Quandary's Scores

  • Games
For 186 reviews, this publication has graded:
  • 63% higher than the average critic
  • 4% same as the average critic
  • 33% lower than the average critic
On average, this publication grades 0.4 points lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 Maniac Mansion: Day of the Tentacle
Lowest review score: 10 Harvester
Score distribution:
  1. Negative: 9 out of 186
186 game reviews
    • 80 Metascore
    • 80 Critic Score
    Another clever offering in this wacky off-beat series. I'm looking forward to seeing how far Telltale Games can push the absurd plotlines by the time the season ends with episode six.
    • 65 Metascore
    • 80 Critic Score
    Daemonica isn't perfect but it certainly made me want to play, which is a lot of what you want from a game. Its dark side appealed to mine, and for me, its strengths overpowered its flaws. Its final rating might not be the same as yours (isn't that always the case) but reflects how much fun I had over a few very lengthy and absorbing playing sessions.
    • 85 Metascore
    • 80 Critic Score
    Re-jig the control system and there is no doubt you would be on the verge of an outstanding game. Even with the foibles of the controls, both of us agree that this game was well worth the price of admission.
    • 58 Metascore
    • 80 Critic Score
    The beautifully detailed graphics make exploration a sheer pleasure and the music and ambient sounds combine well to heighten the sense of something evil waiting, patiently, watching your every move.
    • 91 Metascore
    • 80 Critic Score
    Neverwinter Nights isn't perfect. But I nevertheless had a great time on this journey and it's kept me well and truly entertained for the past few weeks.
    • 66 Metascore
    • 80 Critic Score
    This one is a leisurely and enjoyable journey, one to take if you just want to relax and don't want to tax your own little grey cells too severely. It's particularly good for new adventurers.
    • 67 Metascore
    • 80 Critic Score
    The SpongeBob SquarePants Movie is a challenge that younger kids, say from 6 to 10 years, should thoroughly enjoy, and have a good few chuckles along the way. I did.
    • tbd Metascore
    • 80 Critic Score
    It looks quite good, having a sort of old fashioned Sierra look about it.
    • 71 Metascore
    • 80 Critic Score
    A most enjoyable and mostly satisfying game. Despite being a bit too generous with the sound puzzles, it's a lot of fun sorting out the problems and following the story.
    • 71 Metascore
    • 80 Critic Score
    Time is fascinating, and has been the source of many entertaining discourses and diversions. Shadow of Destiny is yet another.
    • 66 Metascore
    • 80 Critic Score
    I enjoyed exploring the lonely old manor and its stark surroundings on the shores of Loch Ness. It's a suitably haunting setting for an ancient mystery with links to a more contemporary one.
    • 72 Metascore
    • 80 Critic Score
    The Omega Stone is an imaginative tale that is more ambitious than its predecessor and manages to weave into the story a shadowy brotherhood that seems to have links to the Templars, and hints at further ambiguous, if not sinister motives.
    • 39 Metascore
    • 80 Critic Score
    The makers should be commended on another fine effort.
    • 63 Metascore
    • 80 Critic Score
    Go where you want, explore and reflect. If quiet roaming, looking and pondering is your thing, you will not be disappointed.
    • 79 Metascore
    • 80 Critic Score
    Like the previous games in this series, Sam & Max - Night of the Raving Dead is a neatly put together adventure that is stamped by professionalism.
    • 58 Metascore
    • 80 Critic Score
    I would even find myself thinking about a puzzle when I wasn't playing. They are enormously satisfying when finally solved, and more than once I felt quite elated with myself.
    • 59 Metascore
    • 80 Critic Score
    A small conversational clue may lead to a startling revelation. Items you find may seem insignificant at first but may be crucial later. Seemingly unrelated historical information could be just what you need to get your mind focused. It's up to you to make the connections.
    • 74 Metascore
    • 80 Critic Score
    Definitely one for fans of humorous graphic adventures. It pays homage to the LucasArts classics and you will find references to familiar situations and characters that no doubt inspired the making of this game. Even if you miss the references you will still have a thoroughly good time.
    • 74 Metascore
    • 70 Critic Score
    I enjoyed the 8 hours or so it took me to play, and it is another feather in the cap of independent games and what can be achieved predominantly from home. Set your sights at the right level and you should be pleased with the result.
    • 63 Metascore
    • 70 Critic Score
    Hans, it seems, is poised to continue his adventures so hopefully the interface will get some attention to make it more responsive. That taken care of and Hans Christian Andersen's adventures would be something to look forward to.
    • 44 Metascore
    • 70 Critic Score
    The difficulty level is such that you're sure to get caught out on at least one or two of the puzzles, but the pay-off when you solve them heals the pain. It's not a 'classic' but there's a lot to do and there's plenty of fascinating places to explore.
    • 73 Metascore
    • 70 Critic Score
    AGON: The Mysterious Codex remains a work in progress, and based on the chapters released so far there could be 100 hours or so of gaming still to come. Whether it can sustain itself for that length of time remains to be seen, but on the strength of this first part I will certainly go along for the next part of the journey of Samuel Hunt.
    • 45 Metascore
    • 70 Critic Score
    The story develops nicely as your investigation proceeds and the puzzles provide the right amount of challenge to keep you actively engaged without blocking your progress for too long.
    • 74 Metascore
    • 70 Critic Score
    If you're not looking for an intricate story and lots of character interaction then there's quite a fun and hectic journey to be had through the troubled land of Ancaria.
    • 67 Metascore
    • 70 Critic Score
    I thought sometimes, though, that being the same made it a bit tedious. Getting to play three people (and a bunny) helped make it interesting, and made it more like the books, where Harry often needs his friends' help.
    • 73 Metascore
    • 70 Critic Score
    You will inevitably find yourself getting tired of all the levers and keys, and frustrated by the scripting bugs and inventory glitches.
    • 80 Metascore
    • 70 Critic Score
    Exploring the gameword and solving the mystery are what Nancy Drew is about, and Secret of the Old Clock does that very well as usual. Because it does start Nancy off on her sleuthing adventures, it's a good game to start with for players who haven't accompanied Nancy on an adventure before.
    • 61 Metascore
    • 70 Critic Score
    What it lacks in refinement it makes up for in its enthusiasm for its subject. It's a good length game with lots to do and the puzzles are generally satisfying and befitting Holmes' powers of deduction.
    • 72 Metascore
    • 70 Critic Score
    The plot did lose me, and all the pieces didn't really ever come together until Holmes explained it to me at the end, but those little pieces were enjoyable in their exposition.
    • 79 Metascore
    • 70 Critic Score
    Overall I thought that the answer to most of the conundrums was there to be teased out, with patience and (a lot of) persistence. It isn't easy though, and at times the way forward is indeed a jump, and not an insight.

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