Playstation: The Official Magazine (US)'s Scores

  • Games
For 952 reviews, this publication has graded:
  • 48% higher than the average critic
  • 4% same as the average critic
  • 48% lower than the average critic
On average, this publication grades 4.9 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 MLB 11: The Show
Lowest review score: 20 NFL Tour
Score distribution:
  1. Negative: 89 out of 952
952 game reviews
    • 70 Metascore
    • 80 Critic Score
    While awaiting a lightsaber-wielding title to justify our Move purchase, Top Darts recreates the favorite pub pastime with an authenticity that had us craving pints of Guinness. [March 2011, p.82]
    • Playstation: The Official Magazine (US)
    • 65 Metascore
    • 70 Critic Score
    Unfortunately, repetitive objectives and frustrating difficulty spikes mean this monster meal is more junk food than solid nutrition. [March 2011, p.82]
    • Playstation: The Official Magazine (US)
    • 80 Metascore
    • 80 Critic Score
    Many features are carried over from the PSP Mini version, but this robust and affordable iteration is still an essential for puzzle lovers everywhere. [March 2011, p.83]
    • Playstation: The Official Magazine (US)
    • 83 Metascore
    • 80 Critic Score
    Other than that, Stacking is a doll of a game. [March 2011, p.83]
    • Playstation: The Official Magazine (US)
    • 47 Metascore
    • 40 Critic Score
    Factor in frequent freezing issues and dialogue-tree selections that don't seem to correspond with the resulting actions and Venetica doesn't stand up to current-day RPG standards. [March 2011, p.82]
    • Playstation: The Official Magazine (US)
    • 87 Metascore
    • 90 Critic Score
    It's a complex, challenging game with a powerful story that pulls us through it, and the portable version adds more than enough new elements to make it worth playing through again and again. [March 2011, p.80]
    • Playstation: The Official Magazine (US)
    • 68 Metascore
    • 60 Critic Score
    Those that didn't like the way the first Prinny controlled will likely find similar complaints with the sequel. [March 2011, p.79]
    • Playstation: The Official Magazine (US)
    • 53 Metascore
    • 40 Critic Score
    Arcana, save for a few inventive designs, looks like every other fantasy adventure that didn't go to the trouble, which is the root of its problems. [March 2011, p.79]
    • Playstation: The Official Magazine (US)
    • 70 Metascore
    • 70 Critic Score
    Despite the surprisingly solid gameplay, not all is perfect: Animations are stiff, close combat can feel clunky, and the voice-acting's more miss than hit. [March 2011, p.78]
    • Playstation: The Official Magazine (US)
    • 62 Metascore
    • 70 Critic Score
    This exploration-heavy dual-stick shooter features intriguing internal environments to motor through while zapping infectious robotic drones. [March 2011, p.77]
    • Playstation: The Official Magazine (US)
    • 82 Metascore
    • 90 Critic Score
    Party games don't garner much respect from hardcore gamers, but You Don't Know Jack deserves an exception. [March 2011, p.77]
    • Playstation: The Official Magazine (US)
    • 64 Metascore
    • 50 Critic Score
    Death comes frequently, but infinite continues completely erase the once-brutal challenge of the original arcade coin-op. [March 2011, p.77]
    • Playstation: The Official Magazine (US)
    • 79 Metascore
    • 70 Critic Score
    While less engrossing--and therefore less essential--than its predecessor, echochrome ii remains a smartly conceived puzzler that offers fresh and innovative ideas, especially when it comes to using the PlayStation Move. [March 2011, p.76]
    • Playstation: The Official Magazine (US)
    • 70 Metascore
    • 50 Critic Score
    It's best a limited test drive. [March 2011, p.74]
    • Playstation: The Official Magazine (US)
    • 84 Metascore
    • 90 Critic Score
    MvC2 fans may be bitter about some of the changes, but in the end, the joy of watching our favorite characters beat the crap out of each other will always win out. [March 2011, p.70]
    • Playstation: The Official Magazine (US)
    • 84 Metascore
    • 100 Critic Score
    The blade shines brightly and with a razor's edge; the time for killing is here. [March 2011, p.44]
    • Playstation: The Official Magazine (US)
    • 72 Metascore
    • 80 Critic Score
    It's the small touches that make a difference. [Feb 2011, p.87]
    • Playstation: The Official Magazine (US)
    • 66 Metascore
    • 70 Critic Score
    Fast fun for fans of ridiculous racing. [Feb 2011, p.87]
    • Playstation: The Official Magazine (US)
    • 91 Metascore
    • 90 Critic Score
    This is retro homage done right. [Feb 2011, p.87]
    • Playstation: The Official Magazine (US)
    • 56 Metascore
    • 20 Critic Score
    Bad game design is bad game design. [Feb 2011, p.86]
    • Playstation: The Official Magazine (US)
    • 79 Metascore
    • 70 Critic Score
    An acquired taste. [Feb 2011, p.86]
    • Playstation: The Official Magazine (US)
    • 38 Metascore
    • 40 Critic Score
    Thumb-numbing repetitiveness. [Feb 2011, p.86]
    • Playstation: The Official Magazine (US)
    • 67 Metascore
    • 60 Critic Score
    It's a clever idea that delivers occasional bouts of amusement, but any winning moments are mostly self-made. [Feb 2011, p.86]
    • Playstation: The Official Magazine (US)
    • 50 Metascore
    • 20 Critic Score
    That it costs money is criminal. [Feb 2011, p.85]
    • Playstation: The Official Magazine (US)
    • 55 Metascore
    • 70 Critic Score
    For those who don't mind slogging through the story, though, there's plenty of comfortably familiar adventuring in Trinity. [Feb 2011, p.85]
    • Playstation: The Official Magazine (US)
    • 59 Metascore
    • 30 Critic Score
    Everything about this game seems to be a loud, obnoxious effort to suck out the fun with a bloody straw made from an empty sausage casing. [Feb 2010, p.84]
    • Playstation: The Official Magazine (US)
    • 84 Metascore
    • 80 Critic Score
    Make no mistake about it: GT5 is the best Gran Turismo game ever made - but sooo much of it is enhanced, but reconstituted, content from previous games. [Feb 2010, p.82]
    • Playstation: The Official Magazine (US)
    • 91 Metascore
    • 100 Critic Score
    Buying the game is buying into its potential. Its prefabricated campaign is fun enough - especially with four players - but experimenting with its Create mode is hugely addictive, and imaginative players will find themselves sucked in for hours on end. [Feb 2010, p.78]
    • Playstation: The Official Magazine (US)
    • 89 Metascore
    • 90 Critic Score
    With meticulous polish, top-quality gameplay, and more than enough scream-like-a-little-girl moments, Space 2 surpasses the original in every capacity. Factor in its gruesome dismemberments and spectacular zero-G and there's truly nothing else like it. [Feb 2011, p.72]
    • Playstation: The Official Magazine (US)
    • 77 Metascore
    • 80 Critic Score
    "Quotation Forthcoming"
    • Playstation: The Official Magazine (US)

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