Worth Playing's Scores
- Games
For 6,719 reviews, this publication has graded:
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61% higher than the average critic
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6% same as the average critic
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33% lower than the average critic
On average, this publication grades 1.4 points lower than other critics.
(0-100 point scale)
Average Game review score: 73
| Highest review score: | Fight Night Round 2 | |
|---|---|---|
| Lowest review score: | Navy SEALs: Weapons of Mass Destruction |
Score distribution:
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Positive: 3,888 out of 6719
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Mixed: 2,421 out of 6719
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Negative: 410 out of 6719
6719
game
reviews
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- Critic Score
For those who haven't played a match-three puzzle game before, there are plenty of other games that do this formula better, some of which are cheaper and downloadable. Seek out those first and then come back to this if you still crave a match-three puzzle fix.- Worth Playing
- Posted Nov 13, 2011
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Overall, Dungeon Siege III: Treasures of the Sun is a good DLC pack. For $10, players get three to five hours of gameplay per character in some neat new environments. You also get new abilities and a solidly written individual plot, so it's a good value for those who enjoyed the base game. Nothing here's going to change the minds of non-fans, though.- Worth Playing
- Posted Nov 18, 2011
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Brunswick Pro Bowling is the sort of game you can play for a couple of hours and think it's a ton of fun. Then you come back to it and realize absolutely nothing has changed, evolved or grown for a few hours and you're starting to waste your time. This title flies in the face of the norm in that the more time you put into it, the less you get out of it, and that's not a good situation. Avoid this gutter ball.- Worth Playing
- Posted Nov 19, 2011
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If anything, treat this game as training wheels for future dance games. It is a great place to learn about the genre, but it won't be long before the audience graduates to meatier fare.- Worth Playing
- Posted Nov 30, 2011
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Invizimals: Shadow Zone may sport some marginal improvements, but the core game still isn't much to talk about. With a narrative that you rarely interact with, you'll watch most of the game instead of playing it.- Worth Playing
- Posted Dec 28, 2011
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As stated before, there doesn't seem to be much justification for the price hike in Heavy Fire: Afghanistan. The game may let you have four players playing together, but it does so with a package that looks and sounds merely serviceable.- Worth Playing
- Posted Dec 28, 2011
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Zumba Fitness 2's improvements are greatly overshadowed by its lack of instruction as well as poor controls.- Worth Playing
- Posted Jan 4, 2012
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As it stands, it's still a recommended title provided you have friends who are willing to jump in with you.- Worth Playing
- Posted Jan 9, 2012
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While the short-tempered may start to throw controllers or systems after a few rounds, everyone else will appreciate the game's simplicity as well as the fact that this has the most levels of all available versions, making the $2.99 asking price well worth the investment.- Worth Playing
- Posted Jan 13, 2012
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The only gripe you can come up with for the Midnight Mountain Ski Pack is that it doesn't add much else aside from the three nighttime courses. There are no new challenges, no new outfits, and no option to toggle day or night settings for the existing challenges.- Worth Playing
- Posted Jan 30, 2012
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- Posted Feb 12, 2012
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Ram Racing is a decidedly below-average racer that elicits more groans than cheers.- Worth Playing
- Posted Mar 12, 2012
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There's no doubt that Zuma's Revenge is a perfect title for the Nintendo DS. The easy-to-learn nature of the title makes it inviting to pick up, and the gradual introduction of more difficult levels gives it an addictive flavor as you're always enticed to push forward.- Worth Playing
- Posted Mar 26, 2012
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The Bluecoats: North vs. South has not aged well. The strategy feels too basic while the minigames aren't exactly enjoyable. The overall presentation is fine, but it feels like a lazy port of the iOS game - more so because of the lack of multiplayer.- Worth Playing
- Posted Aug 20, 2012
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With that said, the content in Orcs Must Die! 2: Fire and Water meshes nicely with the base game, and the new levels are fun to play. Whether you purchase it right away or wait for the inevitable Steam sale, if you enjoyed Orcs Must Die! 2, you're going to enjoy Fire and Water.- Worth Playing
- Posted Sep 19, 2012
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Ultimately, the Plants vs. Zombies table for Pinball FX2 is an excellent choice, no matter your skill level. Beginners will find a low barrier to entry while experienced players will enjoy the challenge of the trickier shots. At a mere 240 Microsoft points ($3 USD), you'll still have plenty of sun to spare- Worth Playing
- Posted Sep 28, 2012
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As it is, Balloon Pop Remix is a touch above average, but it doesn't do anything to define itself as a must-play experience. Puzzle fans looking for something a little different will find that it makes for a nice time-waster when commuting or waiting in line, but for anything deeper, you'll want to look elsewhere.- Worth Playing
- Posted Oct 5, 2012
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Just Dance: Disney Party is certainly the best of the series' three dance titles for kids. The production values have been increased greatly, and the presentation is creeping closer to the main game. While the song list may be short, the songs are great, and there are fewer "undanceable" songs than expected. Those looking for a dance game that caters to younger kids will be perfectly at ease with this title.- Worth Playing
- Posted Nov 3, 2012
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Home Run Stars is meant for brief moments of gaming and nothing more. The hitting is quite fun, though the aiming takes some time to get used to, and the addition of targets gives provides some variety. Multiplayer is fun enough, but it really takes off if you have a Smartglass-capable phone, especially since the online community for this is pretty much nonexistent.- Worth Playing
- Posted Nov 18, 2012
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The Karaoke app may not be perfect, but it's still plenty enjoyable. It's not meant to compete with your Rock Band library. If you think of it as a replacement for that, it fails.- Worth Playing
- Posted Dec 24, 2012
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Despite my misgivings about the retail product and on-disc content, I can't overstate how enjoyable Tropico 4 and the Modern Times expansion pack are. This isn't the best way to purchase both, though, as you'd be better off picking up both piecemeal, digitally or through retail.- Worth Playing
- Posted Jan 22, 2013
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As collections go, the first Capcom Arcade Cabinet game pack isn't a bad deal. Avengers might be a bit of a dud, but both 1943 and Black Tiger offer plenty of entertainment for the price.- Worth Playing
- Posted Mar 20, 2013
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At twice the price of the first pack, Capcom Arcade Cabinet: Game Pack 2 is pushing the high end of impulse purchase. With that said, it's difficult to pass up a game like Ghosts'n Goblins, even if you already own a previous release for another console.- Worth Playing
- Posted Apr 17, 2013
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Of the games in Capcom Arcade Cabinet - Game Pack 5, the only real standout is Pirate Ship Higemaru. If you are only interested in a few titles, then it's probably worth considering Pirate Ship Higemaru as a stand-alone purchase. As a three-game pack, however, Game Pack 5 isn't that exciting unless you're a hardcore retro gamer.- Worth Playing
- Posted May 15, 2013
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Like the previous packs, deciding how to purchase the games (individually or in packs) depends on how interested you are in the other titles in the collection. If you want all (or even most) of them, the all-in-one option for 2,000 MSP ($25 USD), which includes Game Packs 2-5, is a much better deal than purchasing all of the add-on games individually.- Worth Playing
- Posted May 30, 2013
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Bandfuse is easily the most successful approach to learning how to play a guitar, but it's also damn fun for guitarists of all skill levels.- Worth Playing
- Posted Dec 9, 2013
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Overall, the Champions Bundle isn't bad if you're still a dedicated Halo 4 player. The maps are good, and the aesthetics are plentiful for those who care about that. If you're just a casual participant in the multiplayer, you're better served by only purchasing the map pack.- Worth Playing
- Posted Jan 31, 2014
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Pac is mostly good, though a few oddities hold him back from being a fully plausible platforming hero, especially since those same issues aren't present in the home console version. The level design isn't anything special, and the repetition of bosses is disappointing.- Worth Playing
- Posted Mar 7, 2014
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All in all, Guardians of the Galaxy is an average table that will likely sell based on the license and the accessibility for casual players, rather than on the quality of the table itself. If you've already mastered every other table in the Pinball FX 2 library, then give it a look, but if you're still making your way through the Zen archive, there are better options.- Worth Playing
- Posted Aug 1, 2014
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It doesn't have all the bells and whistles of other, higher-priced titles in the genre, but it clearly understands what makes the core mechanics of a "roguelike" work.- Worth Playing
- Posted Aug 15, 2014
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