TheSixthAxis' Scores

  • Games
For 4,040 reviews, this publication has graded:
  • 45% higher than the average critic
  • 7% same as the average critic
  • 48% lower than the average critic
On average, this publication grades 3.5 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Journey
Lowest review score: 10 RollerCoaster Tycoon Joyride
Score distribution:
4171 game reviews
    • 48 Metascore
    • 60 Critic Score
    Flow Weavers is a well designed and enjoyable escape room puzzler that is perfectly suited to virtual reality but also suffers from some of the common issues that the format provides. While it doesn’t reach the genre heights of The Room: A Dark Matter, it offers a welcome change of setting with the emphasis on magic and dimensional teleportation well suited to the virtual world. This is a game that may well weave its magic on you, albeit for only a brief while.
    • 78 Metascore
    • 80 Critic Score
    You won’t want to start every game of Three Kingdoms at 200 CE, but it’s a perfect place to jump headfirst into a tense, dramatic conflict already in play. Battles are even grander, and new additions make the strategy layer more interesting than ever.
    • 81 Metascore
    • 70 Critic Score
    Even though Littlewood is a peaceful town building and farming sim that doesn’t offer anything new in the genre, it thrives in the soothing, meditative loop of its routines--from harvesting fruits to mining precious stones from ores. There are plenty to busy yourself with, but there’s also plenty of time to get to them at your own pace. This means that Littlewood is mostly devoid of the pressures to optimise the grind--an issue that usually plagues other farm sims like Stardew Valley. It’s, in short, a charming little distraction from the stresses of our real world.
    • 65 Metascore
    • 70 Critic Score
    Stronghold: Warlords is a refreshing new look for the long-running siege warfare series, rekindling much of what made the series great in the early 2000s. However, there's a number of deep-seated flaws that Firefly need to make the focus of game updates and redefine for the series going forward.
    • tbd Metascore
    • 70 Critic Score
    Tiny Lands offers an eminently charming game of virtual spot the difference. The fact that there's no time limit, no pressure and no stress result in a delightfully relaxing video game. A chilled, tranquil experience that stands out on an island of calm in a sea of action-packed video game stress-fests.
    • tbd Metascore
    • 70 Critic Score
    Dakka Squadron’s fast, varied, and challenging aerial combat make it a lot of fun, but it’s so singularly geared towards a specific audience that it’s hard to recommend to anyone who doesn’t already know their squigs from their squiggoths. Otherwise, it’s the most fun I’ve had playing a Warhammer 40k action game since Relic’s Space Marine.
    • 71 Metascore
    • 70 Critic Score
    Brigandine: The Legend of Runersia is a complicated beast. It’s a vastly detailed strategy game that demands a lot of players. For those up to the challenge, there're hours and hours of content on offer here, in what is an impressive strategy titles. However, if you aren’t versed in strategy games, you are going to struggle to get on with Brigandine: The Legend of Runersia as it offers new players very little help.
    • 68 Metascore
    • 50 Critic Score
    Shattered - Tale of the Forgotten King is a game set in a beautiful, stylised world that is sadly too opaque and flawed to recommend.
    • tbd Metascore
    • 90 Critic Score
    An engrossing and compelling piece of interactive fiction whether you just follow one character’s thread or read every available node, Closed Hands handles its difficult subject with real nuance and maturity thanks to excellent writing that gets you inside the head of each character.
    • tbd Metascore
    • 90 Critic Score
    Moving Out: Movers in Paradise has left me excited for the future of this puzzle 'em up, I can't wait to see what DevM, SMG and Team17 add to the formula next. All too often DLC can prove to be an unimaginative and unnecessary extra, but not so here; Movers in Paradise is the kind of joyous video game fun that can bring a family together.
    • 82 Metascore
    • 80 Critic Score
    If its aesthetics appeal and the gameplay style grabs you, then Loop Hero will take over your gaming life until you finish it or are drag yourself away. It reminded me strangely of the allure of Football Manager but with a more fantasy setting. The combination of auto combat and strategic choices, with resource management and settlement development on top, makes this a unique and captivating indie game.
    • 49 Metascore
    • 60 Critic Score
    PixelJunk Raiders plays like an interactive sci-fi album cover from the 70s; one full of Vangelis off-cuts that you're going to try and share with a bunch of your friends despite the fact they're more interested in Rod Stewart.
    • 64 Metascore
    • 40 Critic Score
    I cannot, in good faith, recommend a game that I could not finish thanks to game-breaking bugs. Looking past that, on the grounds that said bug can be squashed in time, you have a great concept that is just poorly executed. For all its atmosphere, for all its potential, the game feels totally hollow. Perhaps the point of the game was that you feel closer to the squirrels than your boss, who you hold in such contempt you refuse to speak to her. Perhaps the game is just dull.
    • 60 Metascore
    • 60 Critic Score
    A Tale of Paper is a great concept with an excellent presentation that’s slightly ruined by some poor platforming design. If you’re willing to stick it out though, you’ll be rewarded with a gorgeous world to explore and an equally captivating score.
    • 83 Metascore
    • 70 Critic Score
    Aside from a few gripes, this is just as much Slay the Spire as any other version. What that means is that it's still a sublime game filled with some of the best deckbuilding roguelikery around, and it's no less satisfying to play despite being on my phone (although my trips to the toilet are about 50% longer now). However, the accessibility issues detract, and a lot of people are going to be unable to ignore them in order to play the game.
    • tbd Metascore
    • 50 Critic Score
    In an industry filled with excellent couch co-op games, it’s really hard to recommend Shakes on a Plane. The gameplay is incredibly simple, offering very little variation outside of the core campaign mode. Unless you’re desperate for a multiplayer game, having finished everything else, this is one flight you can probably miss.
    • 76 Metascore
    • 90 Critic Score
    I really like where my successive adventures into Curious Expedition 2 took me. There’s a few minor bugs to iron out, but I found that the game was mostly a smooth ride from beginning to end (by which I mean when an expedition failed and I quit the game). There’s enough depth here that you feel invested in the fate of your character, and even once I finished playing, I kept thinking back to my latest run and what I could do differently.
    • 71 Metascore
    • 70 Critic Score
    Mutropolis is a decent point and click adventure title with genuine humour and some very good puzzles. However, it's let down by a slow-paced middle act that drags on far too long and some puzzles that could have been better implemented.
    • 70 Metascore
    • 80 Critic Score
    Maquette is a great puzzle game that uses perspective and out of the box thinking very well. The story of Michael and Kenzie is neatly entwined within these puzzle, adding heart and soul to the game as you make your way through the world, big and small.
    • tbd Metascore
    • Critic Score
    Valheim’s realism is so apparent that it’s easy to recognize, but not too much so that it would turn those looking for a similar experience to, say, Minecraft, away. Survival games are what you make of them, and that’s the beauty in it. [Early Access review]
    • 76 Metascore
    • 80 Critic Score
    What Bravely Default II has retained from previous games has been polished to a high standard and delivers the perfect slice of turn-based JRPG nonsense you’re craving. However, be warned as the areas that have changed aren't as solidly executed and can have frustrating results. Bravely Default II is definitely worth the look for JRPG fans or fans of the series, but be prepared for an experience that's a tad rough at times.
    • 68 Metascore
    • 60 Critic Score
    Tohu is a mixed bag. It delivers such beauty and curious treasures, but it loses some of its shine thanks to tediously hard puzzles and a hint system that proves to be a greater hindrance than the actual puzzles. For those who love a challenge, Tohu will tick all the right boxes for you. However, I found it to be lacking in depth for a game that showed such promise; the trailer, imagery, and story all hold the potential to deliver more and it just falls short, or at least it did for me.
    • 56 Metascore
    • 70 Critic Score
    Neptunia Virtual Stars is a great new direction for the series. It's weird and unexpected, but it's a breath of fresh-air compared to the familiar territory the last few games have been treading. There's a massive amount of love for vtuber culture in this game and it helps lift up the fun and refreshing story. It's a shame that the combat couldn't reach the same highs as the rest of the game, but while it's a major wrinkle, it doesn't ruin the entire experience. Any hardcore vtuber fan needs to play this game, and some clunky combat won't change that.
    • 62 Metascore
    • 50 Critic Score
    We Were Here Together is ultimately a bit of a let down on console. Some of the biggest puzzles are quite frustrating, some of the others rely on a poorly designed user interface, and the ones we most enjoyed were the shorter ones anyway. There are better coop puzzlers to spend your cash, time, and friendships on.
    • 42 Metascore
    • 30 Critic Score
    No more advanced than Crazy Taxi was back when it debuted all those years ago, and without the same trademark attitude, Taxi Chaos is a real missed opportunity to modernise an arcade favourite.
    • 62 Metascore
    • 60 Critic Score
    Fatal Fury First Contact is a solid little fighting game, but it has little to offer beyond that. Unless you are specifically a huge fan of the Neo Geo Pocket or all things Fatal Fury, there are definitely better fighting games you can spend your money on.
    • 78 Metascore
    • 90 Critic Score
    Rogue Heroes: Ruins of Tasos is a fantastic Zelda-inspired, procedurally-generated, action-adventure with one of the most rewarding gameplay loops I’ve seen in some time. It perfectly captures the styles of its inspirations, while carving its own legacy as a standout Roguelike. I honestly enjoyed every second of my time with Rogue Heroes and can’t wait to continue playing in the coming weeks.
    • 80 Metascore
    • 80 Critic Score
    Ys IX: Monstrum Nox is the most ambitious Ys game to date, delivering a larger focus on narrative and a much more involved and organic world to explore. The game stumbles under its ambitions a bit, with a slow opening chapter and a consistently struggling framerate. Despite those issues, though, this is easily one of the best entries in the long-running franchise, and while veteran fans will get a lot out of the callbacks sprinkled throughout the game, newcomers are still in for one of the best action RPGs of the year.
    • 70 Metascore
    • 70 Critic Score
    Eternal Hope is a great little puzzle platformer. What it lacks in originality, it makes up for in heart, offering a relatable story of love, loss and redemption. Perfect if you're looking for a short, heartfelt adventure to keep you distracted for a few hours.
    • 70 Metascore
    • 80 Critic Score
    Glyph is a soothing puzzle platformer, which, despite its sparse appearance has plenty of bounce, challenging you with its literal sandbox gameplay.

Top Trailers