PC PowerPlay's Scores

  • Games
For 976 reviews, this publication has graded:
  • 40% higher than the average critic
  • 5% same as the average critic
  • 55% lower than the average critic
On average, this publication grades 4.7 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 The Witcher: Enhanced Edition
Lowest review score: 0 Infestation: Survivor Stories (The War Z)
Score distribution:
  1. Negative: 74 out of 976
977 game reviews
    • 61 Metascore
    • 40 Critic Score
    So while the basics for a solid sneak-'em-up are here, a lack of polish makes for a dismal experience. [Sept 2009, p.69]
    • PC PowerPlay
    • 72 Metascore
    • 40 Critic Score
    Medal of Honor is just following the crowd, with no true identity to call its own. [Issue#185, p.70]
    • PC PowerPlay
    • 58 Metascore
    • 40 Critic Score
    Starts with so much promise, but eventually becomes an experience as barren as the desert it's set in. [Issue#256, p.61]
    • 59 Metascore
    • 40 Critic Score
    Charming and child-like yet frustrating and flawed. [Christmas 2009, p.64]
    • PC PowerPlay
    • 66 Metascore
    • 40 Critic Score
    I may be alive, but I am completely dead inside. [Nov 2012, p.82]
    • PC PowerPlay
    • 69 Metascore
    • 40 Critic Score
    Try again after a few months of patches. Maybe. [Mar 2011, p.67]
    • PC PowerPlay
    • 64 Metascore
    • 40 Critic Score
    Bland and basic chopper sim which may destroy your PC. [Mar 2011, p.70]
    • PC PowerPlay
    • 66 Metascore
    • 40 Critic Score
    Dull combat, pointless dialogue wheel, overly scripted and plagued with connection issues. Avoid. [Jan 2012, p.64]
    • PC PowerPlay
    • 67 Metascore
    • 40 Critic Score
    Scant new features of gameplay are unsatisfying and unbalanced. Suitable for the stalwart fan, who doesn't mind repetitive tasks. [May 2012, p.60]
    • 62 Metascore
    • 40 Critic Score
    An intriguing exercise in interactive fiction, let down by shaky writing and a major lack of emotional engagement. [Apr 2012, p.50]
    • 60 Metascore
    • 40 Critic Score
    Look, just play Magicka. Because it at least makes some kind of sense. [July 2011, p.65]
    • PC PowerPlay
    • 54 Metascore
    • 40 Critic Score
    When the best parts of a game are the parts that aren't the game, something is wrong. [Issue#260, p.64]
    • 60 Metascore
    • 40 Critic Score
    Should never have been released in its current state - simple as that. [July 2011, p.72]
    • PC PowerPlay
    • 69 Metascore
    • 40 Critic Score
    Like finding out your happy childhood home was full of asbestos. [Sept 2012, p.60]
    • PC PowerPlay
    • 75 Metascore
    • 40 Critic Score
    Dying Light should showcase everything Techland learned from Dead Island. Instead, it showcases everything they haven't. [March 2015, p.57]
    • PC PowerPlay
    • 59 Metascore
    • 40 Critic Score
    Takes two great ideas and merges them into a half-baked mess of poor controls and monotony. [Issue#254, p.59]
    • PC PowerPlay
    • 53 Metascore
    • 40 Critic Score
    An exhaustingly average game that still wouldn't be worth your time someone gave it to you. [Apr 2014, p.60]
    • PC PowerPlay
    • 56 Metascore
    • 40 Critic Score
    Developer with bad track record wants you to pay big for uninspiring loot-em-up. Choices is yours. [Issue#254, p.61]
    • PC PowerPlay
    • 48 Metascore
    • 40 Critic Score
    Some interesting ideas can't save this dull, sloppy attempt at reinventing the RTS genre. [Apr 2011, p.56]
    • PC PowerPlay
    • 77 Metascore
    • 40 Critic Score
    Big Brother may be watching, but if I was him I would have switched off from boredom. [Issue#257, p.65]
    • PC PowerPlay
    • 52 Metascore
    • 40 Critic Score
    Another free-to-play MMO in an over-saturated market. [Aug 2011, p.64]
    • PC PowerPlay
    • 61 Metascore
    • 40 Critic Score
    Buy it if you want to see Six Days in Fallujah someday. Though donating to Atomic Games directly would be less painful. [Apr 2011, p.71]
    • PC PowerPlay
    • 64 Metascore
    • 40 Critic Score
    Proof that gleeful surrealism does not automatically indicate arthouse brilliance. [Aug 2011, p.74]
    • PC PowerPlay
    • 76 Metascore
    • 40 Critic Score
    If you will play literally anything featuring Total War and Rome in the same title and don't value your time, this is for you. [Nov 2013, p.80]
    • PC PowerPlay
    • 80 Metascore
    • 40 Critic Score
    Bloated and hubristic, Assassin's Creed III is a shocking disappointment. If you adored Assassin's Creed II, you would be better served replaying that and forgetting this even exists. [Jan 2013, p.77]
    • PC PowerPlay
    • 54 Metascore
    • 40 Critic Score
    Omerta's 1920s mobster charm quickly wears away to show its shallowness, and any hope of mob-boss stardom dies with it. [Apr 2013, p.94]
    • PC PowerPlay
    • 54 Metascore
    • 40 Critic Score
    Not serious to be legit, not funny enough to be, well, fun. [Oct 2012, p.78]
    • PC PowerPlay
    • 47 Metascore
    • 40 Critic Score
    Glimmers of that CS charm, but needs another year in development and local servers before standing alongside such heavyweights. [Nov 2013, p.91]
    • PC PowerPlay
    • tbd Metascore
    • 40 Critic Score
    A minimalist experience that confuses collectibles for substance. [Issue#269, p.63]
    • PC PowerPlay
    • tbd Metascore
    • 40 Critic Score
    A fantastic idea for a game that's been stripped of its valuables by the wrong approach to free-to-play. [Oct 2012, p.85]
    • PC PowerPlay
This publication does not provide a score for their reviews.
This publication has not posted a final review score yet.
These unscored reviews do not factor into the Metascore calculation.

In Progress & Unscored

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    • 84 Metascore
    • Critic Score
    They didn’t disappoint me. Is this the best adventure, full stop? Apart from a few red herring moments, I was delighted by how design exceeded every other one of my expectations.

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