TouchArcade's Scores
- Games
For 4,638 reviews, this publication has graded:
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52% higher than the average critic
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23% same as the average critic
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25% lower than the average critic
On average, this publication grades 2.8 points higher than other critics.
(0-100 point scale)
Average Game review score: 78
| Highest review score: | Teenage Mutant Ninja Turtles: Shredder's Revenge | |
|---|---|---|
| Lowest review score: | Dexter The Game 2 |
Score distribution:
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Positive: 2,864 out of 4638
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Mixed: 1,696 out of 4638
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Negative: 78 out of 4638
4661
game
reviews
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- By Critic Score
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- Critic Score
Essentially, what Tin Man has done with The Warlock of Firetop Mountain is to transform the classic gamebook into a single-player role-playing board game, one that comes with its own colorful storyteller and several modules to vary the experience on multiple playthroughs. The presentation is sublime, the considerable amount of new content has been implemented carefully and respectfully, and the mechanical changes sand off some of the original gamebook's harsher edges. I would have been quite happy had Tin Man done their usual fine work on a straight conversion of The Warlock of Firetop Mountain (and that is indeed on its way), but this is something altogether different and more special.- TouchArcade
- Posted Mar 2, 2017
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Once I start playing this game, even lamenting how I can't keep the multiball going for as long as I want, I can easily lose a lot of time to this game. Hours disappear. Anything Rivverman Media is insta-buy at this point, and MUL.MASH.TAB.BA.GAL.GAL is another winner from the studio. And I hope the game does well: future updates should bring new levels and paddles, and I'm interested to see what Riverman's got in store for the future of this game.- TouchArcade
- Posted Feb 27, 2017
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The game itself is just OK, but the One Piece wrapping makes it quite enjoyable.- TouchArcade
- Posted Feb 24, 2017
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I don't really know what to do with this game. I think it's mysterious in a good way, and I'd love to recommend everyone to try probing at its weird secrets. But it's also not a very strong game in the mechanical sense. In fact, it's downright hostile in some ways. If you happen to have played Yume Nikki and enjoyed it, you might find something to like here. Otherwise, it's hard to endorse Strange Telephone for much other than its well-crafted visuals and audio.- TouchArcade
- Posted Feb 21, 2017
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You could do a whole lot worse than Realm Grinder when it comes to picking up a time waster, but the developers could do a lot better in turn. With some tweaks, it could be one of the more compelling clickers on the market.- TouchArcade
- Posted Feb 21, 2017
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If you haven't played the first game yet, I'd recommend going and doing that before you even consider this one. You will be utterly lost without it. After that, I'm not sure what to say. You could jump in on this admittedly good version of a decent sequel knowing that you're going to have to sort out the confusion of the missing plot elements from Corpse Party: Book of Shadows and completely spoil the plot of that game should it ever come.- TouchArcade
- Posted Feb 21, 2017
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Overall, Voyageur is an ambitious attempt at a procedurally generated sci-fi interactive fiction whose lengthy playthroughs end up hurting it rather than helping it. There's plenty to explore and plenty to do, so it's worth at least one trip down the galaxy; unfortunately, you might not feel like going through it again after it's done.- TouchArcade
- Posted Feb 21, 2017
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Play Hidden Folks. It's just so charming and fun to tap around in this world that feels alive. It's such a simple idea at its core of being a hidden object game, yes. But the artwork, sound design, and the realization of the ambition to create puzzles where you have to find specific folks in the middle of busy, bustling scenes, are all at their peak. Check this game out.- TouchArcade
- Posted Feb 20, 2017
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The issues I have with Missileman preclude it from being an exceptional must-have in my eyes in the way that I'd say Downwell is a game you have to play. But, I love the core idea, and keep coming back to Missileman in order to keep trying to do better at it. The queasiness of the backgrounds is a huge turn-off, and I suggest watching some video of the game in order to see if it might be for you or not. If you can stomach it, give Missileman a shot, as it's a cool indie gem from Japan with a lot going for it.- TouchArcade
- Posted Feb 16, 2017
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This isn't exactly a relaxing puzzler, this is more of a test of your skill and thought processes. It's not for everyone; if you're into being mentally tested to your limit to solve some puzzles with unique rule sets, this game is perfect for you. Causality is absolutely brilliant. But, because it's difficult with its own rules, solutions can feel arcane and tough to come by, too. And thinking when time isn't linear can be tricky, too! Causality is a fantastic game, one I've enjoyed my time with, even if it has left my brain a gooey mush. If you have the patience and the knack for time-bending puzzles, check it out. Even if it doesn't sound like it's up your alley, do consider it, at least!- TouchArcade
- Posted Feb 16, 2017
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It would have been easy for Slayaway Camp to just be an amusing puzzle game that didn't try to be a fun puzzler underneath. But, the theme is fun, the puzzles are fun, and those two elements are skilfully combined into one complete package. Slayaway Camp is a killer puzzle game.- TouchArcade
- Posted Feb 16, 2017
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Is Dofus perfect? No it has its flaws and faults, but I don't think it is possible to overstate the significance of a mainstream MMO making a direct port to iOS. I played the PC version for quite a while on and off over the years and I was thrilled when rumors first started months ago about a port. Now that it is finally here, I would be doing you a massive disservice by not whole heartedly recommending Dofus Touch.- TouchArcade
- Posted Feb 15, 2017
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It's all a shame because I really want to like Red's Kingdom. I still like the concept, as sliding puzzle games are just collections of single-level vignettes, and this game transcends that. When you dig into it, and get going with the flow of the game, there's the spark of something brilliant and fun. And Red's Kingdom is gorgeous to look at it. But the flaws are deep, that it's tough to recommend despite its great looks and creative ideas.- TouchArcade
- Posted Feb 15, 2017
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Lords of the Fallen is simply a sub-par clone in a genre that requires perfect execution to be worth playing.- TouchArcade
- Posted Feb 14, 2017
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Goodnight Games has made an interesting action game in Malevolent Machines [$1.99]. It's a game with some clever ideas, and a unique art style that looks both a little ugly and yet detailed and stylish in its own way. It's a game with some bugs and issues, but a lot of good ideas at the heart that shine through the experience. It's an experience that may be off-putting to some folks, but its unique charms and quirks wormed its way into my heart as an entertaining and unique action game.- TouchArcade
- Posted Feb 14, 2017
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I find myself incredibly conflicted about OK Golf. There's a lot of cool things about it, but there's just some aspects to the game that other golf games have already gotten right, and there was no reason for OK Golf to go around messing with the golf formula. I'm interested to see what future content and updates bring to improve and diversify the golfing experience here, because there is a great game somewhere in here with some fixes. Until then, I have to say OK Golf is just...okay.- TouchArcade
- Posted Feb 13, 2017
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Xenoraid is a must-download, just because the ideas in play are so good that they're worth experiencing. It's quite different from any other shmup I've played. And it's the rare vertically-scrolling shmup that plays in landscape. Truly, a unicorn among horses. The experience could use a little more spark around it, but the core game is really quite fun.- TouchArcade
- Posted Feb 10, 2017
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On the whole, I recommend Stagehand. The game is so well-made that it provides a ton of fun for those who enjoy chasing high scores. And if you like pay-once games with no distractions from the core experience, this is for you. But perhaps you're just used to the status quo of high score chasers now having loads of bells and whistles, or you need something deeper than just a high score chaser. This isn't the right game for everyone, but it is undeniably quality stuff, and could just hit the spot for you if you want a no-nonsense endless game.- TouchArcade
- Posted Feb 10, 2017
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Splitter Critters is inventive, well-presented, and most importantly, fun.- TouchArcade
- Posted Feb 7, 2017
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I'd certainly recommend any Fire Emblem fan at least give Fire Emblem Heroes a shot. You might not end up sticking with it, but I bet you'll have at least a little fun with it even if you do bail out at some point. It might not be the game that some hoped for, but it at least shows that Nintendo has what it takes to make a relatively faithful, enjoyable free-to-play game out of one of their long-running franchises.- TouchArcade
- Posted Feb 4, 2017
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While its emphasis of tilt inputs may seem counterproductive and unnatural for the precision demanded of ultra-hard platformers, Collect or Die fully embraces both its unusual control scheme and its reverence of past platforms such as Mario to carve its own niche out on the App Store.- TouchArcade
- Posted Feb 2, 2017
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Wyvern is a deceptively deep MMO hiding behind a, well, let's say classic presentation. The initial learning curve is murderously steep, but that's off-set somewhat by a helpful and eager player base.- TouchArcade
- Posted Feb 2, 2017
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"Different" is the perfect way to sum up what Z-Exemplar offers. Whether you've been gaming up to and all the way through the 1983 crash or your first console was the Nintendo Wii, the thrill of blowing stuff up and gathering power-ups is universal.- TouchArcade
- Posted Feb 2, 2017
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This is a solid game which seems to charm most people who play it, even if first impressions aren’t amazing.- TouchArcade
- Posted Feb 2, 2017
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Beyond the solid mechanics, I love the style of this game. The art from Ryan Goldsberry is fantastic in general but especially in regards to the faux novel covers of the fame cards. The tone is just perfect.- TouchArcade
- Posted Feb 2, 2017
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While some might prefer the new aesthetics and a stand-alone version of an app does have merits in and of itself, it's hard to make a strong case for buying Super Gridland over simply playing the browser version on those qualities alone. I choose to look at this as an opportunity to pay Townsend for the fun I had with the browser version of Gridland, with Super Gridland serving as something of a bonus. You'll certainly get your value out of the money spent, even if it doesn't offer quite the same impact or replay value as some other games in the genre on iOS.- TouchArcade
- Posted Jan 25, 2017
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Empire of Angels 4 is a decent enough game, if not terribly exciting.- TouchArcade
- Posted Jan 25, 2017
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Still, Don't Starve is a one of a kind experience that manages to marry survival mechanics that so many games have done before it, with a cartoonish, Tim Burton-esque charm. Once you've embarked upon a dozen runs or so the game runs like clockwork, and even the touch controls fall into place.- TouchArcade
- Posted Jan 25, 2017
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This game is just pleasant to play, with a nice tone and gorgeous pixel art visuals. Dog Sled Saga isn't for everyone, but I’m very glad I played it.- TouchArcade
- Posted Jan 25, 2017
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The ending definitely leaves the door open for another Batman series by bringing in the Joker, and I would definitely be up for it, provided it actually plays well on mobile. The narrative as a whole was quite entertaining, especially the emphasis on Bruce Wayne and his challenges. The pacing was off in quite a few occasions, but at the same time it's not easy to pack all these events in 5 relatively-short episodes. So, I do understand why some moments were a bit on the rushed side.- TouchArcade
- Posted Jan 16, 2017
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