The Overpowered Noobs' Scores

  • Games
For 633 reviews, this publication has graded:
  • 29% higher than the average critic
  • 19% same as the average critic
  • 52% lower than the average critic
On average, this publication grades 8.9 points lower than other critics. (0-100 point scale)
Average Game review score: 66
Highest review score: 90 Pyre
Lowest review score: 10 Troll and I
Score distribution:
  1. Negative: 68 out of 633
634 game reviews
    • tbd Metascore
    • 30 Critic Score
    Kronos uses uninspired or recycled art style, storyline, and dialogue, but that's just that start of what's wrong with this title. Beyond the aesthetic issues, the bugs in Kronos are too much to ignore. Maybe with more work on bugs and glitches, it could be playable enough to enjoy; for now, it doesn’t come close to standing out in an already competitive genre.
    • tbd Metascore
    • 50 Critic Score
    Given the current state of the stat system, there is a definite need for some tweaking; and this is desperately needed in light of Chaos Drift’s description on Steam, which specifically mentions this customizable stat system. This feature drew me in, but high expectation quickly gave way to disappointment as my head began to spin, trying to make sense of what was going on with the incorrigible stat system. Until this is fixed, especially given the fact that it is such an integral part of a typical RPG, I cannot recommend this game with good faith.
    • tbd Metascore
    • 80 Critic Score
    Be mindful that if you pick this title up, which I think you should, you’ll be doing all the legwork in your brain while still keeping your heart rate down. Though simple and straightforward, and thoroughly enjoyable, this style of gameplay is not for everyone. That said, take some time away from the crazy stuff and chill out with Lifeline. Hats off to the dev for putting together a great story in an elegant, minimal package that still brings it home.
    • tbd Metascore
    • 70 Critic Score
    Although the concept of a procedurally-generated skill tree is unique and broadly appealing, Asura's roguelike genre, where nothing carries over from one run to the next, does not enjoy widespread favorability. But, though the potential audience is limited, the title flawlessly executes what it sets out to accomplish: the variability from one run to the next keeps us playing, along with the collector-perfectionist appeal of trying to unlock everything this title has to offer.
    • tbd Metascore
    • 50 Critic Score
    Final Specimen: Arrival does not take any risks with plot. It is, mechanically, a platformer, reminiscent of the 90s, but nothing new or special is presented. The protagonist, for his part, promises to repeatedly die in every funny way imaginable, and that is exactly what you will get from this game - a lightly filling experience.
    • tbd Metascore
    • 70 Critic Score
    Open Sorcery present fresh ideas and a great premise. The gameplay is fleshed out, and each character adds to the enjoyment of the story. There are even thought-provoking concepts and themes in the game, however, the amount of time and effort it takes to get through the title on following playthroughs and, the effort required to save your progress, diminishes its otherwise high replayability.
    • tbd Metascore
    • 70 Critic Score
    River City Ransom: Underground is fantastic in how it truly captures the feel of retro games, and it’s clear from the experience that Conatus Creative provides the desire and requisite talent. On top of the original beat-em-up feel, additional features round out the title quite nicely, such as RPG leveling aspects and a fighting engine that packs a punch. The art style, sound, and humor capture the look, feel, and nostalgia of the franchise. Though River City may not have enough to warrant many hours on the game, it’s worth a playthrough, and all but guarantees enjoyment to newcomers and fond memories to franchise veterans.
    • tbd Metascore
    • 80 Critic Score
    Flexible in its appeal to those new to the bullet hell subgenre of shoot-em-ups and to those hardened master grazers, Danmaku Unlimited 3 is a solid entry in Doragon Entertainment’s Danmaku Unlimited series. Despite its lack of plot, its polished audio-visual quality, simplified mechanics, and high replayability makes this title a great addition to anyone’s library.
    • tbd Metascore
    • 60 Critic Score
    Although it succeeds in both maintaining familiarity for fans of the genre and introducing novelty, Operation Abyss: New Tokyo Legacy fails to deliver engaging combat or efficiently introduce players to its unique mechanics. It boasts a solid and engaging story that starts with strong momentum, but suffers from distractions which ultimately hold Operation Abyss back from capitalizing on its strengths, resulting in a title that is simply good, despite clear potential to be great.
    • tbd Metascore
    • 80 Critic Score
    Bomb Squad Academy is more fun than it is challenging. Negative feedback to the player, other than the bomb blowing up (of course), is thin, but this results in an approachable, replayable atmosphere. This is a fantastic puzzler with complex and unique mechanics that are presented to the player in an easily digestible way.
    • tbd Metascore
    • 70 Critic Score
    While Algotica - Iteration 1 isn’t likely to blow your mind with excitement from its gameplay, and it’s not going to make you a master programmer, it's an excellent first step into the world of coding done up inside an adorable, engaging and fun indie package. If learning something about coding but also playing a decent puzzler sounds fun to you, pick it up; you’ll learn a thing or two, and I can guarantee you’ll have a "one cute darn time" doing it.
    • tbd Metascore
    • 70 Critic Score
    The models are fantastic, and the focus on construction and train design are impressive. Despite the fact that its driving environment leaves something to be desired, Train Mechanic Simulator 2017 succeeds in the mechanic simulator space and separates itself amongst its peers.
    • tbd Metascore
    • 80 Critic Score
    With Mandate of Heaven, Paradox Interactive has proven once more that they consistently deliver expansions which incorporate suggestions from players and satisfy their gamership's desire for new, immersive content -- once a newcomer overcomes the steep learning curve. Additionally, the downloadable content offers improved features for the game interface and new concepts in gameplay, contributing to a deep, involving, and rewarding experience.
    • tbd Metascore
    • 70 Critic Score
    The attention to detail in the game mechanics, the developers’ efforts to maintain relevance and historical accuracy, and the rewards of mastering its intricacies set Afghanistan '11 apart as an exceptional title. However, an unusually steep learning curve, which might be hard to accept for someone who wants to casually try a turn-based strategy game, keep this release from broader appeal. Afghanistan '11 requires a sustained interest in either the historical subject matter or turn-based strategy games, promising little to those who aren't history buffs or part of the wargamer scene.
    • tbd Metascore
    • 60 Critic Score
    A Rose in The Twilight is a visually stunning yet straightforward puzzle-platformer with a macabre atmosphere and an adorable main character. The storyline and the dialogue tend to fall short, but with unique game mechanics and beautiful design, lovers of the genre can enjoy the delightful characters while testing their mettle on the challenging puzzles of this title.
    • tbd Metascore
    • 80 Critic Score
    Visual novel veterans will enjoy The Falconers: Moonlight, as will gamers, of any breed, who seek well-crafted stories. Its aesthetic suits its themes, and its sound plays a key role in the player's process of working out its mystery. Dialogue choices remain meaningful despite their limited impact on the plot. This title delivers an experience that, while short, is more than satisfactory.
    • tbd Metascore
    • 70 Critic Score
    Manipulated creates a unique experience with a simple structure by implementing multiple different types of puzzles and challenges throughout the various levels. The art style is cartoonish and elementary, and the humor and voice-acting can be overdone, but it fits with the overall silly feel of the game. If you are looking for a whimsical side-scroller that will test your brain power, Manipulated is the game to buy. If slapstick comedy is not your cup of tea, the narration might come off as excessive, but the puzzles are sure to rope you back in.
    • tbd Metascore
    • 80 Critic Score
    Saucer-Like is a short-form art piece in its genre. Beautiful art is the main focus in the narrative, with over forty hand-drawn backgrounds, each featuring rich contrasts. Saucer-Like is a solid recommendation to classic point-and-click adventure devotees, and to gamers who seek stories that stick in their heads, the sole caveat being the length of the title, which leaves much to be desired.
    • tbd Metascore
    • 70 Critic Score
    Roots of Insanity is a survival-horror FPS with plenty of creep-factor. The scary noises and the macabre visuals make for a terrifying campaign, and the lack of buffers provides a challenging atmosphere. If you want a good time killer, look no further. While there are obvious flaws, such as difficulty in combat, and balance in elements of gameplay, Roots of Insanity is replayable fun.
    • tbd Metascore
    • 70 Critic Score
    Lil Tanks is a solid title, providing four distinct game modes, twenty unique types of enemies, four tank variants, and multiple power-ups and weapon upgrades. The gameplay is uncomplicated and offers an enjoyable experience. However, it lacks any form of customization, and it might become repetitive after a few hours. Lil Tanks succeeds as a side-scrolling shooter, but there is a scarcity of originality in the game. That said, genre enthusiasts should certainly be entertained, especially at its current price point.
    • tbd Metascore
    • 70 Critic Score
    The Wild Eternal is a touching, meaningful tale, and the Himalayan wild has much to teach players about the splendor of nature, the value of life experiences, and the wisdom that can be gained from quiet reflection. The challenges are mild, and there is little to fear in the various landscapes, but those who embark on the journey can expect to be greeted with beauty, mysticism, and a healthy dose of customizable abilities. The Wild Eternal might be an acquired taste for some players, given its spiritual undertones and mystical themes, but the witty dialog and gripping plot combine with the scenic milieus to make it a solid recommendation for fans of the genre.
    • tbd Metascore
    • 70 Critic Score
    Faithful to the franchise, PSYCHO-PASS: Mandatory Happiness manages to involve the player into speculative science-fiction that poses fundamental questions about the human condition. While the graphics rely on still images and, at times, follow dialogue to an extent that feels tedious, the storyline creates a gripping experience on crime and mystery that leaves one pondering their own views on happiness and self-determination.
    • tbd Metascore
    • 70 Critic Score
    Narborion Saga is a wonderful melding of multiple genres, merging High Fantasy RPGs, Visual Novels á la Choose Your Own Adventure, and Dice Rolling games reminiscent of the good ol’ D&D days. Dungeon crawling, open maps to explore, treasures to find, enemies to fight, skill points to use… The list goes on and on. Narborion Saga offers something for almost everyone, and it’s easy to lose yourself for hours on end.
    • tbd Metascore
    • 60 Critic Score
    Five Elements is an original, challenging, and solid real-time strategy game. Apart from those accolades, though, there’s not much else to wow the player. If you're a lover of strategy and puzzles for the sake of strategy and puzzles, you will most likely find it a worthy addition to your collection. If you aren't, then Five Elements may prove to be frustratingly challenging and lacking enough of a storyline to keep you going.
    • tbd Metascore
    • 60 Critic Score
    While not everything works, the cartoonish world of Viktor, a Steampunk Adventure shines, and the comedic-relief factor makes it an even more worthwhile addition to a point-and-click library. Although it's a relatively short journey – roughly four to five hours, give or take a few mini-games – the lasting quality of the humor and overall narrative make this title stand out in a sea of puzzle-laden adventure games.
    • tbd Metascore
    • 70 Critic Score
    Because Frank Rising improves on many aspects laid out by Dead Rising 4, I recommend it to those who already own and might have felt disappointed by the original game. At the very least, the DLC brings replayability back into the game, all while making better use of Willamette’s open environment. And if that isn’t enough, then consider playing as Zombie Frank a welcomed novelty.
    • tbd Metascore
    • 40 Critic Score
    1166 offers the equivalent of a B-movie horror in video game form, complete with all the quirks and mistakes that come with small budget productions. If you want a new take on side-scrolling storytelling that mixes Lovecraftian style occult horrors with surreal walks through pixel fields, you’ll feel right at home in 1166. Watch that the arbitrary level design, simplistic game mechanics, and poor choice of graphics don’t keep you from experience a potentially psychologically disturbing adventure through dimensions and time.
    • tbd Metascore
    • 90 Critic Score
    Idle Evolution takes a novel look at how one can develop an idle clicker, and implements the concept exceptionally well. This release also sets the stage for future idle titles, and sets the bar rather high; Idle Evolution arguably heralds the dawn of a new era for this genre. If you are looking for an idler that doesn't play as passively as a good portion of the ones already out there, or one that incorporates a subject of study and centers itself around it, then Idle Evolution is a must-have.
    • tbd Metascore
    • 80 Critic Score
    Project Highrise is a top-notch simulation and management game. It’s like Tiny Towers on steroids, and brings back my 1994 Maxis nostalgia, with an art style and aesthetic very similar to previous tower sims. It doesn’t disappoint in any way. The additional content added in the Project Highrise: Las Vegas brings the casino flair, is enough to vary the way you play, and give you an entirely different architectural experience. In addition to base game, the decisions by Sonasim to include, mods, steam cloud and mac support allow for a lengthy, diverse and easily accessible experience. I’ve got my casino empire blowing up now while I should be focusing on things that pay the bills. Please don't tell my editor.
    • tbd Metascore
    • 40 Critic Score
    It’s been thirty years since Hironobu Sakaguchi created Final Fantasy; when story wasn't the standard, he made something extraordinary and defined a generation. Now, we have In Vitra, struggling to be what it's not — there's nothing in this title that produces the Japanese cultural feeling of a JRPG. No imagination, coupled with a lack of understanding of the genre, destroys the essence of what inspired In Vitra. The characters are so dull, you’ll wish you were playing Final Fantasy I-VI. Please, do yourself a service and pass on this title, especially if you already played the series mentioned above.

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