Play UK's Scores

  • Games
For 1,561 reviews, this publication has graded:
  • 51% higher than the average critic
  • 5% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 3.3 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 The Witcher 3: Wild Hunt
Lowest review score: 5 Unearthed: Trail of Ibn Battuta
Score distribution:
1561 game reviews
    • 81 Metascore
    • 45 Critic Score
    SSX
    Frustrates and infuriates as poor design decisions smash into each other with alarming regularity. A real letdown, given the series it comes from, but in actuality this is as close to an SSX game as it is Tetris. [Issue#216, p.70]
    • Play UK
    • 78 Metascore
    • 48 Critic Score
    A clunky, confused mess of a game that simply doesn't know what it wants to be. There's comfort in how compulsive it can be, but that factor doesn't magically turn Dragon's Dogma into anything other than a flawed, dull and unfair experience. [Issue#218, p.76]
    • Play UK
    • 77 Metascore
    • 45 Critic Score
    The problem is the stupidity of your defence - the number on their shirts apparently representing their IQ. [Issue 141, p.102]
    • Play UK
    • 76 Metascore
    • 47 Critic Score
    As DLC for FIFA 12 this would be slightly more palatable, but as a full scale release it's not up to scratch. [Issue#217, p.78]
    • Play UK
    • 75 Metascore
    • 27 Critic Score
    Has some quirky ideas, but they're shamefully executed. [Issue#160, p.94]
    • Play UK
    • 72 Metascore
    • 40 Critic Score
    It just isn't any fun. The diving and the multiplayer are amusing for a short time, but after that you'll be left wondering why you didn't buy "Pro Evo 5" instead. [Issue 142, p.95]
    • Play UK
    • 71 Metascore
    • 37 Critic Score
    This is just a pretty bad game. [Issue#224, p.81]
    • Play UK
    • 70 Metascore
    • 37 Critic Score
    The dominating impression of The Don's Edition is that this is a very lazy PS3 port, with a lame attempt to justify its existence by bolting on Sixaxis functions and throwing in extra content in the form of The Corleone Expansion Pack. [Issue #151, p.91]
    • Play UK
    • 70 Metascore
    • 45 Critic Score
    Depends too much on trial and error. [Issue#170, p.91]
    • Play UK
    • 70 Metascore
    • 41 Critic Score
    Wet
    A great concept, but one whose execution screams for another year in development. [Issue#184, p.79]
    • Play UK
    • 69 Metascore
    • 40 Critic Score
    A functional open world game, Mad Max captures none of what makes its source material great. Missions are uninteresting, the world is dead and there are next to no damn car chases. [Issue#262, p.64]
    • Play UK
    • 68 Metascore
    • 33 Critic Score
    An instantly tiresome game free from anything genuinely new or interesting. [Issue#139, p.71]
    • Play UK
    • 68 Metascore
    • 33 Critic Score
    Clunky, jerky, boring and tiresome in equal amounts. [Issue#153, p.90]
    • Play UK
    • 67 Metascore
    • 47 Critic Score
    The replay value ain't up to much, either. [Issue#182, p.77]
    • Play UK
    • 67 Metascore
    • 48 Critic Score
    Does a good job of encapsulating the unique feel of Japanese horror, but only the most dedicated fans of the genre will persevere through the excessive description and dull mechanics in order to unlock every ending here. [Issue#229, p.83]
    • Play UK
    • 67 Metascore
    • 38 Critic Score
    Ugly in every sense of the word. There’s almost nothing remotely likeable about Godfather II, and it’s glitchy and scruffy. One of the poorest EA games in a long time.
    • 67 Metascore
    • 49 Critic Score
    Fuel is just too ugly, unpolished and lacking in focus to have any impact on the genre, crossing the finish line on just the wrong side of average.
    • 67 Metascore
    • 32 Critic Score
    It's a boring, sad affair that'll just turn kids off the books. Rubbish. [Issue#155, p.86]
    • Play UK
    • 67 Metascore
    • 46 Critic Score
    A hollow, morbidly generic, barely functional game. [Issue#163, p.84]
    • Play UK
    • 66 Metascore
    • 35 Critic Score
    Not only is it boring, but it's dodgy as hell. [Issue#221, p.81]
    • Play UK
    • 66 Metascore
    • 39 Critic Score
    An insufferably boring platformer unworthy of attention. [Issue #150, p.91]
    • Play UK
    • 66 Metascore
    • 43 Critic Score
    A tour de force in vapidity. [Issue#156, p.92]
    • Play UK
    • 66 Metascore
    • 45 Critic Score
    Boring within minutes. [Issue#221, p.75]
    • Play UK
    • 65 Metascore
    • 43 Critic Score
    You know those value brands that you often find in the big supermarkets? Fair Fencer F is the JRPG equivalent. With so much else around, it's not one we can recommend. [Issue#250, p.70]
    • Play UK
    • 64 Metascore
    • 37 Critic Score
    An annoying, ill-fitting mess that only a masochist could enjoy. [Issue#189, p.76]
    • Play UK
    • 64 Metascore
    • 46 Critic Score
    Phantom Fortress has got smoe serious problems with minigames. [Issue#169, p.86]
    • Play UK
    • 63 Metascore
    • 40 Critic Score
    It's a brief distraction and sometimes interesting, if you get to watch some kid in Moscow making the most beautiful sounds you've ever heard, but that doesn't exactly happen all the time.
    • 63 Metascore
    • 42 Critic Score
    A derivative hack-and-slasher which offers nothing new and does nothing old particularly well. [Issue#213, p.89]
    • Play UK
    • 63 Metascore
    • 48 Critic Score
    It's just not enough. [Issue#184, p.85]
    • Play UK
    • 63 Metascore
    • 46 Critic Score
    Zombies don't automatically make a game good: remember this simple fact. [Issue#189, p.79]
    • Play UK

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