VideoGamesLife's Scores

  • Games
For 147 reviews, this publication has graded:
  • 54% higher than the average critic
  • 4% same as the average critic
  • 42% lower than the average critic
On average, this publication grades 2.5 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Lumines
Lowest review score: 20 Street Racing Syndicate
Score distribution:
  1. Positive: 83 out of 147
  2. Negative: 22 out of 147
147 game reviews
    • 63 Metascore
    • 37 Critic Score
    The simplicity ultimately ends the enjoyment prematurely. It only takes a few hours for the combat to grate, and as it’s the only thing you do, it’s the worst thing for an Action RPG to end up doing.
    • 62 Metascore
    • 20 Critic Score
    Sadly, this by-product of the world’s current obsession with illegal racing, ugly street cars being given garish makeovers by plebeians and all things neon or blacked out can do little to impact upon the success of other racers.
    • 62 Metascore
    • 60 Critic Score
    Sure, there are plenty of different touches on the gameplay. But how well-realised are they?
    • 61 Metascore
    • 52 Critic Score
    It looks poor, it feels unfinished and there’s almost a sarcastic attitude towards its ridiculous limitations.
    • 60 Metascore
    • 69 Critic Score
    Let down by a slightly unsatisfactory platform element that doesn't make the most of the lead character's abilities, and is outshone by it's counterpart game.
    • 59 Metascore
    • 72 Critic Score
    You learn more moves, you collect different swords of various qualities and you can get into a scrap at anytime, anywhere. It's all very much in keeping with the loose cannon samurai lifestyle, that's just a bit too loose for it's own good.
    • VideoGamesLife
    • 58 Metascore
    • 68 Critic Score
    If you switch off the appalling speech, turn on the subtitles and switch on your brain, then we are confident you’ll enjoy uncovering the dark mystery that lies within the walls of the Black Mirror.
    • 58 Metascore
    • 74 Critic Score
    Sure, Singles has beautiful visuals and a stunning level of detail, and deals with relationships and sex in a much more effective and realistic way than in "The Sims": it’s just not got enough to keep it going in the long term.
    • 58 Metascore
    • 35 Critic Score
    Far too ambitious and the multitudes of bugs make playing a hugely intricate strategy game a trial.
    • 57 Metascore
    • 51 Critic Score
    Ultimately, despite being the solid and enjoyable game that Driv3r once promised to be, it’s buried far too deep under all the shite to rescue the game from being anything more than just a gaming folly.
    • 56 Metascore
    • 73 Critic Score
    A competent example of a seriously tiring game structure, which leaps from mediocrity with a reasonable twist to the mechanics. It doesn’t feel bad, and you’ll never hate it for being what it is, it’s just that WarCraft is so much better, and a decent story line or an iota of imagination on the behalf of the developer could have raised the bar that important fraction higher.
    • 56 Metascore
    • 63 Critic Score
    If you find yourself tempted just to try out The Cat in the Hat, even just on rental, and you’re legally old enough to be able to watch a movie with either sexual references or sexual swear words, then we’d suggest you spend your cash on something a lot more productive, such as therapy or films with sexual references or swear words. Either way, you’ll end up having just as much fun as any child will with this.
    • 56 Metascore
    • 40 Critic Score
    A frustrating and deeply flawed experience from start to finish.
    • 55 Metascore
    • 68 Critic Score
    The difficulty level is quite harsh at times, and you can become frustrated attempting to defend points whilst searching for reinforcements you left hidden in the trees. But the campaigns on offer are varied, and make for some interesting long range battles using rockets and attack choppers.
    • 54 Metascore
    • 20 Critic Score
    Had Sega stuck to its rumoured plan of releasing this on the Dreamcast five years ago, we'd probably have given it a more favourable write up.
    • 52 Metascore
    • 21 Critic Score
    Midnight Nowhere is offensive, crude, disgusting, sick, foul, and stock full of jokes about necrophilia.
    • 51 Metascore
    • 53 Critic Score
    Malice’s shunning of virtually anything complicated leaves a game that will allow easy access for non-gamers looking for something that’s easy going, artistically charming and amusing in a smutty, simplistic way – and at half the price of a regular release, is probably as low risk as it gets.
    • 51 Metascore
    • 29 Critic Score
    Rest assured that this is no "March! Off-World Recon," but it’s not quite as good as the pathetic "Medal of Honor: Rising Sun." In a year that has seen the release of the wonderful and technologically gifted "Far Cry," it’s inexcusable of CDV for even contemplating letting Breed out of development hell.
    • 51 Metascore
    • 29 Critic Score
    The frame-rate problems, aiming issues and short lifespan of the game, all conspire to ruin what could have been a reasonably fun blaster. Serious Sam Advance is yet another argument that modern first-person shooters have no place on the Game Boy Advance.
    • 48 Metascore
    • 25 Critic Score
    Don’t play this. And if you must go near it, make it only in the spirit of exploring just how wrong a game can be.
    • 47 Metascore
    • 20 Critic Score
    Predator: Concrete Jungle deserves to be murdered, flayed and strung up by its heels at your local games emporium as a shining example to all. If not, we’ll do one better: DO NOT BUY THIS GAME.
    • 44 Metascore
    • 40 Critic Score
    Yet another crap Army Men game, only about as good as all of its many predecessors put together. It's quite ugly, hard to control and really easy: it's like your first girlfriend. You'll have fun with it for a couple of hours but after a day or so you'll change your phone number and hope it doesn't go psycho.
    • 43 Metascore
    • 52 Critic Score
    The simple fact is that there's nothing new here, and anything that is here is done badly.
    • 37 Metascore
    • 49 Critic Score
    Look at this game as a collection of linear puzzles as opposed to the poorly constructed and under-evolved adventure-type creature it is, and you may be able to glean a little entertainment in the wake of titles like In Memoriam. If you love the genre. Maybe.
    • 35 Metascore
    • 20 Critic Score
    It's clear that the game is aimed at a younger audience, but this is no excuse for repetitive levels, broken controls, lazy design and releasing a game that's so frustrating, it'll make you turn off the console in disgust.
    • 31 Metascore
    • 32 Critic Score
    Not once did we raise a smile during the experience: it just isn’t funny. In the slightest. The puzzles within the game are also unlikely to raise a smile, due to the irrational way they are designed.
    • tbd Metascore
    • 91 Critic Score
    The ability to show others your own work makes the game the unendingly original, organic environment that it is. But all said, Second Life is what you make of it.

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