Metascore
59

Mixed or average reviews - based on 14 Critic Reviews

Critic score distribution:
  1. Positive: 1 out of 14
  2. Negative: 1 out of 14
  1. Mar 14, 2014
    77
    An interesting take on the Metroidvania formula enriched with creative time manipulation.
  2. Mar 10, 2014
    70
    Aeterno Blade is Castlevania on a budget. Messy visuals, whiffy animation, endlessly recycled enemies, middling bosses.
  3. Feb 13, 2014
    70
    AeternoBlade may not move the genre forward in any way, but it's a fun little game for action enthusiasts. It has a deep combat system, just the right amount of RPG elements, and an engaging enough narrative to keep things moving.
  4. Mar 12, 2014
    65
    Turns out Aeterno Blade is that kind of game which is filled with good intentions: it's interesting and engaging and it offers plenty of customization but once you hit the road not everything works as it should.
  5. Apr 1, 2014
    60
    Although this modest, vintage flavoured production stands in the shadow of a glorious vampire slayer franchise, AertenoBlade reveals a sharp edge through time manipulation, these mechanics applying efficiently to the narrative, the puzzles and the gameplay.
  6. Mar 20, 2014
    60
    AeternoBlade offers decent combat, platforming and puzzles that involve its time manipulation mechanic. Unfortunately, it is lacking polish, and several cheap segments later in the game can lead to unnecessary frustration.
  7. Mar 9, 2014
    60
    The game does not work as good as we think the dev team planned, but it offers some interesting ideas and does entertain. We recommend trying the demo first, since it might be a choice worth considering.
  8. 60
    Overall this is a decent game with a deep combat system and some replay value if you want to explore the levels fully and find every hidden item. A weak story with a nasty potential glitch keep this game from being as good as it could have been. Fans of classic Castlevania games should especially enjoy this experience.
  9. 55
    Rather than the fast-paced, explorative action platformer with a cool time traveling twist, Aeternoblade turns out as a dull repetitive button mashing without much soul.
  10. Mar 26, 2014
    54
    Another bland metroidvania game with nothing particularly exciting to offer. There are too many great alternatives to give this one a shot.
  11. Official Nintendo Magazine UK
    May 6, 2014
    52
    Not worth the exorbitant eShop price. [May 2014, p.88]
  12. Mar 19, 2014
    50
    AeternoBlade gets several points of the videogames textbook right but it doesn't go beyond that, almost as if the skeleton was enough to give a soul to a body. While technically competent, though far from impressive, this game offers very little to those already familiar with both action games and RPGs. Add to that a painstaking navigation through the off-play menus, and here's the formula for an overwhelmingly disappointing and frustrating experience.
  13. Feb 20, 2014
    50
    AeternoBlade isn't a bad game, it's just bland and occasionally frustrating.
  14. Apr 11, 2014
    30
    This is a game with bad production, a weak story, a distant combat system and characters far from charismatic. All this makes for a boring and painful experience.
User Score
6.3

Mixed or average reviews- based on 19 Ratings

User score distribution:
  1. Positive: 9 out of 19
  2. Negative: 6 out of 19
  1. Mar 12, 2014
    7
    AeternoBlade is a mixed package, and if it's a gem in the rough, it's a fairly small one. But it does glitter in its own special way.

    You
    AeternoBlade is a mixed package, and if it's a gem in the rough, it's a fairly small one. But it does glitter in its own special way.

    You might find yourself admiring the gorgeous backgrounds, and there's something that may take you back in time, something you can't quite put your finger on. Maybe it's the ambiance, maybe it's the scenery, maybe it's that it's an action platformer, but you might easily find yourself revisiting your bedroom in the 90's, smelling the smells, feeling the emotions, in small doses.

    But it's not all magic. The controls are awkward, for one thing. If you expect to jump and attack at the same time like in Mega Man or Castlevania, you'll come up short...literally. Your jumping attacks cause you to freeze in midair while you deliver your barrage of sword strokes. This could be a cool concept, but lack of grace in the delivery might make your experience bittersweet.

    I found myself liking Freya, even if her creators delivered her in a watered-down way. There's not a whole lot of character development here...but then again, I suppose it is an ARPG metroidvania. Still, it's incredibly refreshing to see that this story's protagonist is female. It gets an extra point for that, and it prevents the story from being truly an awkward repeat of an old model.

    Try the demo before buying, for sure!
    Full Review »
  2. Feb 26, 2014
    8
    AeternoBlade doesn't break a whole lot of new ground. However, those people looking for a fun new game on their 3DS should give it a try.AeternoBlade doesn't break a whole lot of new ground. However, those people looking for a fun new game on their 3DS should give it a try. The game is a 2D action platform with RPG elements. There's a bunch of fun secrets and stuff to find. Full Review »
  3. Jan 5, 2018
    7
    A while back I was interested in a game called Aeternoblade, but was put off by the large amount of negative reviews it had been getting.A while back I was interested in a game called Aeternoblade, but was put off by the large amount of negative reviews it had been getting. Recently I noticed it was on sale for about $1 (yes, I am not exaggerating), so I decided to take the plunge and download it. While it is a bit rough in many areas, I can confirm that it is certainly not as bad as it has been made out to be.

    You play as Frejya, a girl who is out for vengeance against an evil creature named Beladim that has just destroyed her village and killed everyone in it. The plot is fairly standard, with a few twists and turns along the way that are, to be honest, a bit predictable. I will mention here that the game has two different endings, and not to spoil anything, but if you don’t want to restart the game all over again just to get the true ending, I recommend that you use a guide to figure out what to do to get it.

    Aeternoblade plays as a metroidvania hack-n-slash with light RPG elements mixed in. The game is split across seven different stages, where you will be fighting enemies, solving puzzles, and facing a boss at the end. Freyja’s moveset is quite small at the beginning, but as you level up her abilities combat really begins to open up, and it becomes quite fun to destroy hordes of enemies with one large combo attack. I will say that the level design was not very inspired: the levels seemed a bit bland and some dragged on for a long time, with every single level having a bunch of rooms where you would have to kill a bunch of enemies before you could progress. I don't know if this is common place for hack-n-slash games, as I have not played very many, but I found that there were just way too many of them here. Each stage was also muddled down by the very frequent load times. After travelling a few screens, you would have to wait for the area to load, and while the load times were never too long, they got annoying after a while.

    The puzzles stem from Frejya’s weapon of choice, the Aeternoblade. This sword lets Frejya travel back in time for as far as 10 seconds. This one aspect can bring you back from the dead and try to win a particularly difficult battle. Other parts of the blade allow Frejya to teleport to a manually-placed checkpoint on the map, rewind the movement of objects in the world to reach a new area, and more. The puzzles were, for the most part, quite fun to solve, and some left me scratching my head for a long time.

    I found the end-stage bosses to be the hardest part of the game. To take down each foe, you would have to learn their moveset and attack patterns before you could effectively take them down. I don't think I ever beat a boss on one try; they are that tough.

    The visual presentation of Aeternoblade is... not very good, to be blunt. The character models, animations, backgrounds, and occasional cutscenes look like they came from a PS1 game, and while I personally thought it was quite charming, it may leave others with a bad taste in their mouth. However, one thing that Aeternoblade absolutely nails down in presentation is the music. I honestly was not expecting much on this front, so I was pleasantly surprised when I got to listen to it. The music for each level is atmospheric and often catchy, while boss music and other events were fast-paced, emotional, and downright comical. I would say the music was the best part of the game overall.

    Aeternoblade was a fun surprise. While it is rough along the edges in terms of gameplay and visuals, it certainly is not a bad game. It is priced at $17 in Canada (I believe it is $15 in the US), and I would say that is a bit too steep of a price. The game took me about 15 hours to complete, and there was still plenty of things left to do after, so you definitely get a good value. I believe there is a sale every year during Christmas that drastically cuts the price down, so if you are patient then I recommend you wait until then to pick it up. For fans of metroidvanias and hack-n-slash games, I would say Aeternoblade is a great way to pass the time.
    Full Review »