Worth Playing's Scores

  • Games
For 6,707 reviews, this publication has graded:
  • 61% higher than the average critic
  • 6% same as the average critic
  • 33% lower than the average critic
On average, this publication grades 1.4 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 99 Pac-Man Championship Edition DX
Lowest review score: 10 Navy SEALs: Weapons of Mass Destruction
Score distribution:
6707 game reviews
    • 84 Metascore
    • 80 Critic Score
    No doubt inspired by Nintendo's Legend of Zelda series, Beyond Good & Evil HD is an ambitious title that deserves to be played. It may not be groundbreaking today, but it is a key title on any essential list of video game gems. If you can force yourself to adapt to the controls, the experience is worth the hassle.
    • 46 Metascore
    • 65 Critic Score
    Despite the time delay, Greg Hastings Paintball 2 is the same decent paintball game you've seen on the other consoles last year.
    • 83 Metascore
    • 85 Critic Score
    The basic gameplay is untouched, but you get new levels, new enemies and new obstacles. Ms. Splosion Man features all the same fun and exciting gameplay as the original game, but it also adds in a fair amount of new things. It still has rough edges, but if you liked the original Splosion Man, there's more of the same here to enjoy.
    • 75 Metascore
    • 78 Critic Score
    Even with its easily addressable faults, WWE All-Stars manages to brightly shine because it got the basics absolutely right.
    • 60 Metascore
    • 60 Critic Score
    Buy the game for the controller, but be prepared to trade it in that same day since that's all it will take for you to grow tired of it.
    • 55 Metascore
    • 45 Critic Score
    Holding back choices from the player does nothing but destroy a game's accessibility, and this is a token case. In the end, what we have with Yars' Revenge is a game with a genuinely novel and interesting aesthetic, but the lack of control concessions makes it something that's not worth picking up - that is, without trying the demo and making sure they're absolutely comfortable with how the game controls. Odds are that they won't be.
    • 63 Metascore
    • 45 Critic Score
    Holding back choices from the player does nothing but destroy a game's accessibility, and this is a token case. In the end, what we have with Yars' Revenge is a game with a genuinely novel and interesting aesthetic, but the lack of control concessions makes it something that's not worth picking up - that is, without trying the demo and making sure they're absolutely comfortable with how the game controls. Odds are that they won't be.
    • 73 Metascore
    • 80 Critic Score
    With strong production values, great visuals and an excellent audio score to back it all up, LEGO Pirates of the Caribbean is easily one of the best efforts in the franchise to date. No, it's not perfect, but the game has strong appeal across the board. It's also one of the few cases where a licensed game is better than the movie on which it is based.
    • 73 Metascore
    • 80 Critic Score
    With strong production values, great visuals and an excellent audio score to back it all up, LEGO Pirates of the Caribbean is easily one of the best efforts in the franchise to date. No, it's not perfect, but the game has strong appeal across the board. It's also one of the few cases where a licensed game is better than the movie on which it is based.
    • 65 Metascore
    • 75 Critic Score
    If you enjoyed the previous games and are looking for more, Dynasty Warriors: Gundam 3 is the way to go.
    • 80 Metascore
    • 92 Critic Score
    All in all, World of Tanks is a ruthlessly addictive game.
    • 65 Metascore
    • 70 Critic Score
    As it stands, it's barely an improvement over the console version, and aside from the handheld portability, there's no real advantage to playing The Mercenaries 3D instead of The Mercenaries Reunion mode in Resident Evil 5. While there are not a lot of better choices for the 3DS at the moment, this game is for fans only. Everyone else should avoid it.
    • 43 Metascore
    • 60 Critic Score
    In the end, Asphalt 3D falls below gamers' expected standards. As far as technical aspects go, the controls are fine, while the sound and graphics have some issues. The gameplay is solid enough, but there are very questionable mechanics in play that either do nothing to the experience or ruin a few good moments. Multiplayer is limited by closing off every other mode but one for play, but at least the game makes good use of the StreetPass feature. For racing fans who have become early adopters of the 3DS handheld, stick with Ridge Racer 3D for your racing fix. If you've already grown tired of that game, then try renting this one to see if you can overcome the flaws and squeeze some enjoyment from the title.
    • 76 Metascore
    • 80 Critic Score
    Those who played the PSP version won't find a lot of new material here, but if you never played it before, Half-Minute Hero: Super Mega Neo Climax is a game you won't regret.
    • 59 Metascore
    • 65 Critic Score
    Transformers: Dark of the Moon may be the better of the three games based on the movie series, but that isn't saying too much. It's a tighter, more action-packed experience compared to the previous games, but it sacrifices length and choice to get there.
    • 57 Metascore
    • 65 Critic Score
    Transformers: Dark of the Moon may be the better of the three games based on the movie series, but that isn't saying too much. It's a tighter, more action-packed experience compared to the previous games, but it sacrifices length and choice to get there.
    • 82 Metascore
    • 90 Critic Score
    Trenched stands out as one of the best downloadable titles this year on any platform. The mix of genres works out just right, as the tactical notions of a tower defense game blend in well with the action of a third-person mech shooter.
    • 78 Metascore
    • 90 Critic Score
    In my opinion, Annihilation is easily the best of the DLC, and much of the original multiplayer content, for Call of Duty: Black Ops.
    • 76 Metascore
    • 80 Critic Score
    There isn't much replay value left after defeating Shadows of the Damned (about 8-10 hours), but I found myself back at it just to take in the experience of digesting this mishmash of action and terror ideas and trying to figure why I was so entertained. Perhaps I should stop asking so much and just appreciate what I see sticking on the wall.
    • 77 Metascore
    • 80 Critic Score
    There isn't much replay value left after defeating Shadows of the Damned (about 8-10 hours), but I found myself back at it just to take in the experience of digesting this mishmash of action and terror ideas and trying to figure why I was so entertained. Perhaps I should stop asking so much and just appreciate what I see sticking on the wall.
    • 74 Metascore
    • 75 Critic Score
    Gatling Gears approaches a perfect basic concept for an XBLA/PSN game. It's not too short, and it doesn't feel slapped together, but it doesn't come across as a scaled-down disc-based game, either. In a market that often favors games less like movies and more like 19th century Russian novels, with lengthy mission-based campaigns or a couple hundred hours of competitive multiplayer excitement, the simple pleasure of an arcade shooter experience is easily overlooked. Without providing anything in the way of surprises or revolutionary design, Gatling Gears serves as an excellent reminder of why arcade-style titles remain relevant, even when they demand gaming sessions longer than 10 minutes.
    • 76 Metascore
    • 75 Critic Score
    Gatling Gears approaches a perfect basic concept for an XBLA/PSN game. It's not too short, and it doesn't feel slapped together, but it doesn't come across as a scaled-down disc-based game, either. In a market that often favors games less like movies and more like 19th century Russian novels, with lengthy mission-based campaigns or a couple hundred hours of competitive multiplayer excitement, the simple pleasure of an arcade shooter experience is easily overlooked. Without providing anything in the way of surprises or revolutionary design, Gatling Gears serves as an excellent reminder of why arcade-style titles remain relevant, even when they demand gaming sessions longer than 10 minutes.
    • 83 Metascore
    • 90 Critic Score
    Regardless of whether you're an old-school platform fanatic or someone who has never picked up a platformer in your life, Outland is a game worth checking out. An impulse buy with retail production values, it's hard to go wrong with this one.
    • 84 Metascore
    • 90 Critic Score
    Regardless of whether you're an old-school platform fanatic or someone who has never picked up a platformer in your life, Outland is a game worth checking out. An impulse buy with retail production values, it's hard to go wrong with this one.
    • 52 Metascore
    • 58 Critic Score
    It's a rental, but it's worth trying out despite the flaws if you happen to find it at a reduced price.
    • 35 Metascore
    • 25 Critic Score
    It's best to simply pretend that the Star Raiders remake never happened.
    • 83 Metascore
    • 80 Critic Score
    This is still an excellent follow-up, with a clear improvement on combat, visuals and story mission design.
    • 69 Metascore
    • 70 Critic Score
    Alice: Madness Returns isn't a bad game; it's a game that isn't quite good enough. Tighter controls, a little more testing, and either much less or much better combat would've turned Madness Returns into one of the all-time greats. Right now, it's picturesque but annoying. It's fun to look at, some of the stages are OK, and there's a lot of variety both in the level design and in the basic gameplay, but as a game, it's frequently half-baked.
    • 70 Metascore
    • 70 Critic Score
    Alice: Madness Returns isn't a bad game; it's a game that isn't quite good enough. Tighter controls, a little more testing, and either much less or much better combat would've turned Madness Returns into one of the all-time greats. Right now, it's picturesque but annoying. It's fun to look at, some of the stages are OK, and there's a lot of variety both in the level design and in the basic gameplay, but as a game, it's frequently half-baked.
    • 75 Metascore
    • 70 Critic Score
    F.E.A.R. 3 is likely to anger franchise fans because it's not really a satisfying end to the trilogy. It doesn't contain much of what people loved about the first few games. It makes token attempts to be scary, the plot is convoluted and feels like an afterthought, and the gameplay is more arcade than cinema. If you can overlook that, F.E.A.R. 3 is a surprisingly fun co-op arcade shooter.

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