Siliconera's Scores
- Games
For 1,129 reviews, this publication has graded:
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42% higher than the average critic
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10% same as the average critic
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48% lower than the average critic
On average, this publication grades 0.4 points lower than other critics.
(0-100 point scale)
Average Game review score: 74
| Highest review score: | Pokemon Pokopia | |
|---|---|---|
| Lowest review score: | Alex Kidd in Miracle World DX |
Score distribution:
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Positive: 597 out of 1129
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Mixed: 492 out of 1129
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Negative: 40 out of 1129
1129
game
reviews
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- By Critic Score
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- Critic Score
At launch, HoloVillage: Our Cozy Days is too broken and limited to recommend to folks looking for a Hololive Animal Crossing and Stardew Valley sort of experience. There’s too little interaction with Vtubers. The grind is real. The game might just freeze or break on you. For a game that should be packed with personality, thanks to all the performers represented in it, it’s instead incredibly bland. Maybe in a few months, patches could improve some of the issues and you might be able to play without fear of being frozen in place. But it is not at that point right now.- Siliconera
- Posted May 1, 2026
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Whereas Snufkin: Melody of Moominvalley felt like you got to experience a new story in Moomin lore, Moomintroll: Winter’s Warmth is closer to an interactive storybook game. It puts its own spin on a beloved story while maintaining the original spirit of Tove Jansson’s work, making it a delight for fans regardless of familiarity. I’m not sure if Hyper Games will continue the series, but I would be interested to see what it comes up with next.- Siliconera
- Posted Apr 30, 2026
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The thing is, I can think of ways Dissidia Duellum Final Fantasy could be fixed. Give everyone immediate access to all characters, and make the Character Tickets unlock the additional costumes. Fine, have the Abilities on the gacha banner, but perhaps offer an option to outright buy the four unique skills for each character in the shop. Instead of making the story feel so reliant on going through multiplayer battles, instead tie them to the Challenge mode so we don’t need to wait around for a full party or invest in a competitive mode we might not enjoy. Focus on making it enjoyable and not so reliant on other people and RNG to succeed. Of course, the amount of retooling means we’ll probably see the title fail, rather than get adjusted and relaunched as something that feels far less greedy. But hey, at least we got some great music and fantastic character designs!- Siliconera
- Posted Apr 28, 2026
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Magical Princess is an admirable daughter-raising and stat management game, and it feels like Neotro and Magi learned from the example Princess Maker set. It’s more streamlined when it comes to presenting information. The Skill and EX Skill system also can make it less daunting and easier to succeed when pursuing certain goals. Most importantly, I really appreciated how important bonds seemed to be here. It really establishes the character Alice as someone with a family and friends who care about her.- Siliconera
- Posted Apr 28, 2026
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Essentially when you experience Opus: Prism Peak, you need to pay attention and play with a purpose. Imagine yourself as Eugene. Think about his mindset and life. Think about your own struggles and past. Do you choose optimism or pessimism? Do you attempt to connect? Do you reject? This is a game where the more you put into it, the more you get in return.- Siliconera
- Posted Apr 26, 2026
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Darwin’s Paradox can be a lot of fun, but how much you enjoy it depends on how much you enjoy stealth games where dangerous enemies chase you. It’s short and sweet, saying all it needs to in its brief runtime. It can be exceptionally clever, especially in its first half. However, after the halfway point there are some absolutely obnoxious sequences with some real baddies chasing Darwin and a few particularly annoying stealth segments in certain chapters.- Siliconera
- Posted Apr 20, 2026
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The idea behind Dosa Divas is sound and I like Amani and Samara as individuals, but the overall experience is so uneven. The narrative structure feels off, with poor pacing and an odd way of trying to tell the story and foster connections. The QTEs for combat and cooking can get demanding in some situations, though in others they sort of exist and always feel the same. By the end of it, I found myself wondering if maybe it would have all worked better as a graphic novel that could have better told the tale instead.- Siliconera
- Posted Apr 20, 2026
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Vampire Crawlers offers Wizardry-like dungeon-crawling and roguelike deckbuilding without abandoning the Vampire Survivor roots.- Siliconera
- Posted Apr 20, 2026
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I think I’d have appreciated A Storied Life: Tabitha more if it was only about packing things up and didn’t include the jumbled narrative. It being a puzzle game, rather than a simulation, is absolutely fine and not the issue. What category pieces fall into is very clear. The thing is that the story doesn’t end up feeling satisfying due to that Mad Libs element. The words you get result in some really boring takes on Kettlewell’s life. And if you do go in initially not completely committing to one direction or genre, then the ending is atrociously bad and unfulfilling.- Siliconera
- Posted Apr 17, 2026
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Tomodachi Life: Living the Dream builds on the previous entries in the series, with Nintendo crafting a simulation that goes above and beyond with customization elements. It’s as silly and joyful as past games, while letting us basically build the Mii island of our dreams. Minigames can be a hit or miss, especially when it comes to ones that keep proposals from going smoothly. Plus the walled garden nature of it makes it so difficult to share that with others. Unless you can actually manage to meet up with people for local wireless, there’s no way to swap, and it’s a shame that there are extra steps tied to sharing moments. Still, aside from it being locked down, it’s lovely.- Siliconera
- Posted Apr 15, 2026
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I love the idea behind Volontes and think the character designs are gorgeous, but it isn’t a strong otome game. The focus feels much more on the lore and mysteries surrounding Ombrelle and its Moon Witch. Combine that with a localization that sometimes reads a bit awkwardly, short paths, and an overall presentation that sometimes feels like it was thrown together in Ren’Py with little fanfare, and it is a bit disappointing.- Siliconera
- Posted Apr 14, 2026
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Shinehill is an unexpected delight, and it offers a Resident Alien sort of twist on the farming life sim genre. Is it still cozy even when you’re infiltrating a community and carrying out not-always-moral objectives? Shockingly, yes! It is a little buggy in its current state, but it feels stronger every day and is absolutely an unusual approach to a traditional type of simulation.- Siliconera
- Posted Apr 13, 2026
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How much you enjoy Raccoin: Coin Pusher Roguelike will depend on how you feel about luck determining the course of every run instead of skill. It is a roguelike, but the influence of RNG in so many ways can make it feel like it’s all up to chance instead. Because even though you are gradually unlocking new characters, coins, prizes, and such via hitting milestones, the very nature of it means that builds might end up feeling meaningless unless factors outside of your control align. It will still be fun, but it means accepting how little influence you can exert over each run.- Siliconera
- Posted Apr 10, 2026
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Arcadia Fallen II feels like it tells a stronger story than its predecessor, and it’s one that feels quite relevant. The character development is handled well. Choices feel like they matter, and we can see results of certain actions. However, since this is still a story where there’s no wrong answer, the storyline will mostly follow the same path until later in the tale when those big decisions play out. Given the range of choices you can make, I could see it being with at least playthroughs to get an idea of the different outcomes.- Siliconera
- Posted Apr 9, 2026
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Easy Delivery Co might not be for everyone, but it can be a surprisingly soothing and occasionally unsettling driving delivery diversion. It can be a very tedious game, for sure. And the way the story is told might not hook everyone. But some folks might find it relaxing, and the design choices are handled well. If it clicks with you, I bet you’ll spend a good week with it.- Siliconera
- Posted Apr 6, 2026
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Bubblegum Galaxy is a bright delight of a game with a distinct design direction and captivating storyline. The characters all look fantastic. There’s a fun script, complete with some positive messages. I relished getting to explore the office and take in the character and environmental models. The actual tile-based planet-building is pleasant enough too, though I didn’t find it as challenging or memorable as contemporaries like Dorfromantik. It’s a solid and relaxed puzzle experience that can feel quite cozy.- Siliconera
- Posted Apr 6, 2026
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Homura: The Crimson Warriors feels like an otome game for folks who loved Birushana and Hakuoki. The narrative and themes all follow similar courses. However, it does feel unique and like its own thing even with the whole supernatural enemy, warriors fighting back and rebelling, all while the sole female member of the group ends up being the sort of woman all of them could fall for. It’s a fun story for folks who like a little history and supernatural side to their love stories.- Siliconera
- Posted Apr 3, 2026
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Mega Man Star Force Legacy Collection is another win for Capcom game preservation efforts. It grants us access to elements unseen outside of Japan. We get complete control over the experience, with opportunities to make it easier or more difficult. We choose exactly how it displays, making the two-screen game feel as comfortable as someone would like. I’m still a bit disappointed with some font and HD filter appearances. But if you love Mega Man, this is another lovely tribute to an enjoyable spin-off series.- Siliconera
- Posted Apr 2, 2026
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Fishbowl is a heartfelt story about dealing with many different life changes and traumas at once, all while finding a way forward. How we do so depends on choices we make. Not just responses to people around Alo, but how she chooses to live her life and push forward. While some of that routine might feel a little boring, that too feels like a commentary on life and how difficult it might feel to keep moving forward when seeing tangible results takes time. It’s one of those games where you start to really see how important actions are once you’re a few hours into it.- Siliconera
- Posted Mar 31, 2026
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While Otome Daoshi: Fighting for Love’s story isn’t as exciting as I expected a martial arts otome game to be, there are some romantic routes here. Playing it safe isn’t a bad thing, though it does mean it might feel a little more predictable than other titles in the genre. I wish it featured some quality of life titles from other Otomate titles. However, the way it does go with the theme and include the same sort of ambiance and elements as martial arts anime and manga is a nice touch.- Siliconera
- Posted Mar 30, 2026
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Etrange Overlord is packed with personality, with a story and songs that show love for the shojo trope where the villainess is actually the good guy. Etrange herself is a standout, and it’s silly and over-the-top without being ridiculous. But as delightful and refreshing as the narrative and soundtrack can be, the battles get boring fast. It’s incredibly repetitive! But at least those stages tend to be short, so you can race through them and get back to the campy story.- Siliconera
- Posted Mar 29, 2026
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In a way, there’s a charm that comes from starting a Metroidvania like Ariana and the Elder Codex, knowing it’s a fine, solid experience. It’s not earth shattering. It doesn’t redefine the genre. You’ll clearly see what you need to do and know what’s coming. Still, it’s entertaining for what it is and while it lasts, and that’s okay.- Siliconera
- Posted Mar 29, 2026
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It’s hard for me to say this, because I like Tales of Berseria a lot, but as a remaster, it’s not bringing a lot to the table. In fact, between the censorship and the audio mixing issues, I’d go as far as to say that it’s taking away from the table. The saving grace here is that it’s ten dollars cheaper than the original (at least on Steam), despite it coming with DLC. While I do still recommend playing it if you haven’t tried it before and you like JRPGs, people who have already played Berseria might as well just boot up the copy they already own.- Siliconera
- Posted Mar 27, 2026
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I still feel Super Mario Bros Wonder – Switch 2 Edition + Meetup in Bellabel Park is a 9 out of 10 game, but the upgrade is really geared toward the multiplayer experience. Especially if you have folks who can play with you locally for the new Luma co-star, Toad Brigade Training Camp, or Bellabel Park stages that highlight co-op and versus elements. If you don’t have that kind of community around you, then I think the base version of the game would meet your needs.- Siliconera
- Posted Mar 25, 2026
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I applaud the fact that Voltage does preserve its mobile otome games with Switch ports like Court of Darkness: Temptation’s Kiss, but wish there was more to this one. It’s a really fun story involving magic and school life, and the heroine actually has a personality and speaks up so she isn’t a total blank slate. The love interests included are interesting too. Unfortunate, we aren’t even halfway into each of the routes for the characters who are present, and people need to head to another source and potentially spend more money to find out what happens next.- Siliconera
- Posted Mar 22, 2026
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Bonnie Bear Saves Frogtime features the same heart and humor as other Bonte Avond games. Even better, it pairs that with a strategy game that might seem simple, but gets more involved as you find frogs. It’s incredibly charming, and Bonte Avond proves adept at making someone smile and tear up within the span of a few hours.- Siliconera
- Posted Mar 20, 2026
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WiZmans World Re;Try isn’t the most exciting JRPG, but it is great we finally get to experience it after about 16 years. The Anima Fusion system is interesting, and there’s some pretty intricate spritework involved for some characters. The game is something of a grind though, so be prepared to work for your best combinations and to take down some bosses that appear in later dungeons.- Siliconera
- Posted Mar 19, 2026
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Ratcheteer felt really impressive when it debuted on the Playdate, and the DX version is just as enjoyable on the Switch. I do think it felt a little more special when bound to the limitations of Panic’s handheld. It still looks and runs quite well, and this short, top-down action-RPG can be a pleasant way to enjoy an afternoon.- Siliconera
- Posted Mar 17, 2026
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Planet of Lana II is quite a successful sequel that builds on the original in pretty much every way. Wishfully also tells its story in a fascinating way that still leaves every intention and action crystal clear. It might take some time to adjust to inputs, but it’s a brief adventure with interesting puzzles and a promising cliffhanger.- Siliconera
- Posted Mar 16, 2026
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Cupiclaw turned out to be the type of roguelike you can pick away at in 15-30 minute intervals as a palate cleanser. It’s not too deep. It’s pretty easy to figure out the path to success. Admittedly, it can feel frustrating when many of your runs end because luck wasn’t on your side and you did everything right otherwise. But playthroughs of it tend to be quite pleasant.- Siliconera
- Posted Mar 12, 2026
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