TouchArcade's Scores

  • Games
For 4,638 reviews, this publication has graded:
  • 52% higher than the average critic
  • 23% same as the average critic
  • 25% lower than the average critic
On average, this publication grades 2.8 points higher than other critics. (0-100 point scale)
Average Game review score: 78
Highest review score: 100 Game Dev Tycoon
Lowest review score: 20 QUByte Classics: Thunderbolt Collection by PIKO
Score distribution:
4661 game reviews
    • 78 Metascore
    • 90 Critic Score
    It's a grand adventure that no JRPG fan should miss, as long as your device can run it.
    • 78 Metascore
    • 80 Critic Score
    With an estimated 6-8 hours of gameplay, and side quests to keep you busy long after that, I can't help but recommend Ravensword.
    • 78 Metascore
    • 80 Critic Score
    Snowball! is just a solid pinball table, and considering $1.99 seems to be the going rate for pinball tables on mobile, it's a fair price for a charming and entertaining round of pinball. Give this one a shot.
    • 78 Metascore
    • 80 Critic Score
    By grounding its setting and keeping the scope of its story more personal (albeit with major consequences), Rise of the Third Power gets to really focus on each of its eight main characters. The nature of the plot means things are always moving, and as such the time just seems to fly away while playing. Its mechanics aren’t quite as impressive, but the combat system does seem to have had a lot of thought put into it in terms of trying not to waste the player’s time. Basically, this is more of a game for those looking to get into a good tale than those who want to crunch on some chewy, innovative mechanics. If you’re okay with that, you’ll definitely want to check this one out.
    • 78 Metascore
    • 80 Critic Score
    INC
    OrangePixel keep releasing platform games, as if trying to evolve the perfect platforming experience and INC is another step in the right direction.
    • 78 Metascore
    • 90 Critic Score
    Each mission has a set of 3 objectives, and eventually 3 more will open up under a higher difficulty. After a few hours of gameplay, a third difficulty unlocks and you will find yourself going back to earlier levels and experiencing them in a completely different context. The game has a really solid flow to it. Unlocking upgrades and purchasing them feels very rewarding and will allow you to complete missions that you thought were previously very tough or even impossible. While the story of JYDGE is barebones outside of its justice related puns and won't be confused for a gamebook any time soon, it's really the run and gun gameplay placed perfectly in a fleshed out atmosphere that will keep you hooked on this twin-stick delight.
    • 78 Metascore
    • 80 Critic Score
    Revita isn’t doing a whole lot that we haven’t seen bits of in other games before, if not necessarily in this exact combination. But it’s doing all of it rather well, with reliable controls, challenging and fun boss encounters, enough randomness to add spice but not so much to make it all a crapshoot, and interesting choices to make with your character’s growth during each run. Those looking for their next roguelite action game to conquer will want to give this one some consideration.
    • 78 Metascore
    • 80 Critic Score
    While the lack of a story may turn some folks off, it may not be that important. The more I played, the more I realized that Lightopus isn't a game of destinations; it's a game about journeys. Each play through is a new and somewhat unique adventure through this beautiful world.
    • 78 Metascore
    • 90 Critic Score
    My only complaint with Splatoon 3: Expansion Pass Wave 2 – Side Order is that it could’ve used a bit more variety for a mode that requires you to replay it so much to get the most out of it. While it may not hit the set-piece highs as past game expansions, this is exactly what I want to see from Splatoon as a series, and I hope it is included in the next game as an optional mode. The team nailed everything here, and if it ever does get more added through free updates, it will be perfect.
    • 78 Metascore
    • 100 Critic Score
    There's a lot of things going on in Pocket Planes. There's simulation, there's strategy, and then there's the world that you've created and the people you might have interacted with along the way. While it's probably true that the game's mechanics will only keep your interest for so long, there's a lot of game here to like. More importantly, though, Pocket Planes is just ... fun. Game business doesn't need to inform game design, after all.
    • 78 Metascore
    • 80 Critic Score
    Final Fantasy: Dimensions is exactly what it wants to be: a new story in a familiar setting and system. For gamers who want to return to those long hours they spent with old-school Final Fantasy games, it will be like discovering a new book by their favorite author.
    • 78 Metascore
    • 90 Critic Score
    Another Crab’s Treasure is superb. It has a few polish issues holding some areas of it back, but I can’t recommend it enough at its asking price right now. I’ve already spent nearly 25 hours with it across platforms, and can’t wait to keep doing more as I play it on Steam Deck and PS5. Just avoid the Switch version for now. Another Crab’s Treasure feels like this year’s Lies of P at a smaller scale, and that’s about the best compliment I can give a soulslike right now.
    • 78 Metascore
    • 70 Critic Score
    If you're looking for an atmospheric zombie shooter, this one's an easy recommendation.
    • 78 Metascore
    • 60 Critic Score
    Tumbledrop isn't particularly original, but if you're a fan of these types of games you likely have several similar ones on your phone already.
    • 78 Metascore
    • 80 Critic Score
    Coco Loco isn't a strikingly original game, even without the checklist of familiar interface elements, but it is one of the most thoroughly solid and entertaining physics puzzle games I've played in some time.
    • 78 Metascore
    • 80 Critic Score
    It's a game worth playing, a story worth experiencing. And it will leave you wanting more.
    • 78 Metascore
    • 60 Critic Score
    Despite my misgivings, Sentinels of the Multiverse is entertaining. It has an aura of desperation in fighting a superior enemy and really drives home the threat level of the 4 included bosses.
    • 78 Metascore
    • 100 Critic Score
    It might seem a little pricey given its 8-bit origins, but I can promise you that when you're coming out the other end of Dragon Quest 3, you'll feel like every penny was well-spent.
    • 78 Metascore
    • 80 Critic Score
    There's 5-star potential that Rust Bucket can still reach, but until then, this game has to settle for being merely very good, though it could be one of the best roguelikes on the App Store at some point.
    • 78 Metascore
    • 90 Critic Score
    Despite these minuscule glitches and gripes, I really enjoyed recklessly driving around REKT!'s eye-catching sandbox arena. Landing complicated stunts and achieving higher scores (all while unlocking cars and cosmetics) kept the game feeling fresh and satisfying. Its controls were a pleasure to utilize and I never felt that I was being cheated out of a high score by the game itself. Every mistake felt like it was solely my own. My biggest complaint with the game is the lack of another arena or game-mode. However, isn't that a fantastic complaint to have? For 2 bucks, you can't go wrong with snagging it.
    • 78 Metascore
    • 90 Critic Score
    I wouldn’t quite put it over Dynasty Warriors 8: Xtreme Legends Definitive Edition as far as Switch Warriors games go, but it’s not far from that mark at all. If you enjoyed the Hyrule Warriors games, give this one a go. Link isn’t here, but you’ll still have fun.
    • 78 Metascore
    • 80 Critic Score
    The appeal here is the same as it has always been with Minter’s Tempest games and variants. There aren’t a lot of games similar to Tempest, and it’s still a lot of fun. Every new stage brings its own shape and therefore its own required strategies, making for a game that constantly feels fresh and challenging. Online leaderboards give the score attacking a stronger sense of purpose, and the presentation makes the whole thing feel like an experience as much as a game. Oddly while the in-game controls are incredibly responsive, the menus appear to be suffering from some sort of lag. Not a huge deal, but worth mentioning. If you come for the pure gaming thrills that a Minter jam always promises, you won’t be disappointed.
    • 78 Metascore
    • 80 Critic Score
    ANNO: Mutationem is a good port of a great game. The flaws from the original are still present here, but the gameplay perfectly suits the Switch’s hybrid nature. It also can look absolutely stunning on the OLED display in handheld mode. If you aren’t sure about the performance or how it looks when played docked, I’d recommend downloading the free ANNO: Mutationem demo on the eShop. I’m glad ANNO: Mutationem finally arrived on Switch and hope it gets a physical release in the future.
    • 78 Metascore
    • 70 Critic Score
    I applaud the creative spirit behind Once Upon a Jester, and I had a decent time playing through it. I’d love to see these characters again, and I hope to see more from this developer in the future. The game thankfully reaches its conclusion before the novelty wears out completely, but some parts of it get a little repetitive even within that span of time. It’s an affable affair, and its quirky charms are worth experiencing even with a few shortcomings in tow.
    • 78 Metascore
    • 80 Critic Score
    Like the original game itself, Tomba! Special Edition isn’t perfect, but it’s a very difficult game to dislike. This is a game that feels eternally in search of its due, and perhaps this multiplatform release might help make that finally happen. If you’re looking for a platformer that’s a bit different from the norm, or are an old Tomba fan in search of a way to rekindle your happy memories, this is a good pick.
    • 78 Metascore
    • 100 Critic Score
    While Infinity Blade II was a refinement of the original, Infinity Blade III takes the familiar Infinity Blade formula and tweaks it to the point of perfection. There's far more content, even more customization, additional systems to delve in to, and best of all, huge dragons.
    • 78 Metascore
    • 70 Critic Score
    While not for everyone, RoboSockets is definitely one of the more interesting falling block games that I've seen in a while. Its strong mix of innovative gameplay and robot presentation really work for the genre… a genre that is typically synonymous with being quite drab.
    • 78 Metascore
    • 80 Critic Score
    While each of the individual gameplay elements isn't particularly groundbreaking, Avatar's major achievement is the sense of immersion and scale that Gameloft has managed to create in an iPhone game.
    • 78 Metascore
    • 90 Critic Score
    A slick, mellow game that rewards both your time and your skill. It won't appeal to everyone, but it can (and should) reach a larger audience than the average racing game.
    • 78 Metascore
    • 90 Critic Score
    Give Deep Loot a little time to sink in, and I think you will be suprised at what you can bring out of it.

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