Pocket Gamer UK's Scores

  • Games
For 6,046 reviews, this publication has graded:
  • 31% higher than the average critic
  • 19% same as the average critic
  • 50% lower than the average critic
On average, this publication grades 6 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Gorogoa
Lowest review score: 10 Angels In The Sky
Score distribution:
6047 game reviews
    • 58 Metascore
    • 60 Critic Score
    I Am Bread is a ridiculous "slice" of mobile gaming, and while it doesn't really work, it's not really supposed to.
    • 58 Metascore
    • 70 Critic Score
    Designed for kids, the well presented Pet Alien provides a gentle puzzle-based experience that should appeal to a wider audience than just those who enjoy the TV show.
    • 58 Metascore
    • 40 Critic Score
    Offering no discernible improvement over its lacklustre predecessor and paling in comparison to more accomplished DS football titles, PES 2008 is best relegated to bench-warming duty.
    • 58 Metascore
    • 40 Critic Score
    Impressive handling and a decent package of race events completely undermined by technical issues and clumsy execution.
    • 58 Metascore
    • 50 Critic Score
    A poorly tuned, unpolished wreck of a racer, Split/Second ruins a great idea with substandard execution.
    • 58 Metascore
    • 40 Critic Score
    For all its silliness, Soccer Slammers is just too random to be really engaging.
    • 58 Metascore
    • 50 Critic Score
    Filled with flaws, underwhelming action and lack of staying power, Assassin's Creed composes a chronicle of mediocrity.
    • 58 Metascore
    • 50 Critic Score
    A broken version of one of the finest electro-rollerblade games ever made, Jet Set Radio is a disappointing coda to a gloriously multi-coloured legacy.
    • 58 Metascore
    • 50 Critic Score
    Super Yum Yum Puzzle Adventures demonstrates it's harder than it looks to bring good mobile puzzle games to portable consoles.
    • 58 Metascore
    • 50 Critic Score
    A platformer with a few decent ideas, HEAVY-sword is let down by clumsy controls and a stark reliance on nostalgia.
    • 58 Metascore
    • 50 Critic Score
    A merely adequate approximation of any number of iOS arena blasters, Call of Mini Zombies 2 lacks that crucial vibrancy and flow needed in such an oversubscribed genre.
    • 58 Metascore
    • 60 Critic Score
    Give it Up! is a super-frustrating rhythm game. Some of that frustration is intentional, but unfortunately some of it isn't.
    • 58 Metascore
    • 50 Critic Score
    Being a castaway is an interesting premise, but too much of Lost in Blue 2 is repetitive, dull and fundamentally frustrating to be fun.
    • 58 Metascore
    • 50 Critic Score
    Cars 2 features some surprisingly unique stealth sections, but is let down by the awful controls and terrible racing action.
    • 58 Metascore
    • 50 Critic Score
    Limited in both scope and ambition, something that even sticking half the movie in at the start of missions doesn't mask.
    • 58 Metascore
    • 40 Critic Score
    Looks good, but over-complicated controls and needlessly lengthy bouts mar Rocky Balboa, making it a real test of stamina and patience.
    • 58 Metascore
    • 60 Critic Score
    A-Men 2 is enjoyable in moderation, but the trial and error gameplay soon makes for a rather frustrating experience.
    • 58 Metascore
    • 50 Critic Score
    Super Smash Bros in all but name, this basic fighter just doesn't do enough with its fighting engine or character-rich licence.
    • 58 Metascore
    • 80 Critic Score
    A poor man's God of War that makes no apology for its fast and furious fighting gameplay. The perfect, blood-soaked introduction to the PSP Minis platform.
    • 58 Metascore
    • 60 Critic Score
    Feed-The-Duck is a fine but shallow puzzler that could use some depth in its gameplay.
    • 58 Metascore
    • 50 Critic Score
    The decision to withhold consumable items as optional extras makes it feel like you've only bought half the game and ensures that Drawin' Growin' is more of an ordeal than entertainment.
    • 58 Metascore
    • 40 Critic Score
    Even if you leave to one side its overtly aggressive freemium pricing scheme, Plants War is still an unpleasant and bland slog.
    • 58 Metascore
    • 50 Critic Score
    Guardian Cross presents itself like a strategic card battler mixed with a classic JRPG, but it lacks any of the depth necessary to pull such a thing off.
    • 58 Metascore
    • 60 Critic Score
    Killing evil robots with a snowboard has never felt so routine. Krashlander's physics puzzling is challenging, but it needs work in other areas.
    • 58 Metascore
    • 60 Critic Score
    A well-put-together endless-runner, Miner Problem is as generic as they come.
    • 58 Metascore
    • 50 Critic Score
    Demonrock: War of Ages is a decent casual strategy game that lacks the necessary tactical variation and overall polish to keep you returning to the battlefield.
    • 58 Metascore
    • 50 Critic Score
    A disappointingly limited lane-defence game that offers little of the strategic depth fans of the source material would be hoping for, and nothing outstandingly fresh for the rest.
    • 58 Metascore
    • 60 Critic Score
    Fans of classic point-and-click adventures will feel right at home here, but anyone else might find The Long Reach a little flat.
    • 57 Metascore
    • 60 Critic Score
    Mario Party: Island Tour will provide you and a bunch of mates with a great evening of laughs, but most of the time you'll be laughing AT it rather than with it.
    • 57 Metascore
    • 70 Critic Score
    ProStreet might be a little late out of the development garage, but that doesn't keep it from crossing the finish line in greatly playable form.

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