The Games Machine's Scores

  • Games
For 2,656 reviews, this publication has graded:
  • 71% higher than the average critic
  • 7% same as the average critic
  • 22% lower than the average critic
On average, this publication grades 4.3 points higher than other critics. (0-100 point scale)
Average Game review score: 79
Highest review score: 99 Baldur's Gate 3
Lowest review score: 30 Dino Dini's Kick Off Revival
Score distribution:
2658 game reviews
    • 68 Metascore
    • 76 Critic Score
    Frantics is a fun and polished collection of minigames, made unique by its wonderful aesthetics. The gameplay is very effective in bringing out the worst and most competitive side of the players involved, so it’s perfect for a night with friends. Ruthless competition, misconduct and wicked behaviour are combined well with a game system that, while maintaining the inclusive philosophy of PlayLink, do not skimp so much action and rhythm. In the long run it may become a little bit repetitive, but until then it’s amazing.
    • 80 Metascore
    • 76 Critic Score
    A new chapter in the long-lasting Nihon Falcom series, that delivers exactly what you expect: classic JRPG experience with outdated tech and gameplay that is still fresh and entertaining.
    • tbd Metascore
    • 76 Critic Score
    Hirilun doesn't mess around and immediately presents itself for what it is: an extremely fast, difficult, and punishing first person runner where even the smallest error can make the difference between a great and a failed run. It takes a long time to memorize the optimal route, only to have you bitterly discover that there is actually a much faster way to the finish line, although it requires even greater precision. Definitely intended for hardcore audiences who are not scared to try the same jump hundreds of times before finding perfection. A game for the few, but those few will like it.
    • 69 Metascore
    • 76 Critic Score
    The world of Metamorphosis is surprising, imaginative, intriguing and full of color, although a certain poverty of the 3D models and textures betrays the independent nature of the project. All in all, a very interesting twist on Franz Kafka’s novel.
    • 70 Metascore
    • 76 Critic Score
    Redout on Nintendo Switch is a compromise between technical limitations and excellent gameplay.
    • 71 Metascore
    • 76 Critic Score
    Detective Pikachu is a simple yet charming adventure, with a great roster of cast members and an adorable couple as the main characters. A must buy if you have kids who love Pokémon; on the contrary, if you consider yourself a true adventurer, remember that this one's a pretty easy game.
    • 72 Metascore
    • 76 Critic Score
    Legend of Mana is back on modern consoles after more than 20 years, and it's still quite enjoyable despite some gameplay wrinkles.
    • 77 Metascore
    • 76 Critic Score
    Overcooked: Special Edition is a funny game, especially if played with some friends. Less sophisticated than SnipperClips, it offers a good variety of silly yet challenging situations, with a simple control system that makes the most of the joy-cons, with an excellent use of the rumble. Do not expect some exclusive content for this version, though.
    • 74 Metascore
    • 76 Critic Score
    Nantucket tries to develop a sequel for Moby Dick by Melvill, but the ambition of Picaresque Studio clashes against a weird and not-so-fitting game formula. A little bit too repetitive, with an unbalanced difficulty curve, Nantucket is still a decent game, with some gameplay elements borrowed from board games and RPGs.
    • 60 Metascore
    • 76 Critic Score
    One cannot conceive of combining the irreverent spirit of the Suicide Squad with a formula plastered around what one considers to be the most marketable fashions at the moment. The risk is twofold, namely that of creating a game that dresses poorly around the lead characters, but also that of arriving outside, deflated fashions. Suicide Squad: Kill the Justice League stumbles over both of these mistakes. Yet here and there flashes of fun situations emerge, the characters have charisma, the writing is good with spikes of excellent quality, and Rocksteady knows how to do their job technically. Let's hope the live service experiments with superhero groups are over here.
    • 60 Metascore
    • 76 Critic Score
    Cyanide & Happiness: Freakpocalypse is a game made for C&H’s fans, rather than point&click lovers, and it’s okay. The game’s mechanics act as a stimulus, prompting the player to talk to all the characters and examine every single part of the setting, enjoying the surreal dialogues and absurd descriptions that dot the game. I don’t know if everybody can appreciate it, but if you like dark humor and you’re not afraid of BDSM teachers, bullies and delusional weirdos, this is a point&click adventure that may fit your lovely taste.
    • 77 Metascore
    • 75 Critic Score
    An old-school point-and-click adventure with a detective storyline full of twists, out-of-the-box humour and a superbly characterised cast. The development team should work a little more on the fair amount of bugs that plague the gameplay and the enjoyability of some puzzles that cross the threshold of illogic.
    • 71 Metascore
    • 75 Critic Score
    Blades of Fire is a bit of a wasted opportunity in the management of the game resources and in the way it alternates excellent ideas, such as the entire management of the forge and its combat system, which are accompanied by equally less successful things, the management of exploration, the confused and fast narration and anonymous characters. The possibility and freedom of fun is not denied, but often, when you enter into full synergy with the entire grammar of the game, something arrives promptly that clashes with everything else, something put there without context, some poorly considered choice, all in a world that is excellently realized, but generally dull.
    • 74 Metascore
    • 75 Critic Score
    A more incisive screenplay could have made I Am Setsuna a memorable product. Despite this, the game is an enjoyable and an old-school J-RPG game.
    • 66 Metascore
    • 75 Critic Score
    In theory, Payday 3 offers an engaging gameplay loop, and trying to achieve a perfect Stealth heist is both challenging and fun to attempt. However, what Starbreeze’s new game does well is mired down in poor gunplay, lackluster optimization, excessive grind and always online requirements.
    • 68 Metascore
    • 75 Critic Score
    It’s not Worms. With that out of the way, let’s talk about what it actually is: an easy-to-get-into Battle Royale with fast matches, fun and quite casual as there isn’t that much to do in the way of unlocking stuff: you’ll just play, and play, play. This could be an issue in the long run: for how long will Worms Rumble be able to keep its players entertained? But do we really need to have an answer right now, or should we still be able to play just for fun, without worrying about seasons, events, tournaments we’ll never take part and prizes we’ll never win?
    • 76 Metascore
    • 75 Critic Score
    We're not too much passionate about Kingdom Hearts HD 2.8 Final Charter Prologue, at least not at full price. Dream Drop Distance is a really fun game, but if you already own it on 3DS, this new edition doesn't offer too much else. A Fragmentary Passage is a real blast, but it's over in a jiff. Could be worthwhile for hardcore fans of the saga, especially if on sale.
    • 81 Metascore
    • 75 Critic Score
    Granblue Fantasy: Relink is a diamond in the rough, equipped with a limited number of colossal opponents and various choices and concessions that contribute to making the challenge and long-term interest less rewarding. If you are passionate (or even just interested) in the universe created by Cygames, it is likely, however, that the rich and charismatic cast of playable characters may make you turn a blind eye. Definitely a game made for fans.
    • 69 Metascore
    • 75 Critic Score
    Fall of Light is a strange mix between ICO and Dark Souls. The narrative plot works in a proper way, while the battle system is not as deep as it should have been, though it doesn't show big defects.
    • 71 Metascore
    • 75 Critic Score
    A VERY particular adventure, both in aesthetic and narrative terms. The story starts slowly and with very little explanation, but as the game progresses it becomes more and more interesting and does not disdain touching important chords. The mechanics are the classic ones of a graphic adventure but the gameplay presents a few too many rough edges due to a bit of "dirt" in the code. Finally, the total lack of localization in Italian could represent a significant obstacle given that the tone of the dialogues is well above classic school English.
    • 67 Metascore
    • 75 Critic Score
    A survival horror with a strong stealth component, which forces you to experience the protagonists' story in absolute silence. The gameplay mechanics are well-tested and work quite well, the tense atmosphere is felt, but some questionable design choices and situations that tend to be repetitive partially undermine the player's involvement.
    • 63 Metascore
    • 75 Critic Score
    When a new idea arises in a genre where recycling is the new normal, it’s always good news: and this is the case with Gods Will Fall, who reminds us that challenging the gods is quite the gamble. Unfortunately, even if the idea is clever enough to be appreciable even when it causes anger, it does not appear to be supported by an equally valid gameplay. The boss fights with the giant gods are quite entertaining to play, but the tons of repetitive battles against uninteresting enemies that you have to face to get there feel way less intriguing.
    • 75 Metascore
    • 75 Critic Score
    Moonscars is a soulslike (although ‘lite’ would better describe it) with a very evocative visual style and well-written characters. The gameplay is also good, but it suffers from a certain lack of enemy variety and a poor balance of character options, especially egregious when it comes to special weapons. Still, it’s not a bad game by any means, but the competition is fierce in the 2D metroidvania / soulslike genre and standing out is not an easy feat.
    • 66 Metascore
    • 75 Critic Score
    Life is Strange: Arcadia Bay Collection arrives on Switch with all the necessary optimizations. A clever operation to propose two excellent titles also to Nintendo users, while not lacking some technical flaw, with a camera that does not always work and very long uploads. For the rest, the adventures of Chloe and Max are still in good hands and shine despite the years.
    • 78 Metascore
    • 75 Critic Score
    There's a lot of potential that was only partially exploited in the Xenomorphs' VR debut, but there's no doubt that Part One has laid the foundations for something important: let's hope Survios takes the feedback to heart and delivers a spectacular Part Two.
    • 72 Metascore
    • 75 Critic Score
    Earth vs Mars is a turn-based strategy game that doesn’t aim to revolutionize the genre, but rather sticks to the tried-and-true formula of Advance Wars with a small twist: hybrid units infused with animal DNA. The storyline is simple and the retro-inspired art direction is intentional, yet the missions are well-designed and offer a gentle difficulty curve. The hybridization mechanic adds a layer of tactical depth, though it remains the only truly innovative feature. A conservative product, but a solid choice for those looking to explore the genre without too much complexity.
    • 77 Metascore
    • 75 Critic Score
    South of Midnight is a decent single player action-adventure, overall and without giving too much weight to the linear gameplay or to some technical and structural limitations. Narratively and artistically it is really intriguing, too bad that from a gameplay perspective it shows much less courage.
    • 80 Metascore
    • 75 Critic Score
    Ziggurat is a very funny old school FPS arena, but in its chest beats the heart of a roguelike game. Every run is different from the other, and when you will meet the dark reaper the game will start over again from the beginning. If you liked The Binding of Isaac and also love the frenetic gameplay of DOOM this game is made for you.
    • 76 Metascore
    • 75 Critic Score
    On the streets of Heading Out, there is some confusion. Serious Sim's game tries to combine racing and storytelling through some micro-management mechanics, but the balance between the parts does not hold for the entire game, and every now and then the narrative path seems inexorably shaped by the availability of resources. Heading Out, however, shows his best to eyes and ears, as the gray roads of North America flow beneath the wheels and the cassette tape in the stereo blasts a perfect travel soundtrack into the speakers.
    • 83 Metascore
    • 75 Critic Score
    Stray is an average game, a fairy tale about a missing kitten who wants to return to the surface. The scripted parts are also its strongest and most effective narratively, while the open areas feel much less focused. All in all, Stray is a simple, enjoyable game. Great for those looking for a nice adventure and a bit of social criticism.

Top Trailers