The Escapist's Scores

  • Games
For 784 reviews, this publication has graded:
  • 49% higher than the average critic
  • 4% same as the average critic
  • 47% lower than the average critic
On average, this publication grades 0.1 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Journey
Lowest review score: 10 Yaiba: Ninja Gaiden Z
Score distribution:
  1. Negative: 43 out of 784
875 game reviews
    • 82 Metascore
    • 100 Critic Score
    If you're going to try and woo a modern gaming audience with old-fashioned gameplay, you'd better be pretty special. The Book of Unwritten Tales is. It's smart, funny, well-crafted and has tons of heart.
    • 83 Metascore
    • 90 Critic Score
    Orcs Must Die 2 continues to build on its predecessor which cleverly matched together two different genres into a fun and quirky title, and the addition of co-op dials the enjoyment up a notch.
    • 71 Metascore
    • 90 Critic Score
    A well-crafted, easy-to-play game with an entertaining fantasy bent, Warlock will have you staying up nights taking one more turn to blast King Rrat to kingdom come.
    • 68 Metascore
    • 50 Critic Score
    Outsmarting zombies, rather than facing them head on with whatever weapon is handy, is a great idea, but the game's environmental puzzles feel too samey after just a short while. The story has its own share of clever seeds, but it's presented so poorly that you probably won't bother to find them. Without satisfying mechanics or narrative, there's nothing pushing you forward towards Deadlight's conclusion.
    • 87 Metascore
    • 100 Critic Score
    Spelunky is a demanding platformer that manages to be both progressive and nostalgic at the same time. The enjoyment you'll get out of the title is limited only by your tolerance for frustration.
    • 76 Metascore
    • 70 Critic Score
    The improved passing game is the real star here and the other small improvements help sell the overall experience. Heisman is an enjoyable addition, but creates balance problems.
    • 82 Metascore
    • 80 Critic Score
    Dyad is elegant and joyous, a hurricane waiting to be tamed - and you might hate it. That's true of every game, I know, but this is one of those games that you will either want to beat into submission as you bend it to your will, or one that you'll play for a few levels and abandon as soon as the learning curve starts to arc too high. There just isn't a whole lot of in between here.
    • 70 Metascore
    • 50 Critic Score
    Rainbow Moon isn't terrible, just terribly dull. It's functional and fun to look at, but the lack of story, character arcs, and creative mechanics makes it a chore to play.
    • 77 Metascore
    • 80 Critic Score
    Endless Space smooths over a lot of the issues typical to 4x space, but it also bulldozes perhaps a bit much in the combat.
    • 74 Metascore
    • 80 Critic Score
    With a unique setting, immersive story and open-ended character system, The Secret World offers up a great MMO experience that's only held back by problems with replay and weak PvP.
    • 69 Metascore
    • 70 Critic Score
    Spider-Man's landed himself in one more somewhat cockamamie story that doesn't quite work, but a slick movement system and a fun combat scheme do a lot to make up for it.
    • 84 Metascore
    • 90 Critic Score
    It's so enthralling that I was crushed when I reached the end of Episode 2 and realized that I couldn't continue with the story yet.
    • 80 Metascore
    • 80 Critic Score
    Duels of the Planeswalkers 2013 is, for the most part, a carbon copy of Duels 2012. The Encounters and Planechase mode are welcome additions, but the lack of diversity in the deck options seems like a bit of a step backwards in an otherwise static continuation of the series.
    • 73 Metascore
    • 70 Critic Score
    The vampire powers are a nice game changer and the overall story is engaging. The game still suffers from the typical Elder Scrolls quirkiness, but that's not necessarily a bad thing depending on your point of view.
    • 27 Metascore
    • 20 Critic Score
    Fray is not ready for prime time. It's not particularly exciting even when it works, and right now, it just doesn't work.
    • 83 Metascore
    • 70 Critic Score
    Despite a few control hiccups, Gravity Rush succeeds on the strength of its excellent movement system and endearing protagonist.
    • 38 Metascore
    • 30 Critic Score
    While the concept is intriguing, the motion controls of Steel Battalion: Heavy Armor fail at making a game that's any fun.
    • 77 Metascore
    • 80 Critic Score
    Quantum Conundrum nails the puzzles, and does okay with the atmosphere, leaving a well-crafted "Diet Portal"-style adventure that succeeds when it matters.
    • 70 Metascore
    • 60 Critic Score
    While it's difficult to ignore the surface appeal of an oddball title like Lollipop Chainsaw, what are merely workable mechanics, and some overused humor can't keep the experience afloat.
    • 80 Metascore
    • 90 Critic Score
    An excellent collection of new content and concepts for one of the world's favorite strategy games, once you play Gods & Kings you won't want to go back.
    • 75 Metascore
    • 70 Critic Score
    It's a true open-world RPG with an engaging combat system and neat pawn mechanic, but Dragon's Dogma has some flaws you have to overlook to enjoy.
    • 39 Metascore
    • 30 Critic Score
    Matt Smith does his best to salvage Doctor Who and the Eternity Clock and nearly pulls it off, but the gameplay is uninspired, dull, and painfully unfun.
    • 79 Metascore
    • 80 Critic Score
    Despite the predictable narrative, it's a smarter game than the genre usually delivers with a satisfying focus on teamwork and technology.
    • 86 Metascore
    • 80 Critic Score
    Brilliant gunplay, and a classic character make for an exhilarating experience, but much of the narrative style distracts more than aids the final package.
    • 88 Metascore
    • 80 Critic Score
    Diablo 3 is a classic Blizzard sequel. The core gameplay has been iterated on and sharpened to a fine edge, while it ultimately feels a little light on major, impactful changes and the required constant internet connection will be a deal breaker for some.
    • 77 Metascore
    • 70 Critic Score
    TERA is a game caught between MMO past and MMO future. Its action-based combat is a breath of fresh air for the genre, and makes tackling its giant enemy monsters all the more thrilling, but its quests are formulaic and repetitious, serving no real purpose other than to move you through zones while anticipating the next giant boss fight.
    • 77 Metascore
    • 70 Critic Score
    Starhawk's an average shooter with an engaging multiplayer element and a unique sci-fi western theme, but the single player is forgettable.
    • 55 Metascore
    • 40 Critic Score
    Fable Heroes is a tolerable, albeit short, game that'll probably only be worthwhile to Fable fans.
    • 74 Metascore
    • 70 Critic Score
    Prototype 2 is a decent action-adventure with fun combat, but gets a little too samey here and there.
    • 82 Metascore
    • 80 Critic Score
    Combines the simplicity of modern tablet or touch screen gaming with complex old school systems. For the most part it works well, like balancing regenerating health with hunger, though there times where it feels like the game is stretched in two opposite directions.

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