Softpedia's Scores

  • Games
For 1,661 reviews, this publication has graded:
  • 71% higher than the average critic
  • 10% same as the average critic
  • 19% lower than the average critic
On average, this publication grades 4.1 points higher than other critics. (0-100 point scale)
Average Game review score: 79
Highest review score: 100 Red Dead Redemption 2
Lowest review score: 20 Robotex
Score distribution:
1663 game reviews
    • tbd Metascore
    • 80 Critic Score
    Death Ray Manta SE is the definitive edition of the already good twin-stick shooter. Its sharp visuals, responsive gameplay, and nifty soundtrack, not to mention the low price, make it an instant classic, even if there are a few annoyances.
    • tbd Metascore
    • 80 Critic Score
    Tango Fiesta is a blast to play, both solo as well as with friends. The tongue-in-cheek tone, plus the slick mechanics make for an enjoyable time, while the procedurally-generated level layouts ensure that coming back to it is never dull. It does take a while to get used to its twin-stick shooting, as well as its enemies that get quite aggressive as you progress through the movies.
    • tbd Metascore
    • 70 Critic Score
    Kaiju Panic is a fun action strategy experience that can provide hours of entertainment. Great colors and design, not to mention varied stages and often hilarious moments keep things lighthearted. Unfortunately, the emphasis on trial-and-error until you find the correct strategy, as well as on replaying stages to get all the resources, weigh it down a fair amount.
    • tbd Metascore
    • 70 Critic Score
    Ancestory has an interesting core idea, but the game in its current state fails to deliver enough variety or keep gamers interested in the long-run.
    • tbd Metascore
    • 60 Critic Score
    As long as you realize that there are going to be annoyances that are out of your control, you can still have a blast with the game. The character progression system is very intriguing and rewarding, since there are many options at your disposal, especially in the spell department.
    • tbd Metascore
    • 75 Critic Score
    The highlight is the way the game can transition from stealth to full combat in small places very quickly, with the firefights often won by the smallest of margins.
    • tbd Metascore
    • 70 Critic Score
    Switch Galaxy Ultra is a very niche experience, but for those who loved Wipeout or the idea of moving fast across space lanes, it can deliver challenging moments and very fun levels.
    • tbd Metascore
    • 85 Critic Score
    Decisive Campaigns: Barbarossa is an innovative take on the wargame genre because it shifts the focus towards the humans that decided the course of the war and the way their relationships can influence what divisions do in the field.
    • tbd Metascore
    • 85 Critic Score
    This most recent expansion for Europa Universalis IV adds a lot of new options to an already complex game, and as always, I believe that it's best for newcomers to first play the base experience and decide whether they love it or not and only then start exploring the extra depth.
    • tbd Metascore
    • 70 Critic Score
    Deep Space Reflections is one of the games that shows the way indie companies can offer a new take on some familiar ideas and those who play the title should also vote for it on Greenlight so that it can get a proper Steam release.
    • tbd Metascore
    • 85 Critic Score
    12 Labours of Hercules is the kind of game that's promoted as casual, but I can tell you that's not a fair assessment. It's the perfect game to play when you have only a little time, but it will also keep you awake at night. It doesn't have amazing graphics or some powerful story. It's just addictive, fun, and that's pretty much all that matters.
    • tbd Metascore
    • 75 Critic Score
    Knights of Pen and Paper 2: Here Be Dragons is a good expansion for those who loved the base game and wanted to see a new class in action while also finding ways to take out the powerful new dragon enemies.
    • tbd Metascore
    • 75 Critic Score
    Fear Equation is a hard game that can frustrate players but offers a unique mix of management and terror that fans of both strategy and survival genres should try out.
    • tbd Metascore
    • 80 Critic Score
    AIPD provides a solid twin-stick shooter experience, with plenty of variety thanks to the customization elements for your ship, the gameplay, or the mode. Fun in small doses in single-player and adequately chaotic when more people are involved, you can’t go wrong with this indie title.
    • tbd Metascore
    • 90 Critic Score
    Steve Jackson's Sorcery! loves to surprise players and to thwart their expectations about fantasy worlds, creating tension by making sure that the player is always looking for that out-of-place detail or conversation line that will help him decide how to best solve a situation.
    • tbd Metascore
    • 90 Critic Score
    Crusader Kings II: Conclave represents the best incarnation of the veteran grand strategy title from Paradox Development Studio, a great experience for any player who loves history and wants to explore the many what if situations of the past.
    • tbd Metascore
    • 80 Critic Score
    NeonXSZ is a solid experience that combines an array of good gameplay mechanics into a cohesive and addictive experience. Intense combat, lots of loot, not to mention plenty of freedom when it comes to moving around the huge battlefield make this game very easy to recommend to a lot of people. Things may seem very confusing at first, but it rewards dedication.
    • tbd Metascore
    • 85 Critic Score
    Mare Nostrum is one of the good but not extraordinary expansions for Europa Universalis IV, and the most refreshing change that it makes is the way it uses spy networks, claim creation, and the espionage idea group to place more limits on reckless expansion and force players to plan their long-term moves.
    • tbd Metascore
    • 85 Critic Score
    I believe the Witchwood is one of the expansions that offers the highest level of fun. If you're playing Hearthstone for fun, you'll find plenty of deck building options in Witchwood and that's absolutely great. However, when it comes to competitive gameplay, Witchwood is not that powerful as other expansions.
    • tbd Metascore
    • 40 Critic Score
    Even if you're playing this after you’ve seen the movie, it’s still bad. It’s even worse if you’re playing the game without knowing the context. In any case, Hotel Transylvania 3: Monsters Overboard is a game that needs to be avoided at all cost. It’s a waste of time and resources, for you and the studio that made it.
    • tbd Metascore
    • 85 Critic Score
    The Boomsday Project could be one of the most important Hearthstone expansions released in a while, but not because it bring very powerful cards and interesting gameplay mechanics. I believe The Boomsday Project is exceptionally well-balanced and very fun to play. It's got a little bit for every type of player, be it hardcore or casuals looking for pure entertainment.
    • tbd Metascore
    • 65 Critic Score
    I would put Sword Legacy: Omen in the missed opportunity type of games since there are many inconsistencies between various parts like visuals, story, and sound. While I loved the idea of going back in time to visit Britain in the early Middle Age, let alone experience the events happening before King Arthur's time, I felt that the journey was pretty dull and uninteresting till near the end.
    • tbd Metascore
    • 65 Critic Score
    Black Clover: Quartet Knights is definitely not the sleeper hit of 2018, and I’m not even sure if the fans of the original manga series are among the people playing the game. It’s not a bad title, but I’m pretty sure that the studio overstated just how many people are going to play it.
    • tbd Metascore
    • 75 Critic Score
    The only thing that I don’t like about the game is the DLC policy, meaning that a lot of the interesting stuff can be bought through DLCs, including two entire maps. Otherwise, if I had the time, I would probably lose entire days hunting virtual animals, and having an inexplicable feeling of accomplishment.
    • tbd Metascore
    • 80 Critic Score
    The combination of melancholy, frustration, and joy Rival Megagun brings to players mustn’t be underestimated. It’s an almost perfect blend of genres that just might spawn some fantastic sequels.
    • tbd Metascore
    • 75 Critic Score
    Rastakhan's Rumble radically changes the metagame, but not by bringing into focus more classes. Instead, the expansion simply empowers a single class and forces those who don't want to play the hunter class to build decks that counter them or simply choose to have fun playing OTK decks. Once again, Blizzard hasn't found a way to shake things up or bring some innovation to the game. Rastakhan's Rumble isn't something to be excited for, but the real problem is that it's a step backwards when it comes to changing the metagame.
    • tbd Metascore
    • 75 Critic Score
    Retribution is definitely worth playing and if you heavily invested in the game, you'll most likely find some enjoyment revisiting the Galactic Civilizations universe, just don't expect too many great things, and certainly nothing revolutionary.
    • tbd Metascore
    • 50 Critic Score
    Dungeon Stars is like that movie title that gets 30% approval from the critics and over 70% approval from the audience, mainly because it has no deeprooted substance to it, but it sure is fun. Overall, the game is well suited for an era where people don't always have time to spare for long story arcs and missions that need hours to finish, instead focusing on dungeon runs which they can be done within a few minutes. However, why a game with such a simplistic and automatic playstyle is available on any platform that isn't portable is way beyond comprehension.
    • tbd Metascore
    • 80 Critic Score
    You’ll laugh, cry and want to know as much as possible about the various characters that join your city, and you may feel an inner sense of satisfaction when you increase your friendship level with certain NPCs. The story will capture you and you’ll be loving, crying, hating or rooting for pretty much everyone at one point or another. But in the end, if all you’re interested in is the crafting system and making in-game profit, those aspects are so well-developed that even the most avid fans of the city-builder genre will feel satisfied.
    • tbd Metascore
    • 80 Critic Score
    Hearthstone: Rise of Shadows doesn't reinvent the wheel, but it does bring some fun to those looking for some single-player action. I had fun trying out many new decks, especially the Thief Rogue archetype, but playing against the same decks on ladder becomes boring after several weeks.

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