The Sydney Morning Herald's Scores

  • Games
For 862 reviews, this publication has graded:
  • 31% higher than the average critic
  • 4% same as the average critic
  • 65% lower than the average critic
On average, this publication grades 3.9 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Lego Star Wars II: The Original Trilogy
Lowest review score: 20 Army Men: Sarge's War
Score distribution:
  1. Negative: 58 out of 862
862 game reviews
    • 80 Metascore
    • 80 Critic Score
    The PS2 version is a little less realistic than the Xbox and lacks the latter's first-person view. It also suffers from a lot of graphic pop up, while the Xbox's graphics are much more detailed. But the Xbox pays a price for these lush visuals with an iffy frame rate.
    • 65 Metascore
    • 50 Critic Score
    While the cars in other games fold and dent realistically, depending on the speed and direction of the impact, damage to Crash 'n' Burn's cars seems artificial, with entire panels suddenly replaced with scratched versions at the merest hint of a high-speed nudge.
    • 68 Metascore
    • 50 Critic Score
    The swine stealth offers welcome variety but skulking is not as much fun as manipulating time, and a wayward camera becomes annoying.
    • 68 Metascore
    • 70 Critic Score
    But if you know the difference between a Mame emulator and a Lame encoder, this could be right up your eight-colour alley.
    • 80 Metascore
    • 70 Critic Score
    Floating island environments are intricate and beautiful but paper-thin characters and an evil empire revenge yarn are disappointingly dull.
    • 82 Metascore
    • 80 Critic Score
    While the driving action isn't quite as satisfying as the superb "Burnout 3," it's still strong enough to keep you playing through the 150 or so races.
    • 63 Metascore
    • 50 Critic Score
    While the cars in other games fold and dent realistically, depending on the speed and direction of the impact, damage to Crash 'n' Burn's cars seems artificial, with entire panels suddenly replaced with scratched versions at the merest hint of a high-speed nudge.
    • 77 Metascore
    • 80 Critic Score
    The original NFSU's city was a little repetitive, but now IT'S broken up into five distinct neighbourhoods, each is suitably spectacular. Most of the time you fly through these districts so quickly that everything becomes one big neon blur, but it's worth slowing down to soak up the sights.
    • 92 Metascore
    • 80 Critic Score
    Fans will enjoy the new gadgets, rich story and longer, more taxing challenge, yet the most revolutionary feature (a multi-player mode) is bland and dull.
    • 72 Metascore
    • 70 Critic Score
    The biggest grumble is that, once you have constructed a basic park, there is often nothing to do except sit back and wait for more money to roll in. Your zookeepers and maintenance staff take care of the park, and there is rarely a calamity that needs your attention.
    • 63 Metascore
    • 50 Critic Score
    The difficulty level is accommodating for youngsters, although the controls can be unwieldy. Sadly, the fun is short-lived, with no multi-player modes or replay appeal.
    • 70 Metascore
    • 50 Critic Score
    The difficulty level is accommodating for youngsters, although the controls can be unwieldy. Sadly, the fun is short-lived, with no multi-player modes or replay appeal.
    • 84 Metascore
    • 80 Critic Score
    Players may occasionally feel like they are going through the motions, but there is a wide variety of challenges include races, turret blasting, hoverboard trickery, arena combat and an exciting sequence escorting an explosives-laden train.
    • 70 Metascore
    • 40 Critic Score
    The developers totally misunderstood what makes The Sims so appealing. There is little opportunity for creativity (furnishing your apartment is tedious), no drama and a mistaken emphasis on conservative conformity.
    • 82 Metascore
    • 80 Critic Score
    The original NFSU's city was a little repetitive, but now IT'S broken up into five distinct neighbourhoods, each is suitably spectacular. Most of the time you fly through these districts so quickly that everything becomes one big neon blur, but it's worth slowing down to soak up the sights.
    • The Sydney Morning Herald
    • 71 Metascore
    • 70 Critic Score
    It feels uncanny and exhilarating performing high-speed leaps.
    • 95 Metascore
    • 100 Critic Score
    The epic scale astounds, with dazzling scenery including space stations, war-torn cities, temples, snowy wastelands and ruins. The audio is equally extravagant.
    • 83 Metascore
    • 80 Critic Score
    An immensely deep role-player.
    • 66 Metascore
    • 60 Critic Score
    A large stock of firearms is available but a steady thumb is required because there is no auto-targeting.
    • 80 Metascore
    • 80 Critic Score
    Winning solo tournaments can be frustrating due to difficulty spikes, but treats to unlock include additional characters, gimmick courts and amusing mini-games to help hone your skills.
    • 80 Metascore
    • 70 Critic Score
    Unfortunately the core combat that makes up the majority of the game soon feels more like chore combat.
    • 72 Metascore
    • 70 Critic Score
    The quality is uneven and there are no multiplayer tournament modes, but youngsters and Sega devotees will have great fun, particularly with the music games.
    • 70 Metascore
    • 60 Critic Score
    The innovative controls for the sniper rifle don't allow the player to pull off precise headshots when they're needed most, which leads to rising frustration.
    • 78 Metascore
    • 60 Critic Score
    Amusing multiplayer mini-games such as basketball, soccer and ice hockey are enjoyable diversions.
    • 75 Metascore
    • 80 Critic Score
    The clever Comix Zone is a great bonus but the Game Gear titles are primitive and mere curiosities.
    • 84 Metascore
    • 70 Critic Score
    The intriguing storyline, scary setting and unique battle system make for a frightening and memorable experience.
    • 62 Metascore
    • 50 Critic Score
    Another game based on a blockbuster movie, The Incredibles is an entertaining family offering with plenty of variety, but lacks the polish of the spectacular new film.
    • 64 Metascore
    • 50 Critic Score
    There is no shortage of action, plus bonus battle arenas, but it's not all super. Boss battles are foolishly difficult and will prove very frustrating for youngsters, and some of the Mr Incredible sections become very repetitive, with wave after wave of mindless goons to dispatch. The controls also lack precision.
    • 63 Metascore
    • 50 Critic Score
    There is no shortage of action, plus bonus battle arenas, but it's not all super. Boss battles are foolishly difficult and will prove very frustrating for youngsters, and some of the Mr Incredible sections become very repetitive, with wave after wave of mindless goons to dispatch. The controls also lack precision.
    • 71 Metascore
    • 60 Critic Score
    Available on both PC and Xbox, the PC version is markedly superior. The main problem with the Xbox version is that it's very difficult to make out enemies amongst the tall grass, due to the low resolution of the platform.

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