The Daily Dot's Scores

  • Games
For 127 reviews, this publication has graded:
  • 48% higher than the average critic
  • 4% same as the average critic
  • 48% lower than the average critic
On average, this publication grades 2.8 points higher than other critics. (0-100 point scale)
Average Game review score: 78
Highest review score: 100 Super Mario Maker
Lowest review score: 30 SINNER: Sacrifice for Redemption
Score distribution:
  1. Positive: 81 out of 127
  2. Negative: 5 out of 127
132 game reviews
    • 83 Metascore
    • Critic Score
    Having an easily accessible version of Killer Queen is incredibly exciting. Bumblebear Games’ surprise hit harkens back to a different era of gaming, built around real-life interaction and player coordination. But Killer Queen Black was never meant to fully replace the arcade cabinets, but rather recontextualize the excellent experience for a brand new audience. It does so wonderfully.
    • 59 Metascore
    • Critic Score
    This game could suck a lot of your time—and battery life—if you try to max out every conceivable level and configuration for every tour.
    • 71 Metascore
    • 40 Critic Score
    There is no denying that Days Gone is visually impressive, heightened by expressive motion capture and a lifelike wilderness. The signs of life that should make for a great experience are all there. But in every shining sunset, detailed human face, and open clearing, I couldn’t find any shred of soul.
    • 64 Metascore
    • 40 Critic Score
    As an odd, seemingly disconnected but nonsensically intertwined chapter in this franchise, it just falls flat. To play Darksiders III is to engage with a relic of a bygone era, when stiff mechanics and empty space defined the action-adventure genre.
    • 58 Metascore
    • 30 Critic Score
    While the bosses are truly wonderful monstrosities to behold, the most frightening thing presented in Sinner is a game that’s damned to live with few original ideas.
    • 84 Metascore
    • Critic Score
    Forsaken doesn’t fundamentally change Destiny. It adds the best story and mission structure in the franchise and makes core social features more compelling to engage with. Only time will tell how deep the enthusiasm for Forsaken will run, but after a week with the expansion, it’s hard not to be impressed with how Bungie has managed to push Destiny 2 forward.
    • 69 Metascore
    • 40 Critic Score
    Unfortunately, the act of doing all this research and genetic splicing amounts to the same level of involvement as a mobile clicker game. It’s just plain tedious. No one is saying that science has to be exhilarating, but it should at least feel more fulfilling than snoozing your morning alarm clock.
    • 77 Metascore
    • Critic Score
    Labo has me thinking about what else is possible with the Switch and, impressively, managed to make the console feel even more amazing.
    • 91 Metascore
    • Critic Score
    While this PS4 remake might not be the best way ever to experience Team Ico’s timeless classic, it offers players old and new an experience that simply can’t be replicated anywhere else.
    • 74 Metascore
    • 40 Critic Score
    Amplitude is a let down. I really wasn’t sure what to expect when jumping in, but it did not live up to its PS2 predecessor. I’m genuinely a fan of rhythm games, and I have yet to play a rhythm game that I did not like. Amplitude sadly missed the mark. It feels bare, awkward, and incomplete. There isn’t a ton of content and the song selection won’t keep players hooked.

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