TouchArcade's Scores

  • Games
For 4,638 reviews, this publication has graded:
  • 52% higher than the average critic
  • 23% same as the average critic
  • 25% lower than the average critic
On average, this publication grades 2.8 points higher than other critics. (0-100 point scale)
Average Game review score: 78
Highest review score: 100 Game Dev Tycoon
Lowest review score: 20 QUByte Classics: Thunderbolt Collection by PIKO
Score distribution:
4661 game reviews
    • 80 Metascore
    • 80 Critic Score
    With its tilt-based controls, single-screen environments, and arrow-and-dot based characters, you’d be forgiven for thinking Abzorb was trying to be the next Tilt To Live. Luckily, it has a surprising number of clever new mechanics that set it apart from its obvious inspiration, to the point where at some points it almost feels more like a puzzle game than anything else.
    • 77 Metascore
    • 80 Critic Score
    They Need To Be Fed 2 is familiar but worthy followup to They Need To Be Fed, and both are great little platformers. If you're new to the series, hop straight into the sequel. You won't be missing much that can't be found within. If you're already a fan, you know what to expect: the struggle, the achievement, the inevitable death. A hundred meaningful deaths or more, with hundreds of dangerous jumps in between.
    • 79 Metascore
    • 80 Critic Score
    There's heaps of defense-type games, but Zombie Gunship stands out because of it's stark realism.
    • tbd Metascore
    • 80 Critic Score
    This game is fun and mindless-you get out of it whatever you put into it. To be honest, randomized/endless dungeon crawlers aren't usually my thing, but Skeletomb may have just changed my mind.
    • 72 Metascore
    • 80 Critic Score
    On the whole, everything that makes up Into the Dim feels kind of sloppy, but that doesn't stop it from being a clever little dungeon crawler.
    • tbd Metascore
    • 80 Critic Score
    Magenta Arcade is definitely a shoot 'em up worth checking out for anyone who appreciates the genre, or even has been looking for something that feels right on mobile.
    • 74 Metascore
    • 80 Critic Score
    You might not find a challenge, but you'll find a lot of charm.
    • 78 Metascore
    • 80 Critic Score
    Ace Attorney: Phoenix Wright Trilogy HD is an excellent adventure experience all-round. Sure, the lack of true iPad Retina or widescreen support is a bit of a letdown, but it's hardly a deal-breaker.
    • tbd Metascore
    • 80 Critic Score
    If you're after something relaxing and a refreshing change from the plethora of endless runners and tower defense games that are cluttering up your iPad, you could do a hell of a lot worse than Alchemists.
    • 71 Metascore
    • 80 Critic Score
    Fans of the Guardians, whether the new team or the old, will certainly be pretty happy with The Universal Weapon. It's not an original game, but it is a well-crafted one, and it fits a team-based set of characters nicely.
    • 73 Metascore
    • 80 Critic Score
    Storyteller feels like the perfect game to play over a few sittings with a cup of coffee in the morning. I enjoyed seeing how various scenes I tried putting together played out with lovely animations, but hoped to see more possibilities for solutions. In its current state, Storyteller is a short but great experience that I recommend to anyone wanting to experience something only possible through games. It also has been a joy to play in handheld mode on Switch. Storyteller is great, but it would definitely benefit from an expanded release that also sees a retail version on Switch.
    • 70 Metascore
    • 80 Critic Score
    The runner clearly isn’t dead yet. Lub vs Dub proves the genre’s heart beats louder and faster than ever.
    • 83 Metascore
    • 80 Critic Score
    It's not the most complex roguelike, or the cleverest. It is, however, just right for a casual dungeon delve on a mobile device. There's just enough meat to keep it compelling, and not so much complexity that you'll ever have trouble recalling your strategy when you come back from a break.
    • 74 Metascore
    • 80 Critic Score
    It's the type of game a nine-year-old on a Surge bender would design, but Thunderbow is vivid, imaginative, and well-executed, even if its conceits are well-established by now. It's simultaneously childish and childlike, but it's so pure in its vision that I couldn't help but enjoy it.
    • tbd Metascore
    • 80 Critic Score
    Revenant Dogma is another good effort from EXE-Create, a JRPG very much in line with their usual strengths.
    • 80 Metascore
    • 80 Critic Score
    Ragdoll Blaster 3 is more inviting than the series has ever been before, and it's filled with fun physics challenges at the cost of relatively little frustration.
    • tbd Metascore
    • 80 Critic Score
    Its easy-to-learn-but-difficult-to-master gameplay, beautiful graphics, challenging environments, and rich selection of ambient sounds have gelled together into one of the most enjoyable and pure gaming experiences I've had on a mobile device, one that all gamers will enjoy.
    • 83 Metascore
    • 80 Critic Score
    I was surprised by how much I enjoyed playing, and there is a strong "one more try" factor when aiming to get the most equal segment proportions possible.
    • 79 Metascore
    • 80 Critic Score
    It's hard not to recommend The Hero simply due to its terrific style and over the top humor.
    • tbd Metascore
    • 80 Critic Score
    Overall, Danganronpa 2: Goodbye Despair is a must play on iOS with a few caveats right now. The game itself is superlative but the port leaves some things to be desired. Hopefully the notch issues can be resolved in an update because as of now, you will have to play with the notch on the right so you don’t miss out parts of the interface. The lack of cloud saves remains annoying as well. Just like the first game, Danganronpa 2: Goodbye Despair Anniversary Edition is the one I will recommend to new players looking at which platform has the best version of Danganronpa 2 to play right now despite its issues as an iOS port. With both the original Danganronpa games now on iOS, I can’t wait to see how the final mainline game feels on iOS when it arrives later this year.
    • 66 Metascore
    • 80 Critic Score
    Its visuals are easily top-tier, the story is intriguing and the combat system, while a bit monotonous, is still engaging (particularly with a controller). Most importantly, it’s fun, and I think it’s worth playing simply for the visuals and story. Regardless, assuming you can handle the combat and violence, I highly recommend picking up.
    • tbd Metascore
    • 80 Critic Score
    It's all I need from a game, really. And for the love of God, if you've ever enjoyed a Japanese pop song, buy it, because it's pretty much made for you.
    • 70 Metascore
    • 80 Critic Score
    Arcade Jumper is a fun game, especially once you've unlocked the double-jump. However, the restart delays are excessive and the constant returning to the beginning is wearing thin and may stop some players from seeing the zones full of sloping and tilting platforms, asteroids and fireballs ....and probably other stuff I haven't seen yet, because of constantly returning to the beginning.
    • tbd Metascore
    • 80 Critic Score
    It's easy to pick up and manage, and despite a stark difficulty spike, it's fun to play.
    • 80 Metascore
    • 80 Critic Score
    Fire Emblem Warriors: Three Hopes is another strong Warriors game for the Switch, and it certainly holds up on the technical end a lot better than Hyrule Warriors: Age of Calamity did even if it’s not perfect. The heavier lean on RPG and strategic elements compared to the usual Warriors game helps it feel more like a Fire Emblem game even if the nuts-and-bolts action is pure Warriors fare. If you loved Three Houses and want to spend more time with its cast, this is a great way to do so, and if you’re fan of the general Warriors series you’ll also find plenty to get into here.
    • 74 Metascore
    • 80 Critic Score
    In its current state, Ooblets is an easy recommendation at its discounted launch price if you enjoy life and farming simulation games despite the performance issues. While it isn’t perfect even when played on Xbox Series X going by the bit I played there to compare, Ooblets does a great job of blending creature collecting and life simulation elements together with a ton of its own charm. I hope potential future updates can address the performance issues on Switch because Ooblets feels like a fantastic fit for the Switch’s library, and I look forward to seeing how it evolves over time.
    • tbd Metascore
    • 80 Critic Score
    The bottom line is that Final Freeway is fun, plays extremely well, looks great, and will scratch that OutRun itch whenever you need it to.
    • tbd Metascore
    • 80 Critic Score
    Alexander is yet another excellent offering and worthy addition to the franchise. Fans of the base game and Barbarian Invasion expansion will find a new and compelling scenario to explore, though it is worth noting once more that, thanks to the turn limit, the campaign is focused on Alexander's military expedition more than the economic and cultural stabilization of his growing kingdom. It's also worth noting that there's been no improvements or chances made to the original source code - warts and all, this is a straight up port of the original PC experience. If you haven't tried Rome: Total War, I'd suggest starting there and working your way up to the expansions if you want more content.
    • tbd Metascore
    • 80 Critic Score
    Avatar of the Wolf is a tough one to nail down. It has a lot of weak points, but I still found myself in its thrall for the duration of the story. I really appreciate its speedy pace and nearly single-minded focus on the main plot. I also feel like the character had really good reasons to treat others like they were expendable or unimportant, a convenient bit of cover-up for an element many ChoiceScript authors struggle with. I'm not sure I'll remember Avatar of the Wolf for a long time, but I certainly had a lot of fun with it in the moment.
    • 78 Metascore
    • 80 Critic Score
    Ultimately, Blue Reflection: Second Light is another high-quality effort from Gust. Its unique setting, strong character work, and attractive presentation are the highlights here, but it doesn’t outright drop the ball in any categories. If you’re looking for a cozy, low-stress RPG to spend some time with, Blue Reflection: Second Light makes a compelling case. Those who, like me, caught on to Gust with the Atelier Ryza games will certainly want to check this game out. It has many of the same charms, but with enough differences to make it stand on its own.

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