The Enemy's Scores

  • Games
For 147 reviews, this publication has graded:
  • 45% higher than the average critic
  • 2% same as the average critic
  • 53% lower than the average critic
On average, this publication grades 2.8 points higher than other critics. (0-100 point scale)
Average Game review score: 78
Highest review score: 100 Bayonetta 3
Lowest review score: 40 Princess Peach: Showtime!
Score distribution:
  1. Negative: 5 out of 147
148 game reviews
    • tbd Metascore
    • Critic Score
    inZOI is a revolutionary game for the life simulator genre. [Early Access Score = 100]
    • 74 Metascore
    • 40 Critic Score
    Princess Peach: Showtime! is a good game, and shows a glimpse of what the character has to offer what it has a chance to be in the spotlight. But, despite having numerous good ideas, it doesn't seem interested in developing them to its full potential.
    • 56 Metascore
    • 40 Critic Score
    I really, really wanted to love Redfall. It is genuinely impressive how much a development team from a studio recognized for its talent and design philosophy took the wrong decision at every fundamental aspect of a game. After finishing the game, the only relevant question in my mind was "how did we get to this point"?
    • 73 Metascore
    • 40 Critic Score
    Dead Island 2 knows exactly what it is — and you should know it as well before buying. If you really, really love killing zombies in lots of different ways, go on, you'll have a lot of fun. If zombies are just normal enemies for you and you think a game needs more than that in order to work, don't even get close.
    • 64 Metascore
    • 40 Critic Score
    Overall, Forspoken is a failed experiment. The few moments of joy are rarely not succeeded by the most absolute boredom or by questionable gameplay decisions. Look for something else, really.
    • 63 Metascore
    • 40 Critic Score
    Volition miscalculated. They interpreted that ridding Saints Row of its over-the-top nature, leaving behind only the series' essence was the right way to get to a triumphant new beginning. But in a post-GTA V and Red Dead Redemption 2 world, they found out that Saints Row's essence, without its excesses, simply doesn't cut it anymore.

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