TouchGen's Scores
- Games
For 1,054 reviews, this publication has graded:
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35% higher than the average critic
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11% same as the average critic
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54% lower than the average critic
On average, this publication grades 5.3 points lower than other critics.
(0-100 point scale)
Average Game review score: 69
| Highest review score: | Gemini Rue | |
|---|---|---|
| Lowest review score: | Dragon's Den The Official Game |
Score distribution:
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Positive: 450 out of 1054
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Mixed: 511 out of 1054
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Negative: 93 out of 1054
1054
game
reviews
- By Date
- By Critic Score
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- Critic Score
Artillery Brigade is an arcade gallery shooter that is truly intense when it gets going. A subpar presentation, strange setting and even weirder story make it less appealing to recommend. It also shows exactly how not to integrate achievements.- TouchGen
- Posted Jun 7, 2011
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Puzzle Planets does not manage to create a coherent gaming experience, and it fails to hook me.- TouchGen
- Posted Apr 25, 2011
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- Critic Score
The core mechanic of tapping people to fine them gets boring very quickly, the graphics are unattractive and basic (although new towns are interesting enough to look at that they retain some charm), the music loop is one-note and annoying and unless you're up for spending your own cash on IAP, you're forced to play the same levels over and over until you get enough coins to progress.- TouchGen
- Posted Jun 24, 2012
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I want to enjoy Pantheon Cycle: Shrouded Aspect, but it is hard to when I get bored moving my troops along the battlefield.- TouchGen
- Posted Jan 31, 2011
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There isn’t much of a game to be had with Epic Mech Wars. The characters and art style don’t reflect a deeper story, and there is little reason to continue other than to watch progress bars progress. I am usually a sucker for mech customization games, but Epic Mech Wars shows that some giant mech suits are only skin deep.- TouchGen
- Posted Feb 11, 2013
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The developers of Wanderer shouldn’t have expected the virtual joypad to work, and it doesn’t. All of the art and fancy lighting in the game don’t make up for the fact that it is a highly simplistic arena brawler with shoddy controls.- TouchGen
- Posted Feb 24, 2013
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Yet again proof that you can't make a good game from a poor movie. Derivative game-play melting together aspects from successful games without managing to get anything up to the standard of the originals make for a tedious experience.- TouchGen
- Posted Nov 18, 2012
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Real Steel is a mixed bag of great presentation, cool robots, slow predictable fighting and horrendously repetitive crowds.- TouchGen
- Posted Oct 16, 2011
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Sure, there's an occasional boss fight thrown in for good measure, but that's about as interesting as things get. The bosses were probably the most enjoyable part of the game, but overall the experiences with them were brief.- TouchGen
- Posted Jan 31, 2011
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Commando Jack is a cheap alternative in the tower defense jungle, but to conquer all you either have to grind like crazy or resort to IAP.- TouchGen
- Posted Aug 6, 2012
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The unlocked levels don't add any challenge, but just another 30 minutes of the same easy vacuuming. Poor presentation, lack of achievements, and an overall rushed impression makes it hard to recommend paying for Planet Work.- TouchGen
- Posted Mar 16, 2011
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Pilot's Path is a mediocre game with an IAP system that can take away your purchases, and a secondary IAP system that could disappoint you in ways that I may never know.- TouchGen
- Posted Oct 9, 2012
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Yet Another Zombie Defense fails in most regards to wow me, and without a save game system it doesn’t get more chances to do so. Try the lite version before considering the paid version.- TouchGen
- Posted Feb 25, 2013
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The idea behind it is splendid, but the execution isn't good enough. The Raging Dead is a frustrating experience for me.- TouchGen
- Posted Apr 27, 2011
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This game seems to be a good pick up for a 7-12 age group, but that's about it. So if you're a parent who doesn't mind buying a mediocre $0.99 game to keep your kid busy, then this is your game. But if you are expecting a game with replay value above 20%, Bigby: L.A.P.D. is definitely not for you.- TouchGen
- Posted Feb 3, 2011
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I am not sure if anyone outside the existing fanbase will find any reason to play past the first couple of levels of Mazes of Time.- TouchGen
- Posted Feb 13, 2011
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Samurai Rush feels like a game with potential, and just isn't ready for prime time yet.- TouchGen
- Posted Jul 22, 2012
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There isn't anything exciting, and very little that's interesting about Awake - Horror At Point Thatcher. It presents itself as a huge mystery waiting to be solved, and there probably is a decent one in there somewhere, but unless triangular hat wearing factory workers are your thing, it doesn't offer any compelling reason to find it.- TouchGen
- Posted Nov 9, 2011
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The poor A.I. and hit point balancing make Deus Ex: The Fall a poor shooter in my mind.- TouchGen
- Posted Jul 14, 2013
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Although there is a great variety of levels, and the idea behind the game sounds like fun, Steve Young Football still falls pretty short on the whole fun aspect.- TouchGen
- Posted Feb 22, 2011
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Brainergy fails to both deliver the message, and some really fun physics puzzles. It feels old, and tired yet it could have showcased a fresh new world of renewable energy.- TouchGen
- Posted Jun 8, 2012
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Every facet of Silent Ops - be it the action, controls, graphics and presentation, it's online offering and most importantly it's gameplay - they all have one thing in common, and that's that they have all been done far better before.- TouchGen
- Posted Aug 2, 2011
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Boulder Dash XL is an overprized remake of a classic that misses the mark by not having tight controls. If you still have memories of running around as Rockford in your youth I advise you to cherish them, as you won't relive those days with this version. For those who have never played Boulder Dash I advice you to wait for a price drop, or lite version.- TouchGen
- Posted Nov 26, 2012
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Galactic Phantasy Prelude stumbles in terms of gameplay. It is a standard space trading and combat simulation with some pretty visuals and subpar combat. This release takes a step backwards from its predecessor.- TouchGen
- Posted Dec 2, 2012
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So what did I enjoy about Warhammer Quest? I think the game was a visual treat. I think that the combat, while opaque, has the potential to be enjoyable simply by keeping the player more informed and involved with the process. I think that the atmosphere is engaging, and that quests have great premises and writing.- TouchGen
- Posted Jun 9, 2013
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Perhaps ‘friction’ would have been a better physics-oriented subtitle for Blazing Souls’ sequel. The game is an arguably worsened port of the ill-received PSP title of the same name, and it puts plenty of obstacles in the player’s way.- TouchGen
- Posted Mar 24, 2013
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Rock(s) Rider feels unfinished at heart with a lot of fancy stuff layered on top. After hitting the head of the rider twenty times in a row without realising that the obstacle was obscured by a beam in another layer I had to conclude that I wasn't having any fun at all.- TouchGen
- Posted Jun 1, 2012
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If you are looking for a word game to play against a friend on the same device it is still a decent investment, as it is more or less the only option available as of today. It is not recommended if you intend to play it by yourself.- TouchGen
- Posted May 16, 2011
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Fans of the original may enjoy seeing the 8 bit retro mode, but may be largely disappointed with the lack of care taken with this iteration of their beloved game.- TouchGen
- Posted Jul 31, 2012
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In the end, this is just not a very fun game. Making a point and click adventure is hard. The player does not actually do a whole heck of a lot, so the puzzles, visuals and writing need to spot on. Sadly, in Sinister City: Vampire Adventure, they just aren't.- TouchGen
- Posted Aug 7, 2012
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