Press Start Australia's Scores

  • Games
For 808 reviews, this publication has graded:
  • 57% higher than the average critic
  • 5% same as the average critic
  • 38% lower than the average critic
On average, this publication grades 4.4 points higher than other critics. (0-100 point scale)
Average Game review score: 79
Highest review score: 100 Bayonetta + Bayonetta 2
Lowest review score: 30 Back in 1995
Score distribution:
  1. Negative: 6 out of 808
822 game reviews
    • 77 Metascore
    • 85 Critic Score
    Just like the Daewoo Lanos I inherited from my sister when I eventually got my license, Pacific Drive is an imperfect but undeniably charming experience. It’s filled to the brim with sensational atmosphere, intriguing mystery and edge-of-your-seat cinematic adventure. If you can buckle up and push through the foibles of this otherwise fantastic survival ‘roadlite’, I guarantee you won’t regret getting behind the wheel.
    • 77 Metascore
    • 90 Critic Score
    Cryptmaster is a wickedly clever spin on the edutainment games of old. It combines good old fashioned typing with an underworld full up of gallows humour and eccentrics to meet, including its titular star. Spread the word, Cryptmaster is a must play indie.
    • 77 Metascore
    • 95 Critic Score
    No More Heroes III is one of my favourites in the series so far. A streamlined structure, some fantastic writing, and direction from Goichi Suda and some of the tightest combat the series has ever seen make No More Heroes III one of the best. The latest ports rectify most of the performance problems seen in last year's Switch debut, remedying some minor blemishes on an otherwise remarkable artistic achievement. This is, without a doubt, the best way to experience No More Heroes III.
    • 77 Metascore
    • 90 Critic Score
    The Plucky Squire is absolute magic, and a page-turner, from beginning to end. From its first, boisterously narrated word, the game packages so much heart and character within a rather novel, wildly creative notion. It takes what Pixar did for toys and applies it to storybooks.
    • 77 Metascore
    • 90 Critic Score
    The Pathless is the next great indie adventure. Whether the joy you take from it is in its unique and super-slick traversal mechanics, or the arresting world and faultless artistry, there's no denying that Giant Squid has absolutely nailed it. If you only pick one, non-AAA exclusive for your next-gen PlayStation, pick this one.
    • 77 Metascore
    • 75 Critic Score
    The product of a one man team, Olija is a tight and entertaining seafarer’s voyage that manages to be memorable despite not bringing anything particularly revolutionary to the table. Instead, it’s in the atmosphere and tone that Olija excels, proving that the deep blue sea isn’t full of just terrors.
    • 77 Metascore
    • 75 Critic Score
    Falling short of its potential, Still Wakes The Deep’s linearity and simplicity of gameplay does disservice to a great concept. Despite this, it’s still well worth a look, owing to its stellar art direction, well-written characters and strong atmosphere. The result is an inviting and alluring world that’s a joy to take in, even if it doesn’t quite scare the player in ways it intended.
    • 77 Metascore
    • 80 Critic Score
    There's so much about Tchia that feels at odds with what I'm accustomed to considering "good" game design, but it's also taught me to throw a lot of those ideas out the window. Tchia is a game that's exactly what it wants to be, and that makes it something that everyone needs to play. It's refreshing, charming, earnest, honest and – most importantly – a heap of fun.
    • 77 Metascore
    • 65 Critic Score
    While it has promise, Riders Republic feels like it needs a bit more time in the oven. For fans of extreme sports, there’s certainly something to enjoy here – just don’t be surprised when a variety of issues run the experience into the ground.
    • 77 Metascore
    • 75 Critic Score
    There are parts of XCOM: Chimera Squad that will definitely disappoint long-time fans of the franchise. As a spin-off that departs in some significant ways from the true, mainline experience, XCOM: Chimera Squad is an excellent entry-level strategy game that’ll still provide a decent challenge to those looking to dip their toes in.
    • 77 Metascore
    • 85 Critic Score
    Though I’ll call it imperfect but patchable, Crimson Desert is still impressive enough to be within striking distance of the juggernauts of this genre. At the very least, this represents one of the first few must-plays of the year. Perhaps contradictorily, Crimson Desert is a lush and generously-sized oasis of awesome that needs to be seen to be believed on PC. Here's hoping the console versions are up to snuff as well.
    • 77 Metascore
    • 85 Critic Score
    World of Horror is a must play for fans of the sickly and macabre. It’s a confronting title on several fronts, from its haunting one-bit tales to its, at times, overwhelming role-playing systems. Once you get your head around it though, it’s an endlessly replayable source of supernatural horror that more than honours the works of H.P Lovecraft and Junji Ito.
    • 77 Metascore
    • 70 Critic Score
    Zombie Army 4: Dead War builds upon the original trilogy of games to offer a robust zombie killing experience.
    • 77 Metascore
    • 85 Critic Score
    The Legacy of Kain: Soul Reaver 1&2 Remastered brings back two cult classics with great care and attention to detail – sporting enhanced visuals, modern controls and improvements that only improve the pacing of the games. Everything great about these games is still great today. But while some aspects of both games still persist, these remasters are fitting tributes, offering a captivating revisit to Nosgoth that fans have been pining for for years.
    • 77 Metascore
    • 85 Critic Score
    It mightn’t be as faultless as the iconic video games it attempts to emulate, but, in attempting to do things no action-horror game has done before, Cronos: The New Dawn etches its deserved place at, at least, the honourable mentions board at the foot of the horror game Mt Rushmore. Bloober has ensured that, no matter what they try next in this genre, we will be seated. Such is our calling.
    • 77 Metascore
    • 75 Critic Score
    Nobody Wants To Die is a strong detective thriller that does great work in immersing players in its dystopic-as-ever vision of near-future New York. While the gameplay loop is ambitious, a lacking protagonist and a gameplay concept that spreads itself too thin ultimately keeps Nobody Wants To Die from realising the full extent of it's potential. Regardless, it's an incredible-looking, amazingly atmospheric debut from a studio whom I can't wait to see more from.
    • 77 Metascore
    • 85 Critic Score
    With a thoughtful message, soulful world, and beautifully imaginative design to push things along, Compulsion delivers a classic adventure seemingly beyond their weight class with South of Midnight. It’s the exact, elusive story-driven diamond in the rough that Xbox has been in search of for generations now.
    • 77 Metascore
    • 75 Critic Score
    Hot Wheels Unleashed 2 is great fun in short bursts. The chaotic energy, ridiculous car designs, new abilities and commitment to the miniature racing aesthetic make for a bombastic racing experience, for a while. The campaign storyline left me cold, and the freedom to screw up might be fun in a silly multiplayer session but becomes annoying solo. The sheer amount of track and car customisation options should at least add longevity to the online multiplayer experience.
    • 77 Metascore
    • 80 Critic Score
    Yooka-Replaylee demonstrates resoundingly what needed to be fixed with the original game, offering an experience closer to Banjo-Kazooie rather than Banjo-Tooie, and being a better game because of it. Smart quality of life adjustments streamline exploration and progression, sharpening the pacing. Not all changes are equal, however, as Rextro still feels like a bit of a slog, and I still wish there were more worlds to explore. But the overall improvements to the experience are undeniable. With strong performance, great presentation and clever tweaks, Yooka-Replaylee delivers on the promise that Playtonic made so many years ago. It feels like the true successor to Banjo-Kazooie that we always wanted.
    • 77 Metascore
    • 70 Critic Score
    KarmaZoo is a charming and cute platformer that places co-operation and togetherness at the forefront of an experience that, without a keen community, could be a fleeting one. And that’d be a shame, because both Loop and Totem serve up an undeniably fun way to stay on the universe’s right side.
    • 77 Metascore
    • 90 Critic Score
    By making Solar Ash radically different from Hyper Light Drifter, Heart Machine has avoided boxing themselves into a niche while being able to continue and build a universe they clearly care for. It wears its influences on its sleeve and comes together as a cosmic mix of a few games held dear by many, and as long as they continue to do this, I’ll eat it up until I am far beyond full.
    • 77 Metascore
    • 90 Critic Score
    Fantastic. A unique ARPG packed with a brilliant story, fun gameplay, and a fascinating premise, everything about it screams instant classic. Don’t sit out on this one, especially if you can get around the initially jarring control options.
    • 77 Metascore
    • 80 Critic Score
    As it ran its course, I realised I quite adored As Dusk Falls. As a decades-spanning crime thriller throughout America’s western plains, it’s well acted and admirably realised. Although the cliffhanger beckons another chapter, my journey through As Dusk Falls felt whole, though I can’t wait to explore all of the possibilities on offer.
    • 77 Metascore
    • 70 Critic Score
    Sniper Elite 5 is undeniably a better game than its predecessors. Every level is packed modestly with things to do, and the kills are endlessly enjoyable. But some antiquated design choices, a done-to-death setting, and a ho-hum story keep it from reaching its full potential. It’s a shame too, because at its core Sniper Elite 5 is one of the best Sniper experiences you can play right now, it’s just everything else that’s letting it down.
    • 77 Metascore
    • 65 Critic Score
    Make no mistakes, Darksiders Genesis plays and feels like a Darksiders game. It’s just not a particularly strong one. Repetitive enemy encounters, simplistic puzzle design and average platforming all stop Genesis from being as good as it could be. Co-op is a blast, as is the great dynamic between War and Strife, but it doesn’t save the experience in the end.
    • 76 Metascore
    • 90 Critic Score
    SEASON: A letter to the future is the perfect example of art that could only exist within the confines of a video game, using player agency to convey its themes in ways that at times feel genuinely enlightening. It's a game that only gives as much as you deem to take, and only asks as much as you have to give. An instant classic.
    • 76 Metascore
    • 85 Critic Score
    Bravely Default II is a fun sequel that does it’s best to improve on it’s predecessor. While the dungeon designs are simplistic and the side quests lack variety, it’s hard to ignore what Bravely Default II does well.
    • 76 Metascore
    • 90 Critic Score
    Mario Tennis Fever feels like a perfect honing of everything Nintendo and Camelot have tried to do with the Mario Tennis games. While the Adventure mode feels like a bit of an afterthought, everything else in this otherwise robust package makes up for it. Whether you're playing solo or with friends, Mario Tennis Fever is relentless fun.
    • 76 Metascore
    • 80 Critic Score
    Although the campaign is only a small slice of the larger package in Call of Duty: Black Ops Cold War, it’s great that it counters its ‘blink and you’ll miss it’ length with a bit of replay value and some memorable missions you’re bound to want to play again. Raven Software’s more subtle approach to Cold War espionage feels like viewing Call of Duty through a new, exciting lens.
    • 76 Metascore
    • 70 Critic Score
    Black Myth: Wukong is a game stuck between wanting to be a Souls-like and a casual action game. It's a mostly enjoyable time hindered by some frustrating elements, but the love and appreciation for the source material is what shines through the most.

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