PSM Magazine's Scores
- Games
For 1,326 reviews, this publication has graded:
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56% higher than the average critic
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4% same as the average critic
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40% lower than the average critic
On average, this publication grades 3.9 points lower than other critics.
(0-100 point scale)
Average Game review score: 71
| Highest review score: | Metal Gear Solid 3: Subsistence | |
|---|---|---|
| Lowest review score: | Sonic the Hedgehog |
Score distribution:
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Positive: 618 out of 1326
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Mixed: 644 out of 1326
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Negative: 64 out of 1326
1326
game
reviews
- By Date
- By Critic Score
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- PSM Magazine
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- Critic Score
Nothing in SoE2 is more than mediocre, except perhaps its profanity count. [May 2006, p.75]- PSM Magazine
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- PSM Magazine
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- Critic Score
If you're expecting puzzles to solve in The Da Vinci Code, then you'll be pleased to know there are plenty; if you're expecting a good game, however, that's a different story entirely. [Aug 2006, p.84]- PSM Magazine
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- Critic Score
Too bad The Sopranos: Road to Respect doesn't give respect to either the franchise it's based on or its fans. [Feb. 2007, p.85]- PSM Magazine
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- PSM Magazine
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- Critic Score
Just about everything is bland, from the gameplay to the graphics. [Jan 2006, p.80]- PSM Magazine
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- Critic Score
The surreal visuals occasionally impress and the voice acting is fair (no Depp though), but there's too little fun. [Oct 2005, p.94]- PSM Magazine
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- Critic Score
A competitive mutiplayer mode adds some longevity, but for a game that costs $50, three hours of single-player gameplay is simply unacceptable. [Sept 2007, p.84]- PSM Magazine
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- Critic Score
You should be able to beat the game in an afternoon. [Oct 2006, p.84]- PSM Magazine
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- PSM Magazine
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Unfortunately, Smash n' Crash is every bit as tepid as its worn out premise. [Mar 2007, p.87]- PSM Magazine
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- Critic Score
A collection of the original games would have rocked, but in too many of these games, Sega Classics Collection has reinvented the wheel - and somehow made it square. [March 2005, p.78]- PSM Magazine
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- Critic Score
Don't explore these Mysteries. [Holiday 2006, p.84]- PSM Magazine
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- Critic Score
Repetitive missions, bad flight controls, and too many robots make this game quite non-super. [Dec 2002, p.60]- PSM Magazine
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- Critic Score
It's stuff like this that gives games featuring licensed cartoon characters such a terrible reputation. [Aug 2006, p.85]- PSM Magazine
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- PSM Magazine
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The graphics are mostly serviceable, but the AI is all over the map. [Holiday 2005, 92]- PSM Magazine
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- Critic Score
The level designs are limited, repetitive, and visually uninspiring, while Zapper has all the personality of a last-minute stand-in. [Jan 2003, p.42]- PSM Magazine
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- Critic Score
The controls are frustrating, the gameplay is mercilessly repetitious and even the humor gets old after a few hours. [Jan 2007, p.88]- PSM Magazine
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- Critic Score
The original "Ridge Racer" on PSOne had better control than Auto Modellista. The biggest problem with the game is the utter lack of traction that these cars have. [June 2003, p.28]- PSM Magazine
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- Critic Score
Only the most dedicated Olympics fan will find Torino 2006 worth its $20 asking price. [Apr 2006, p.74]- PSM Magazine
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- Critic Score
It ain’t all that great to look at…[and] the controls can be rather awkward. [Feb 2002, p.40]- PSM Magazine
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Inspired by true events, with a storyline developed by Mafia expert David Fisher, Made Man is simply a woefully slipshod product. [June 2007, p.86]- PSM Magazine
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The neat thing about Eragon on the PSP is that it isn't a just a port of the PS2 game; but after playing both, we actually wish it were. [Feb. 2007, p.85]- PSM Magazine
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As sure as Boyz n the Hood led to Malibu's Most Wanted, "Grand Theft Auto" has given us 25 to Life, a third-person urban shooter that reminds us that everything's better with an AK. [Apr 2006, p.72]- PSM Magazine
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- Critic Score
You'll repeatedly find yourself emptying a full clip to kill a dude at point-blank range. [Feb 2006, p.81]- PSM Magazine
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The game offers nothing but tedium to older gamers, but the six and under crowd may love it. [Nov 2007, p.90]- PSM Magazine
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- PSM Magazine
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You can't even play through this or any season as your favorite college team, which makes us wonder why on earth they called it March Madness 2002. [Mar 2002, p.30]- PSM Magazine