix together well. The plot is solid - not exceptional, but it does its job. Characters are pretty flat and bland - still, they do their part, as long as you're not expecting a tale of personal growth.

    The second half of the game is, at best, a 4/10. It's extremely repetitive. I can't say much more without spoiling anything, but... when you get there, you'll understand.

    Still, 100% worth playing this game.
    Expand
  4. Apr 25, 2014
    9
    To be direct, this game satisfied an innate desire to play an evolved yet similar old-school Final Fantasy game from my youth. It may go under a different title, but I assure you this is a fantastic throwback to Squaresoft's jrpg heyday from the SNES/PS1 era.

    Graphics: The first thing you'll notice about the game is how it takes full advantage of the 3DS capabilities, offering
    To be direct, this game satisfied an innate desire to play an evolved yet similar old-school Final Fantasy game from my youth. It may go under a different title, but I assure you this is a fantastic throwback to Squaresoft's jrpg heyday from the SNES/PS1 era.

    Graphics:

    The first thing you'll notice about the game is how it takes full advantage of the 3DS capabilities, offering beautiful environments and an excellent 3D effect. The first time you see the zoom-out effect you'll understand what I mean. The graphics stay true throughout, and for my part I never got bored. The character designs do follow a more cutesy type approach, but not to the detriment of the game. I found myself appreciating the artstyle, despite having really disliked the DS remake of FFII (IV) character models. Silicon Studio, the developer of the game (it was published by Square-Enix in Japan, and by Nintendo of America for the rest of the world), shows an incredible amount of artistic talent throughout the game.

    One thing I could have used more of, however, were extra FMV cutscenes.

    Gameplay:

    The most important gameplay element that sets this game apart from your typical turn-based rpg is that there is a option to either attack, Brave, of Default. The Brave option allows you command an extra attack, up to a maximum of 4. The Default option allows you to store up Brave points, also serving as a 'guard' like function, reducing physical damages taken from enemies. At later stages in the game, learning the battle system and how to properly use it becomes essential to beating some of the bigger and meaner bosses. It is an excellent system, and one of my favorite parts of the game.

    The class system is fun and interesting, with new and never seen before jobs that are creative and fun. I never felt compelled to max out all of the classes, and some are far more useful than others. I was also satisfied with the 'special moves' that characters could get after completing a number of actions. These special moves could be customized, which meant that they could be tailored to attack the weaknesses of certain bosses, allowing for more engaging loadout procedures.

    The game does not offer much up in terms of a battle arena or extra gameplay options, which in my opinion could have helped when the game started to feel slightly repetitive.

    Sound:

    The music in BD is excellent. I won't go into too much detail, but the tracks are varied and catchy, without ever getting on your nerves (even after your 30th dungeon crawl to one of the same tunes).

    The voice acting, however, I had some trouble digesting. I found both the English and Japanese voice acting only served to make the characters feel more childish and less accessible from an emphatic point of view. I very quickly turned it off and read the text instead. Some people seemed to enjoy the voicework, so I suppose this is purely objective.

    Story:

    This is where I'm sort of mixed, opinion-wise. I didn't love the story, but I didn't hate it either. It was a competent attempt at delivering a kind of scifi yet not storyline. Where it failed was in the character interactions, and more importantly, in keeping a steady and focused sense of narrative progression throughout. It would oftentimes jump back and forth, repeat cutscenes and dialogue exchanges, and resorted to some lazy corner cutting. It is not only noticeable, but disappointing. I honestly felt like the premise for the story was solid and even interesting, but its potential was let down by its execution.

    Hopes for Bravely Second:

    - I'd like to see more of those gorgeous environments and excellent 3DS battle stages.
    - Keep the music coming!
    - A more developed storyline, more focused on delivery than relying on its concept alone. Pay more attention to the character interactions, make the characters a bit more lively and less reliant on their stereotypical personalities.
    - Don't make me repeat the second part of the game 5 times, please. Extending the playtime in a game for the sake of adding bulk is annoying. I put 98h into this game, when it could easily have ended around the 60h mark.

    Thanks for reading!
    Expand
  5. Feb 13, 2014
    10
    I was undecided which game to buy for my new 3ds. I've found this one. Looked trailer and after I've seen "Square Enix" , I decided to give it a try. I am currently playing this game a lot of time and I'm really enjoying it pretty much. It reminds old times when I was playing my first rpg (ff 7), when you have to discover the story,fight enemies for raise your level. Music are alsoI was undecided which game to buy for my new 3ds. I've found this one. Looked trailer and after I've seen "Square Enix" , I decided to give it a try. I am currently playing this game a lot of time and I'm really enjoying it pretty much. It reminds old times when I was playing my first rpg (ff 7), when you have to discover the story,fight enemies for raise your level. Music are also fantastic. It really worth all the moneys. A fantastic adventure that every old RPG gamer should have in their own collection. Expand
  6. Jul 7, 2014
    10
    Okay, first off. This game, is my favorite Video Game of all time, and it is very hard to even get on my top 10 list, so you imagine how amazing this game is for me. Admittedly, I'm a sucker for RPGs, but this is more than a typical RPG.

    First off, the Visuals, absolutely gorgeous. There are a lot of minute details that are so fun to notice, such as noticing Anchiem has no earth
    Okay, first off. This game, is my favorite Video Game of all time, and it is very hard to even get on my top 10 list, so you imagine how amazing this game is for me. Admittedly, I'm a sucker for RPGs, but this is more than a typical RPG.

    First off, the Visuals, absolutely gorgeous. There are a lot of minute details that are so fun to notice, such as noticing Anchiem has no earth underneath it, and is just hanging from its sides. There isn't much to say about the visuals except for the fact that they're absolutely stunning.

    The music. While it never stood out to me, it is still a very nice soundtrack that I wouldn't mind purchasing at all. Also, the Voice Acting is very well done. Anyone who says otherwise... Mrgrgr...

    The story... If I did explain even the first 30 minutes, I'd go way over the 5000 character limit. So, I'll explain just the intro. You are greeted by a little fairy, and she asks you to go on a journey, and to never leave. Not much choice with this game, or... At all... She assumes you say yes and thanks you, and you are introduced to our four main characters through the most beautiful cutscene in gaming. You see a Girl, wielding a sword, and you hear her explain herself. "I am Edea Lee" are the first things you hear. She is battling a Master of the sword and loses, she then is given a blade by the Swordsmaster after hers is broken, and then sent off. She is the daughter of the Templar, but you don't quite know who that is until later on. You then are introduced to a man in a city, he says he has no memory, but says his name is "Ringabel", which I greatly enjoy the pun of, he is introduced as a "ladies' man". You then see a girl in a temple. "I am Angés Oblige." You hear. She then says she is the "Vestal of Wind", whatever that means. (You find out later.) She is praying to a Green Crystal. (The Wind Crystal, it's a Final Fantasy-esque game, what did you expect?) Then it turns a black and seems to explode. You hear "Protect the Vestal!" and all the Torches lighting the area go black. You then are introduced to a young man, "My name is Tiz Arrior." you hear. He lives with hid Brother, Til, in the village of Norende, living a calm, peaceful life. Suddenly, the city starts being consumed by an abyss forming from the inside out. Tiz and Til run, but Til falls, Tiz manages to grab his hand and attempts to pull him up. Til says to his brother, "Let me go! We'll both fall at this rate!" and Tiz still keeps trying, but he loses his grip, and his brother falls... An amazing way to introduce you to the characters, huh? The rest of the story gets even better, especially with all the side-quests giving you bonus parts of the story (along with new jobs).

    The Gameplay is where the game shines its brightest, so, I'll start with the selling point of the game, the Brave and Default system. You have Brave Points, every action requires one Brave Point and you get a Brave Point at the end of a turn. You can use Brave up to three times per turn, allowing for a maximum of 4 actions per character. Default is the guard of this game, but not only that, but it doesn't cost Brave Points to use, so you can accumulate Brave Points over time. You can also Brave from the beginning and go into the Negative, but until you're back out of negative BP, you can't act. Also, there's SP, which is BP on steroids. You can accumulate SP by putting your DS in Sleep Mode while Playing, and every 8 hours, you get 1 SP. s with BP, you can get a maximum of 3 SP, and also go into the negatives. What makes SP so special is that you can use it at any time. Also, while attacking with SP, you can go over the damage limit of 9,999 and go all the way up to 999,999 damage in one attack, which is easy in no way, shape, or form. Also is the Job system. These are the incentives to doing side quests, unless you want the story like me. You can get ~9 jobs through the main story, but with side quests you can get all the others for a total of 24 each character can have 2 jobs at the same time, one primary, the other secondary. The primary job grants the look of the character and a passive ability and can level up. The secondary only has the battle commands for that job. You can switch jobs at any time, allowing for a lot of customization. Along with attack commands, when a job levels up you can unlock a support ability, which is an equip-able passive skill. You start with one support slot and unlock 4 more throughout the story. Some abilities take up more than one slot. A support skill can be used regardless of what job you are, whether you are using the job that it is from or not. The entire job system allows for so much character customization and I love it for that. There's also an equipment system and item system, generic Final Fantasy stuff. But the equipment is more like Dragon Quest 9's equipment system, minus effecting the character's look (minus costumes).

    So, yeah. My favorite game, and why. Do yourself a favor and buy it.
    Expand
  7. Feb 26, 2014
    7
    Bravely Default has a turn based combat system of great depth. There's probably a little bit too much level grinding in it but it is satisfying when you feel your attacks becoming more powerful and your able to steam roll enemies which had previously been problematic.

    Then random battles are there for a reason. So you can experiment with different job classes and tactics and to try out
    Bravely Default has a turn based combat system of great depth. There's probably a little bit too much level grinding in it but it is satisfying when you feel your attacks becoming more powerful and your able to steam roll enemies which had previously been problematic.

    Then random battles are there for a reason. So you can experiment with different job classes and tactics and to try out new equipment and magic. But there isn't enough content to go round and the ground hog day final chapters are extremely repetitive as you repeat yourself over and over and over and over again.

    Characters are so-so and the story is not worth mentioning. The street-pass features are pointless. Great presentation, graphics and music.

    Overall a highly polished turn based RPG with derivative story and not enough content for it's deep combat system.
    Expand
  8. Apr 14, 2014
    9
    This game is what the most recent Final Fantasy should play like ! It's using the classic battle system from the most beloved RPG serie with the great job system from Final Fantasy V. There is a lot of configuration that allow you to play like you want to play (change combat speed, change encounter rate (even set to zero), auto combat for faster grinding ...) instead of trying to dictateThis game is what the most recent Final Fantasy should play like ! It's using the classic battle system from the most beloved RPG serie with the great job system from Final Fantasy V. There is a lot of configuration that allow you to play like you want to play (change combat speed, change encounter rate (even set to zero), auto combat for faster grinding ...) instead of trying to dictate how you should play (like in the recent FF XIII series with level cap, no exp or gil at end of combat etc..).

    The first fourth chapters are a 10/10 but the last four are more of a 6. Since the last chapters can be done really quickly (2-3hours vs 50hrs for the first fourth for me) , i give this game an 8.5 .
    Expand
  9. May 15, 2014
    9
    Bravely Default is a landmark JRPG. It's an interesting new take on the turn based battle system allows for whole new layers of depth adding new strategies and making the standard formula more addictive. And the enemies present a challenge which forces you to dig deep into the combat system to find new strategies for taking down enemies. The plot and characters aren't the greatest but theyBravely Default is a landmark JRPG. It's an interesting new take on the turn based battle system allows for whole new layers of depth adding new strategies and making the standard formula more addictive. And the enemies present a challenge which forces you to dig deep into the combat system to find new strategies for taking down enemies. The plot and characters aren't the greatest but they could be worse. Expand
  10. Feb 25, 2014
    10
    Great game, so many skills and ways to custumize your character and a great story to boot, I do recommand playing with the japanese voice on. Hours of fun
  11. Mar 15, 2014
    10
    Just wow, from the first moment you delve into this game the atmosphere just sucks you in. The innovative battle system doesn't sound like much on paper but it defines the game. I was so interested that I waited to play the game till a period of time where I wouldn't be disturbed. It's that attractive.
  12. Mar 16, 2014
    10
    This game is amazing! Classic JRPG gameplay, with a unique battling system that handles very nicely. I will admit that the voice acting can be a bit cheesy, BUT this was EASILY solved by changing the game audio to Japanese (if you haven't done this yet DO IT!).

    I've been waiting a long time for a great JRPG that gets everything right. Reminds me of when I first played through Golden
    This game is amazing! Classic JRPG gameplay, with a unique battling system that handles very nicely. I will admit that the voice acting can be a bit cheesy, BUT this was EASILY solved by changing the game audio to Japanese (if you haven't done this yet DO IT!).

    I've been waiting a long time for a great JRPG that gets everything right. Reminds me of when I first played through Golden Sun on GBA.

    I cannot stress enough, however, that just switching the dialogue language will make all the difference! Japanese dub w/English sub, you won't regret it!
    Expand
  13. Feb 7, 2015
    7
    Half of the game is repeated... not once, not twice... but over and over and over again. It's a cheap and lazy way of extending the game's play time. A HUGE flaw in an otherwise decent JRPG with a mediocre story but excellent class and ability system. The battle system and gear selection force a little more strategy into boss fights than I am accustomed to in JRPGs, and was one of theHalf of the game is repeated... not once, not twice... but over and over and over again. It's a cheap and lazy way of extending the game's play time. A HUGE flaw in an otherwise decent JRPG with a mediocre story but excellent class and ability system. The battle system and gear selection force a little more strategy into boss fights than I am accustomed to in JRPGs, and was one of the bright spots in an otherwise typical game. Learning the strategies for each boss was a lot of fun... even if they weren't exactly difficult. Only once or twice did my entire team wipe. Even the few times I did lose and reload from the last checkpoint, it was a simple matter of changing up gearjobsabilities to adjust to a new strategy. I would have scored it higher had I not had to replay certain parts of the game multiple times! Ridiculous. Expand
  14. Feb 14, 2015
    10
    Bravely default is a gem. I have finally come around and warmed to JRPG's and this is one of the better ones out now (modern releases). If you like JRPG's aswell this one should be in your gaming catalogue. ATM. I can't wait for the second one, go buy this one asap.
  15. Aug 23, 2014
    10
    Game: Bravely Default
    Genre: RPG
    Developer: Squareenix/Silicon Studios System: Nintendo 3DS (3DS) Total Score: 95/100 Value Score: 9.5/10 • Story: 8/10 • Characters: 8/10 • GamePlay: 10/10 • Graphics: 9/10 • Sound: 10/10 • Music: 10/10 • Length: 10/10 • Replay Value: 10/10 • Player Value: 10/10 Pros +Colorful cast of characters +Very Original Storyline +Game
    Game: Bravely Default
    Genre: RPG
    Developer: Squareenix/Silicon Studios
    System: Nintendo 3DS (3DS)
    Total Score: 95/100
    Value Score: 9.5/10

    • Story: 8/10
    • Characters: 8/10
    • GamePlay: 10/10
    • Graphics: 9/10
    • Sound: 10/10
    • Music: 10/10
    • Length: 10/10
    • Replay Value: 10/10
    • Player Value: 10/10

    Pros
    +Colorful cast of characters
    +Very Original Storyline
    +Game plays like classic Final Fantasy series
    +A lot of great aspects from the FF series such as the items, equipment, magic spells, enemy cameos, summon cameos and story elements
    +Job system is like a mixture of FF3/5's job system with FF9's leveling up system
    +A lot of customization such as changing enemy encounter rate, difficulty, speed of battles
    +A lot of social player features such as the ability to send your skills over to a friend
    +Unique mini game where you can rebuild Norende town which can yield to powerful items and extra boss battles with unique monsters
    +New Game+ is included with more than 1 ending
    +Well designed environments and overall design
    +Great sound effects and a fantastic sound track
    +A lot of replayability and length in the overall game

    Cons
    -Some of the characters seem generic or just too annoying
    -Storyline builds up great but somewhat becomes repetitive second half of the game with few people may hating this aspect although it brings somewhat of a few differences
    Expand
  16. Apr 21, 2014
    9
    Bravely Default is a paradox. Much of the game is incredibly innovative and fresh, such as the battle system, the writing, and especially the story (which takes the classic FF plot and completely turns it on its head.) Yet at the same time, it also clings endearingly to its roots in older games like FFIII, with its classic leveling and job systems, as well as the core overworld+dungeonBravely Default is a paradox. Much of the game is incredibly innovative and fresh, such as the battle system, the writing, and especially the story (which takes the classic FF plot and completely turns it on its head.) Yet at the same time, it also clings endearingly to its roots in older games like FFIII, with its classic leveling and job systems, as well as the core overworld+dungeon system that has been always mainstay of oldschool RPGs.

    I can't emphasize how important this juxtaposition of old and new is to the game's core. We have chibi characters with high pitched voices... making veiled sexual jokes and addressing issues such as business ethics and prostitution. The game opens with beautiful, symphonic music as one would expect from this genre. Then the rest of the soundtrack is full of electric guitars and head pounding drum beats. One could say that BD is a game that doesn't know what kind of style it wants to go for. But the developers have somehow managed to keep the game feeling cohesive, which is a feat in and of itself. The result is a truly fascinating and unique game.

    Moving into more specifics. I loved the graphical style of the game, which features cute, deformed characters on gorgeous backdrops. It works very well on the 3DS. The soundtrack is... outstanding. I can't even think of a good word to describe the score of this game, from its use of theme and variation to its huge variety of musical styles and instruments, all of which are executed perfectly.

    The gameplay is similarly well executed, if not a bit predictable at times. The sheer variety of strategic options in BD's battle system keeps battles interesting, and inclusions such as a fast forward button are welcomed for grinding sessions. Speaking of grinding, the overall difficulty of the game is very well scaled, and the final boss in particular pulls no punches, being able to OHKO a party that doesn't play defensively.

    All in all, BD is a standout title in the 3DS's already stellar library. Why did it lose 1 point from me? For me, it really comes down to the last 10 or so hours of the game, which progress very slowly, and feel like a bit of a cheap shot for extending the game's length. Then again, this is a 50-60 hour game, and by the time one reaches the aforementioned portion, the suspense in the plot should be enough to propel him/her to the end. Nevertheless, I felt it to be a slight blemish on this otherwise amazing game.

    I struggled to think of a way to close this review and sum up BD... But I really can't. There's just too much going on in this package to tie up and present. Go play it!
    Expand
  17. Mar 15, 2014
    10
    This game is absolutely amazing! It is one of my favourite games of all time - if not my favourite! Now, it is a classic RPG style game. It is completely turn based and may seem slow to some people who do not typically like these styles of games. However, if RPGs are something that you love, then you will love this game! The characters are really interesting and you really get to know themThis game is absolutely amazing! It is one of my favourite games of all time - if not my favourite! Now, it is a classic RPG style game. It is completely turn based and may seem slow to some people who do not typically like these styles of games. However, if RPGs are something that you love, then you will love this game! The characters are really interesting and you really get to know them throughout all the cutscenes in the game (there are quite a few, actually). All the cutscenes are fully voiced as well, which is always a plus! The actual gameplay is super fun, and there are over like 30 different classes that you can play and level up all the way to 14 (which takes quite a while for each). When you get farther into the game, you can customize all the classes with different abilities that you have unlocked from others, to make a combination of classes. This is necessary in order to defeat harder bosses later in the game. However, this also means that you have to grind a little bit in the game as well - but in what RPG don't you have to grind in? Personally, I love grinding, so I played the game on hard/medium the whole time. If that is not your style, then you can put the game to Easy and just enjoy it for primarily the storyline - which is absolutely fantastic as well! This game makes grinding fun however, as you can speed up the battles to make them literally like 10 seconds long. It may seem like you can max out your classes really fast like this, but it does take a while. The game is just outstanding as a whole... definitely worth a playthrough... even if RPGs are not your thing! Expand
  18. Mar 19, 2014
    9
    Picked up Bravely Default last week with my 3DS, I’ve spent about 14 hours playing it, and I love it. And here’s a significant reason why: the Grind. The Grind is addicting and fun to play because of the loot you accumulate, the progression of your party (both levels and job levels/skills), and because of the robust job system. BD makes it easy to adjust the Grind to your liking, byPicked up Bravely Default last week with my 3DS, I’ve spent about 14 hours playing it, and I love it. And here’s a significant reason why: the Grind. The Grind is addicting and fun to play because of the loot you accumulate, the progression of your party (both levels and job levels/skills), and because of the robust job system. BD makes it easy to adjust the Grind to your liking, by increasing or decreasing the encounter rate and by being able to auto-play your battles at 4x speed, speeding things up, which I think is this game’s numero uno selling point (or should be). The meta-game involving Norende is also a gleeful time sink. Other reviewers have said that it feels “tacked on”, but I love it. There’s a lot of stuff going on in that mini-game. The way it makes you check in often reminds me of the perversity of farm games, and it’s an addicting and worth-while segment of the game.
    The story is sh*t, the voice acting is BAD, REAL BAD, except of course for that one guy who sounds like Mr. Slave in South Park. Most times I skip the corny Party Chats and Events that are ubiquitous throughout the game. They’re just so goddamn boring. The graphics are charming and must suffice, as with the music. I like to Grind, I love old-school JRPGs, I love the Final Fantasy Series, and I love this game.
    - Blonde McGuinn
    Expand
  19. Apr 17, 2014
    6
    Though this game is quite fun with great audio and visuals, halfway through it becomes a nightmare and it soils said fun/audio/visual. That halfway mark not only turns the already dull story into a festering wound of nonsensical stupidity, but it also turns all the good things about the game against you. Grinding is one thing, that's to be expected with rpgs, but the monotonousThough this game is quite fun with great audio and visuals, halfway through it becomes a nightmare and it soils said fun/audio/visual. That halfway mark not only turns the already dull story into a festering wound of nonsensical stupidity, but it also turns all the good things about the game against you. Grinding is one thing, that's to be expected with rpgs, but the monotonous repetition that it forces you into becomes too much to handle. There's actually 2 endings that people reference, the generally accepted ending (end of chapter 4) or the final end after the game goes downhill (end of chapter 8). And the most insulting part of it all. You can actually beat the hidden boss(and any other boss for that matter) in 1 single attack. So if you want a good game, stop at the end of chapter 4, it's only misery from then on. Expand
  20. May 16, 2014
    7
    A great experience for about the first 12-15 hours or so, then it gets real boring real fast. The plot devolves into generic RPG fare, the characters start to get on your nerves, and the amount of backtracking put in place to pad out the game's length begins to rear its ugly head as well.

    There's tons of innovative little stuff in the game like Norende and abilink, and the battle system
    A great experience for about the first 12-15 hours or so, then it gets real boring real fast. The plot devolves into generic RPG fare, the characters start to get on your nerves, and the amount of backtracking put in place to pad out the game's length begins to rear its ugly head as well.

    There's tons of innovative little stuff in the game like Norende and abilink, and the battle system (on normal difficulty) provides a nice puzzle at each of the boss fights, although most of the grunts can be taken care of in one turn.

    If you don't mind doing a lot of grinding between long stretches of absolutely nothing happening in the plot, then you probably won't mind. If you're the type of player that enjoys leveling up all the job classes fully, then you'll find plenty of opportunity for just that.

    But if you're looking for an interesting story told at a good pace to keep you engaged, you'll be a bit disappointed with BD.
    Expand
  21. Feb 24, 2014
    9
    Bravely Default embodies everything a modern RPG should be, massively customizable, expansive and engaging. It may not be perfect but it's ridiculous levels of customization and strategy possibilities cover wholeheartedly for any gripes you may have had with the story, which I personally enjoyed for the most part, especially the characters, most of them anyway. Easily the best traditionalBravely Default embodies everything a modern RPG should be, massively customizable, expansive and engaging. It may not be perfect but it's ridiculous levels of customization and strategy possibilities cover wholeheartedly for any gripes you may have had with the story, which I personally enjoyed for the most part, especially the characters, most of them anyway. Easily the best traditional RPG on the 3DS and a must own for any fans of Square's work. Expand
  22. Apr 8, 2014
    9
    I have to say, this game is amazing. The battle system is superb-- not too simple to bore the hardcore gamers, and not too complex to confuse the more casual gamers. The storyline itself could use some work (the first portion of the game felt incredibly rushed, in my opinion) but it's honestly an incredibly fun game to play. I'll say this, though: it almost feels as if the femaleI have to say, this game is amazing. The battle system is superb-- not too simple to bore the hardcore gamers, and not too complex to confuse the more casual gamers. The storyline itself could use some work (the first portion of the game felt incredibly rushed, in my opinion) but it's honestly an incredibly fun game to play. I'll say this, though: it almost feels as if the female characters are reduced to slabs of meat at times-- some mild, and usually subtle sexist remarks/stereotyping, and some suggestive comments-- which was, in my opinion, one of the game's major cons.

    Aside from that, I personally would recommend this game to anyone.
    Expand
  23. Apr 13, 2014
    9
    This probably isn’t the first time you’ve seen the name Bravely Default. If you haven’t then I would assume you are probably sharing the same first impression that we all had: “WHAT DOES THAT NAME EVEN MEAN?!” I know; the developers couldn’t have picked a more awkward and confusing name if they tried. Despite the strange name, it has done remarkably well in the West. The game receivedThis probably isn’t the first time you’ve seen the name Bravely Default. If you haven’t then I would assume you are probably sharing the same first impression that we all had: “WHAT DOES THAT NAME EVEN MEAN?!” I know; the developers couldn’t have picked a more awkward and confusing name if they tried. Despite the strange name, it has done remarkably well in the West. The game received overall positive reviews from critics, and even topped the spectacular launch sales of Fire Emblem: Awakening last year. You’re probably asking, what’s the big deal with Bravely Default? Why is it so great? Find out in my review!

    In most RPGs, your party starts out small and slowly grows to somewhat of an army, but the developers decided to keep things small. In this game, you assume control of 4 characters. All four adventures come from different backgrounds and cultures, but are forced to unite due to the severity of the events that transpire. Tiz is a shepherd from a town that was literally swallowed up by the ground. His friends and family were all lost in the destruction; he was the sole survivor. Agnés is on a quest to bring power back to the four crystals, and is accompanied by an energetic fairy girl. Ringabel is an insomniac with a book that supposedly predicts the future. He’s also quite fond of the ladies. Edea actually met the caravan while trying to take Agnés captive on her ship. Once she realizes that she’s the one working for the bad guys, she joins your cause. This is only the beginning…

    Gameplay is the main attraction, and is what makes this game stand out from the rest. Bravely Default combines the traditional JRPG formula with some game-changing elements. You are able to tailor your gameplay experience to your liking. That means difficulty settings, enemy encounter ratio, and more are customizable – and at any point in the game. This makes the game very welcome to newcomers, as well as RPG veterans.

    When exploring the game’s world, you will never see enemies just waltzing around on the map. Instead, you enter battle via random encounters. Battle selections are essentially the same as other turn-based games, with two big twists. Brave and Default. That’s where the game’s strange title comes in, for those of you still wondering! Selecting Brave lets you take an extra turn during battle. You can take up to four extra turns at a time with Brave with all of your characters. If you play this way, the character you used will have to sit out of battle for the next three battles. This is totally fine for one-turn battles, but during longer battles, you can’t afford to take the risk of making yourself vulnerable. That’s where Default comes in. Select Default during battle to skip your turn and gain Brave points (BP). When opting to Default, you will be less vulnerable to enemy attacks. Once you get enough BP, you can unleash your multiple attacks on your foes one by one. This is an amazing feeling when done successfully, and it makes the entire battle seem worthwhile. Well done, Silicon Studio. Such a simple concept, yet so satisfying.

    Did you know that this game is a spiritual successor to Final Fantasy: The Four Heroes of Light on DS? The art style is pretty similar, and even the character models and enemies share similar attributes. While the graphics aren’t anything out of the ordinary, the hand-painted backdrops feel as if they were taken right out of a storybook. When you stop moving, some locations will zoom out to give you a bird’s eye view of the entire area. It would be nice to have an option to toggle between the views while moving, but it still is great to see these pieces of art in their full glory. Menus are user-friendly for the most part, with the exception of few out of place selections.

    I have some very mixed feelings about the game’s voice acting. I’m glad it’s there, but I have to be honest and say that it is second-rate at best. For example, some characters deliver their lines rather slowly. Because of this, I found myself getting in the habit of just reading the text and skipping to the next line before waiting for them to finish. It’s unfortunate, too, because the story is pretty charming for the most part! Music is very reminiscent of any traditional JRPG. With that being said, it’s somewhat forgettable, but still fits the game. Although you don’t have to pay too much attention to detail to notice some blemishes in this game’s presentation, the good outweighs the bad in the end.

    N3DS_BD_Screens_07Features

    There are a ton of extra features aside from the main game that will enhance your experience. SP, an entirely new concept, allows you to stop time during a battle and deal extra damage to your temporarily frozen enemies. However, these points are obtained at a cost. One way to gain SP is to leave the game on and put your 3DS in sleep mode for 8 hours. If you’re
    Expand
  24. Oct 30, 2014
    9
    If you have a 3DS you should give this game a try. It's soundtrack is one of the best I've ever heard, the gameplay is challenging and addictive, and the job system is awesome. The story is good, nothing spectacular but good, and the characters are likable. By far the best thing in the game is the combat system and the smart enemy AI, they make the boss battles amazing. They also added theIf you have a 3DS you should give this game a try. It's soundtrack is one of the best I've ever heard, the gameplay is challenging and addictive, and the job system is awesome. The story is good, nothing spectacular but good, and the characters are likable. By far the best thing in the game is the combat system and the smart enemy AI, they make the boss battles amazing. They also added the option to lower or turn off random events which is a great inclusion for the casual market. Expand
  25. Feb 23, 2016
    5
    As many said, this game is beautifully crafted, it is a new hope for turn based rpg, cool combat system, amazing bso, classes leveling... it lacks some exploration though. but the main problem for me is the second half of the game, instead of closing the narrative arch, or maybe just trying to swell the plot and explain the few important plot holes they decided to enlarge the life of theAs many said, this game is beautifully crafted, it is a new hope for turn based rpg, cool combat system, amazing bso, classes leveling... it lacks some exploration though. but the main problem for me is the second half of the game, instead of closing the narrative arch, or maybe just trying to swell the plot and explain the few important plot holes they decided to enlarge the life of the game by just repeating the main story with a few side quests, the worst thing is that the characters doesn't even try to do something about it they just do the same things until you complete all the bosses once again. It is obviously a lazy way to extend the game time, and it's annoying cause you just can't simply skip everything and go straight to the end, you have at least to re-kill the main bosses. Dude, i did it once, and it was hard, why do i have to do it all over again? did i do something wrong? why are you punishing me? that's not how a game should work, if i wanted to repeat the game i would simply restart the game and start all over again just for fun, but like this, it really looks like a punishment " Congratulations, you got to the end, but the bad guy won, so now YOU just have to do everything again, but harder this time" please no. Expand
  26. Feb 15, 2015
    8
    If you like Final Fantasy and every other typical Square Enix game, then this is for you! Graphics and art is absolutely stunning and the script is well done. Voice acting, one voice in particular, left much to desire; however voice is based on personal opinion. Game play is smooth, the option to adjust encounter rate was GENIUS (no zubat cave yay) and the dungeons were at a good length.If you like Final Fantasy and every other typical Square Enix game, then this is for you! Graphics and art is absolutely stunning and the script is well done. Voice acting, one voice in particular, left much to desire; however voice is based on personal opinion. Game play is smooth, the option to adjust encounter rate was GENIUS (no zubat cave yay) and the dungeons were at a good length.
    Lost points on unnecessary repetitiveness and character development and relationships was lacking. Only felt a real connection to one particular character.
    In saying this, I did not let go of this game for 3 days straight.
    Expand
  27. Mar 15, 2015
    8
    This game is , in my opinion, one of the best games of 2014. The battle system, from which the game derives is name, is very innovative. Other than the standard options, you have a 'Brave' and a 'Default' option. Using the 'Brave' option, you can attack multiple times in a turn and by using the 'Default' option, you can bide your time and attack. This makes for some interesting strategicalThis game is , in my opinion, one of the best games of 2014. The battle system, from which the game derives is name, is very innovative. Other than the standard options, you have a 'Brave' and a 'Default' option. Using the 'Brave' option, you can attack multiple times in a turn and by using the 'Default' option, you can bide your time and attack. This makes for some interesting strategical choices.
    This game also has a huge selection of jobs, each job being unique and having its own unique abilities and attacks. This offers even more choices to the player as you can play the game the way you want.
    This game also has a good story and a large amount of game time.
    One of the major flaws of this game is the repetitiveness of the second half of the game. Without spoiling too much, you are forced to repeat the same tasks over and over again. This just takes away all the momentum of the story and it turns out the be a grind. I almost stopped playing the game at this point.
    But I kept plugging away and I finally did finish the game, and the ending proved to be worth it.
    This major flaw alone should make the game get a 7/10, but honestly, I had a lot of fun with this game, and I have decided to award it an 8/10.
    Expand
  28. Jan 1, 2016
    6
    This review contains spoilers, click expand to view. Yes, you've heard it a million times, the battle system of Bravely Default is to die for. It's a very strong spin on an archaic but arguably timeless RPG system. Not only do you have the emblematic Brave and Default features, but you also have Special moves, which play a unique minute-and-a-half battle theme for each character and give them bonuses until that theme ends. There's also a feature that lets you pause time and fire out a single move at once. The game is also a low-key city-builder (or village-builder) that lets you rebuild a town that is destroyed at the beginning of the game, all the while providing you cool pluses for doing so.

    On top of this, the art style of this game is wonderful and diverse. It's definitely a game you can play in 3D, at least as well as you can on the 3DS. You can see the grooves and the texture to the mountains and the buildings, which look hand-colored. There's profoundly amazing work on this game's art.

    On the other hand, THE SECOND HALF IS AWFUL.

    So, if it was better localized and the plot wasn't so vapid and repetitive, I'm sure I would like this game a lot more. Granted, I'm more on the casual end, but let's just say during the second half you might never want to play this game again. The ending is so convoluted and contrived. It makes Kingdom Hearts flip the damn table. (credit to Kingdom Hearts: at least they keep the whole story in one piece, and actually do it well).

    The game spends the first four chapters exploring different sections of the world that are easy to digest and explore over time. They each have their own world to them, and at the end you fight a certain boss.

    During the beginning of the second half, you have explored the entire map. You have to go back to each world and do a certain part of the story over again, then fight those certain bosses over again. Then, you do it again. And again. AND AGAIN.

    Maybe I played it wrong by rushing through the game. But then again, why is there even a wrong way to play it? The moral of the game, and they tell you this at every critical moment so it's not quite a spoiler, is this: Always question things. The ending of this game did not answer many of the questions I had. Questions like, why do you want me to buy Bravely Second points with real-life money? Isn't that pointless if the game has an end? Isn't that actually a horrible game mechanic that ruins the experience? Also, if I am supposed to question things, why do you throw a cop-out ending at me when I finally break the chain and destroy a crystal? Furthermore on destroying crystals, why didn't you give me the option to do that from the very beginning? Why did you give me training wheels and cap it immediately upon "Stop! That's it!" then take that away later on? How was I supposed to catch on with that cap preventing me from doing it every time until it became practical to the game's development? Speaking of things from the very beginning, if you're going to give me a means of exploring the entire world at the very beginning, then why do you just throw cutscenes at me telling me to go back whenever I'm just exploring and having fun with your world? And why do you expect me to be satisfied with an ending that is freaking ridiculous as this one? The theme of worlds constantly eating one another like the Greek Ouroboros symbol is cool, just like the rest of the game's art, but the script doesn't add up even a little! So many things happen at once that don't even fit together well! The entire game is explained with random explosions of exposition, and then it's all just thrown at you at once at the very end over a VERY monotonous boss chain! And that fairy MUST have said something other than "Thanks for stopping my sister's evil plan" in the original Japanese game. That is such a cop-out line. Why does the messenger of hell have a sister? WHAT DOES THAT MEAN?!?! And if Tiz actually died in the eruption at Norende and the only reason, why does Bravely Second feature him? Is this some other world? Because the way you made me fight THE SAME FOUR BOSSES FOUR TIMES IN A ROW WITHOUT A HINT OF DIFFERENCE MAKES ME NOT WANT TO EXPLORE ANY MORE **** WORLDS ANETRUIANEITUYAIUTENHRI

    Sorry, sorry. I do really like the battle system of this game, and it drives it through a very cool game, up until the second half, which throws everything likeable about it out the window by making you fight the same bosses over and over again ad nauseum. I don't like that at all. It makes me profoundly frustrated just thinking about it because this game could've been so much better. This was supposed to be the game that would modernize this archaic genre and give it entirely new characteristics, like art and modern mechanics and 3D, and it just ruined so much inspiration at the end. At this point, "6" is a generous rating. You'd better be careful, game. Otherwise I might grow wings and start counting down to this review's Ouroboros-like destruction.
    Expand
  29. Jun 1, 2016
    8
    Quite good, at the beginning this was great, but towards the end the story got quite confusing which kind of a unmade the greatness for me, thus overall I finished this game kind of disappointed. Still, technically this game was great at least, and story little bit better when you clear some things reading stuff from internet. This to say, worth playing.
  30. Dec 22, 2020
    5
    I was so excited to play this game. It had everything I kinda wanted in a jrpg. In many ways it was 10/10 for me. But I honestly can't ignore how bad the last half of the game was. I don't ever write reviews but I honestly regret buying this game because of how bad and pointless the story got. This is the first game that I really disagree with the general consensus on. It does have a goodI was so excited to play this game. It had everything I kinda wanted in a jrpg. In many ways it was 10/10 for me. But I honestly can't ignore how bad the last half of the game was. I don't ever write reviews but I honestly regret buying this game because of how bad and pointless the story got. This is the first game that I really disagree with the general consensus on. It does have a good list of pros, but it gets repetitive and lazy. If you haven't bought this game yet...I think you should spoil the story for yourself before you decide to buy it. Expand
Metascore
85

Generally favorable reviews - based on 67 Critic Reviews

Critic score distribution:
  1. Positive: 64 out of 67
  2. Negative: 0 out of 67
  1. Apr 14, 2014
    100
    It sounds like a lot, and it is, but not in an overwhelming way but in a fantastic, three in the morning, I can’t stop playing this game kind of way. When it all comes together and you destroy a boss that gave you troubles just a few job levels ago, it feels great.
  2. Apr 8, 2014
    70
    It's got a lovely fresh coat of paint, but underneath that Bravely Default is the same old thing.
  3. Feb 16, 2014
    90
    Bravely Deafult is the best game from Square-Enix in a long time and a must for fans of classic Final Fantasy. The battle and work system, as well as the history and the graphics is natural progresses of a gamemaking many deemed nostalgic.