TeamXbox's Scores

  • Games
For 1,548 reviews, this publication has graded:
  • 76% higher than the average critic
  • 4% same as the average critic
  • 20% lower than the average critic
On average, this publication grades 0.4 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Mass Effect 2
Lowest review score: 20 NBA Unrivaled
Score distribution:
1548 game reviews
    • 53 Metascore
    • 45 Critic Score
    If you want to mix your beat 'em up with the joy of seeing numbers pop up, play something like Final Fight, Castle Crashers or Guardian Heroes and punch a calculator. It'll be roughly the same experience and will probably hurt less.
    • 52 Metascore
    • 47 Critic Score
    Don't expect to be playing NeverDead very long unless you can forgive the games technical issues and ho-hum gameplay the campaign will last anywhere around the six to eight hour mark.
    • 45 Metascore
    • 40 Critic Score
    The formula is a promising one, but unfortunately it hasn't been fully realized here. Instead of being as thrilling an experience as the real thing, X-Fighters World Tour is at best mediocre, and at worst a thoroughly boring, half-assed title.
    • 45 Metascore
    • 21 Critic Score
    The gameplay is repetitive, not at all fun, and more of a chore than a game.
    • 45 Metascore
    • 35 Critic Score
    I love the Ghostbusters and was really looking forward to some fresh protoplasmic delights, but this one just didn't quite fit the slimy form.
    • 37 Metascore
    • 25 Critic Score
    Even the most hardcore shooter fans should skip Quantum Theory. Even excusing the barren online community and confusing story this game has too many issues with core gameplay to make the experience worth the $70 investment.
    • 46 Metascore
    • 40 Critic Score
    When it comes down to it, as the old saying goes, the name of the game is the game—and the game in Tony Hawk: Ride is far from what most people would call cutting-edge entertainment, especially when you look at the scope of what this console generation is releasing.
    • 25 Metascore
    • 20 Critic Score
    On top of being a ludicrously bad representation of the sport, NBA Unrivaled looks absolutely awful.
    • 51 Metascore
    • 42 Critic Score
    It doesn’t seem like Playlogic dug in to finish the game, which left it to work (or not work) based on its gimmicks. Sadly, those gimmicks aren’t strong enough to maintain the game across its entirety.
    • 43 Metascore
    • 48 Critic Score
    This one’s lack of polish and annoying gameplay will likely have you ejecting it from your X360 and reaching for your copy of LEGO Star Wars.
    • 40 Metascore
    • 44 Critic Score
    So, if you can get past its many flaws—or you just enjoy repeatedly having your ass handed to you—there’s quite a bit to do here for 800 Microsoft Points (about $10).
    • 44 Metascore
    • 38 Critic Score
    While the story had potential for creating a cool juncture between history and science fiction, there’s very little flexing of those muscles in the actual product.
    • 42 Metascore
    • 25 Critic Score
    Some might say that bashing this game is like beating up a paraplegic: just unfair. But I shudder to think that people will waste their money on this thinking they’re going to get a cute kids’ title that’s safe for the younguns to play. It’s not.
    • 35 Metascore
    • 34 Critic Score
    The dictionary defines “infernal” as “hellish, fiendish, diabolical,” as it should be, but it also has a definition of “extremely troublesome, annoying.” Unfortunately, Infernal lives up to both of those definitions all too well.
    • 36 Metascore
    • 37 Critic Score
    It had the potential, but anything that showed flair was quickly buried by more clumsy dialogue or stilted character movement.
    • 57 Metascore
    • 48 Critic Score
    Our main gripe is that Blazing Birds is just so…flat.
    • 25 Metascore
    • 40 Critic Score
    While Leisure Suit Larry: Box Office or Bust does succeed in the execution and delivery of its smutty script, it fails on nearly every other account.
    • 52 Metascore
    • 48 Critic Score
    Okay, there are some compelling strategies at the heart of Crystal Defenders, so it might draw you in for a while—in one of those “Why am I still playing this game?” moments—but it’s such a dull presentation that it ends up dragging down the whole gameplay concept.
    • 39 Metascore
    • 27 Critic Score
    It’s clear that there was a lot more programming manpower put into jiggly girl parts and gouts of blood than in the rest of the game design.
    • 34 Metascore
    • 42 Critic Score
    The strongest part of the game…and, that said, it’s not all that strong either, with the weak elements poisoning what should have been more fun.
    • 38 Metascore
    • 46 Critic Score
    You want players to be entertained and you want them to be challenged, but you don’t want them uncomfortable. Unfortunately, Rock Revolution frequently made me uncomfortable.
    • 45 Metascore
    • 39 Critic Score
    It felt incomplete—or, worse, insubstantial, like a test project not fully fleshed out into a compelling game.
    • 46 Metascore
    • 49 Critic Score
    For the rest of the RPG fans, there are much better choices when it comes to playing a JRPG stateside; none of which involve importation.
    • 44 Metascore
    • 31 Critic Score
    What we’re left with is a clever idea that was not executed to any satisfying end.
    • 58 Metascore
    • 42 Critic Score
    It’s obvious that a lot of effort was put into certain elements of the game and its presentation. But no matter how nice the car looks on the outside, if the engine isn’t working you ain’t goin’ no place. Alone in the Dark is just that, a game going no place and with no reason in the world to suffer it.
    • 54 Metascore
    • 40 Critic Score
    While the developers obviously tried to make the most of switching from a phone keypad to a game controller, they still missed the mark. The thumbstick on the Xbox 360 controller in particular is overly sensitive, causing the player to overshoot too easily. Racing the clock is hard enough, but losing time by moving back and forth between the right answer through no fault of your own is infuriating.
    • 43 Metascore
    • 30 Critic Score
    A weak plot, a subpar multiplayer and a relatively boring collection of games all add up make Bliss Island one place from which gamers will be eager to get rescued.
    • 57 Metascore
    • 40 Critic Score
    The best way to describe the gameplay in Rocketmen: Axis of Evil would be to call it the bastard child of "Flash Gordon" and "Smash TV."
    • 44 Metascore
    • 30 Critic Score
    Poor graphics, crippled controls, and a multiplayer option that feels like it’s been tacked on like an afterthought on a Post-It all add up to make this game one blast from the past that really should have stayed where it came from.
    • 59 Metascore
    • 40 Critic Score
    A button mashing affair with not enough substance.

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