PSM Magazine's Scores
- Games
For 1,326 reviews, this publication has graded:
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56% higher than the average critic
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4% same as the average critic
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40% lower than the average critic
On average, this publication grades 4 points lower than other critics.
(0-100 point scale)
Average Game review score: 71
| Highest review score: | Metal Gear Solid 3: Subsistence | |
|---|---|---|
| Lowest review score: | Sonic the Hedgehog |
Score distribution:
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Positive: 618 out of 1326
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Mixed: 644 out of 1326
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Negative: 64 out of 1326
1326
game
reviews
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- Critic Score
The different challenges and abilities are so contrived that it's laughable. [Holiday 2005, p.90]- PSM Magazine
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- Critic Score
In recreating the action of the cartoon show, the developers have gone the easy route, implementing automatic special attacks rather than an effective combination system. [Jan 2003, p.42]- PSM Magazine
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- Critic Score
The original "Ridge Racer" on PSOne had better control than Auto Modellista. The biggest problem with the game is the utter lack of traction that these cars have. [June 2003, p.28]- PSM Magazine
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- Critic Score
Don't explore these Mysteries. [Holiday 2006, p.84]- PSM Magazine
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- Critic Score
Plagued with underdeveloped AI and repetitive, clunky gameplay, SHBV is one of the least appealing games of 2003. [Sept 2003, p.38]- PSM Magazine
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- PSM Magazine
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- Critic Score
Repetitive missions, bad flight controls, and too many robots make this game quite non-super. [Dec 2002, p.60]- PSM Magazine
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- Critic Score
The real problem is the gameplay itself. Stiff, unresponsive, and devoid of any real skill or purpose, a typical session of B&B quickly degenerates into a contest as to who can tap the buttons before the other guy. [Mar 2003, p.42]- PSM Magazine
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- Critic Score
Just about everything is bland, from the gameplay to the graphics. [Jan 2006, p.80]- PSM Magazine
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- PSM Magazine
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- Critic Score
A quick ‘n’ dirty port of the recent PS2 game (the title screen’s logo is amusingly stretched from 4:3 to16:9), Pac-Man World 3 has almost nothing to offer. [Mar 2006, p.87]- PSM Magazine
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- Critic Score
The graphics are mostly serviceable, but the AI is all over the map. [Holiday 2005, 92]- PSM Magazine
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- Critic Score
The neat thing about Eragon on the PSP is that it isn't a just a port of the PS2 game; but after playing both, we actually wish it were. [Feb. 2007, p.85]- PSM Magazine
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- Critic Score
A competitive mutiplayer mode adds some longevity, but for a game that costs $50, three hours of single-player gameplay is simply unacceptable. [Sept 2007, p.84]- PSM Magazine
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- Critic Score
Somewhere between the unhelpful camera, crappy animations, sloppy control, and repetitive level design, we stopped ranking the offenses. [Holiday 2004, p.86]- PSM Magazine
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It's stuff like this that gives games featuring licensed cartoon characters such a terrible reputation. [Aug 2006, p.85]- PSM Magazine
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DRIV3R is a mess, little more than an unfinished recycling of GTA cliches, both sterile and juvenile. [Sept 2004, p.25]- PSM Magazine
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- Critic Score
The generic rock soundtrack can't save the mediocre graphics. [May 2002, p.28]- PSM Magazine
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At this rate, Konami should just delete the series and hope that whatever's wrong with Contagion isn't actually contagious. [June 2007, p.82]- PSM Magazine
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Simply put, although the content is taken from the console version (though there's much less of it), the controls kill most of the experience. [Apr 2006, p.88]- PSM Magazine
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The level designs are limited, repetitive, and visually uninspiring, while Zapper has all the personality of a last-minute stand-in. [Jan 2003, p.42]- PSM Magazine
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- Critic Score
There's nothing here you didn't already pay for with "UFC Throwdown." [July 2004, p.34]- PSM Magazine
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- Critic Score
You can't even play through this or any season as your favorite college team, which makes us wonder why on earth they called it March Madness 2002. [Mar 2002, p.30]- PSM Magazine
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- Critic Score
If you're expecting puzzles to solve in The Da Vinci Code, then you'll be pleased to know there are plenty; if you're expecting a good game, however, that's a different story entirely. [Aug 2006, p.84]- PSM Magazine
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- Critic Score
From the poorly encoded and nonsensical cutscenes to the broken level design and loads of bugs, it's one big mess. [Sept 2007, p.83]- PSM Magazine
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- Critic Score
You'll quickly find yourself bored or frustrated. [Aug 2007, p.86]- PSM Magazine
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- PSM Magazine
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- Critic Score
Simply a disaster...There's a long list of inadequacies, but the big problem is a horrid camera that you can't control beyond snapping it back behind you. [Jan 2005, p.76]- PSM Magazine
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- Critic Score
You should be able to beat the game in an afternoon. [Oct 2006, p.84]- PSM Magazine
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- Critic Score
If you really love LEGOs, buy a pack from a local store instead--it's much more entertaining. [Feb. 2007, p.88]- PSM Magazine