PC Master (Greece)'s Scores

  • Games
For 206 reviews, this publication has graded:
  • 68% higher than the average critic
  • 4% same as the average critic
  • 28% lower than the average critic
On average, this publication grades 1.5 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 93 Star Wars: The Old Republic
Lowest review score: 15 Hoodwink
Score distribution:
  1. Negative: 7 out of 206
206 game reviews
    • 48 Metascore
    • 58 Critic Score
    The few strong points of the game (the variety of well-designed aircrafts and the occasional exciting moments in combats) do not justify even half of the unreasonably high price. [February 2012]
    • PC Master (Greece)
    • 50 Metascore
    • 61 Critic Score
    Despite the moody atmosphere that is elaborately built and the smart puzzles, knowing that you always have another mediocre battle around the next corner turns the game into a chore with no real incentive. [February 2012]
    • PC Master (Greece)
    • 77 Metascore
    • 80 Critic Score
    Overall, Sonic Generations is a well-designed, welcome exception to the massive circulation of violent games in the market, a 'game' that represents perfectly the pure meaning of the word. [February 2012]
    • PC Master (Greece)
    • 72 Metascore
    • 85 Critic Score
    A worthy descendant of the original Serious Sam titles, it's a FPS that deviates from the standards of today's games: its difficulty level is high, it challenges your reflexes, it's utterly addictive and it's honest, as it delivers on what it promises. [February 2012]
    • PC Master (Greece)
    • 54 Metascore
    • 39 Critic Score
    Jurassic Park has as much to do with adventure games, as dinosaurs have to do with modern times. Save your money and don't encourage its developers, lest they decide to make a sequel… [February 2012]
    • PC Master (Greece)
    • 61 Metascore
    • 67 Critic Score
    One word is enough to describe the experience of playing E.Y.E.: variety. As an FPS/RPG hybrid, the game offers so many options for your character, from the DNA in the genes to the kind of armor worn. [February 2012]
    • PC Master (Greece)
    • 66 Metascore
    • 55 Critic Score
    The features of DR2:OTR would have been welcome in a DLC priced at 10 euros, but are unacceptable for a standalone product, despite the somewhat lowered price. [February 2012]
    • PC Master (Greece)
    • 83 Metascore
    • 84 Critic Score
    Putting aside minor hindrances, the game is a pleasant revival of the legendary franchise, displaying high replayability, relative to recent games. [February 2012]
    • PC Master (Greece)
    • 71 Metascore
    • 76 Critic Score
    As most of us are not even aware of its existence, expectations have been really low with Metal Dead, which proves to be a pleasant surprise. Pure fun, solid and satisfying action and some really intelligent puzzles. [March 2012]
    • PC Master (Greece)
    • tbd Metascore
    • 79 Critic Score
    Although I do not normally side with gamers who prefer digital versions of games, in the case of episodic games, it's perfectly rational, especially when it's accompanied by a very logical price- priced at 7 euros, Sonic 4.1 does not disappoint. [March 2012]
    • PC Master (Greece)
    • 52 Metascore
    • 78 Critic Score
    It somehow manages to mix cyborgs and aliens in the campaign, it offers two new weapons and eight new multiplayer maps (four are new, four are from the Hail to the Icons parody pack), it lasts for about 6 hours and it costs 8 euros- it's a decent package for Duke fans. [March 2012]
    • PC Master (Greece)
    • 61 Metascore
    • 72 Critic Score
    If you haven't played any of the franchise games and are looking for a recent sim city game, this will keep you busy for a while. To the rest, Cities XL 2012 will probably feel more of an expansion (fully priced though), than a new, independent addition to your collection. [March 2012]
    • PC Master (Greece)
    • 75 Metascore
    • 66 Critic Score
    Avadon's lore and setting are promising , but it's all ambition until the developers decide once and for all, if they want to stick to the hardcore or if they prefer to turn to a wider crowd. You can't win them all. [March 2012]
    • PC Master (Greece)
    • 65 Metascore
    • 56 Critic Score
    Choplifter HD might help you pass some pleasant moments with its arcade action and simple interface, but once you are done with it, you will put it aside and within seconds, you will forget it ever existed. [March 2012]
    • PC Master (Greece)
    • 81 Metascore
    • 78 Critic Score
    A solid suggestion if you are looking for a pleasant, polished puzzler/platform game. It will not thrill you, it does not invent the wheel, but it displays some clever ideas that are correctly executed, humor and, additionally, its low price is another incentive for its purchase. [March 2012]
    • PC Master (Greece)
    • 67 Metascore
    • 80 Critic Score
    A surprise hit indie for me. It fails to score some high marks in particular areas, but overall is an exceptional endeavor and will offer hours of entertainment if you take the time to know it better. [March 2012]
    • PC Master (Greece)
    • tbd Metascore
    • 50 Critic Score
    It's pretty ironic that Dead Mountaineer's Hotel could have been an amazing, strong experience of a game. But sadly, with all its flaws in design, the inconsistencies as well as the missing finale, it feels like a missed opportunity. [March 2012]
    • PC Master (Greece)
    • 58 Metascore
    • 78 Critic Score
    Despite its flaws, Operation Valkyrie proves to be a beautiful adventure game that manages to completely immerse the gamer in the most terrible war to take place in human history. It showcases exceptional atmosphere, a very intriguing story and has a low price to boot. [March 2012]
    • PC Master (Greece)
    • 66 Metascore
    • 89 Critic Score
    It's really a "diamond". The infinite options within the strategic map, the unique soundtrack brimming with symphonic choirs and the sheer "epicness" that accompanies your every move, all mark a game that will conquer the hearts of fantasy culture fans. [March 2012]
    • PC Master (Greece)
    • 91 Metascore
    • 92 Critic Score
    The developers should be proud for Arkham City and its precise portrayal of Gotham's mood- at least accordingly to recent films and comic books. A gothic atmosphere is undoubtedly dominant, as the majestic architecture of neoclassical buildings shadows the industrialization and the bright lights of a contemporary metropolis.
    • 81 Metascore
    • 89 Critic Score
    This game is fiendishly addictive, it displays exceptional pacing and once you start playing, it's very difficult to stop. The constant flow of quests, the infinite looting, the polished skill tree with the dozens of combinations, the functional interface, its superb battle sequences and the enormous world that challenges you to explore, compose a game worth investing, as you will need more than 100 hours to see everything.
    • 85 Metascore
    • 93 Critic Score
    SW:TOR reminded me more of Lord of the Rings Online than World of Warcraft: it's likewise an exquisite MMO that fools you with its pacing, its narration, its rhythm and immersion and you forget that you are playing with thousands of gamers in a server. You have a sense of playing a single-player game like Knights of the Old Republic, with the optional feature of joining other players, rather than a frenetic MMO, where you race to win loot and gain levels.
    • 80 Metascore
    • 90 Critic Score
    It's the perfect closure for Ezio's trilogy; however, it does not offer something completely new and if you were getting tired by Brotherhood's mechanisms, Revelations will definitely not change your mind.
    • 83 Metascore
    • 90 Critic Score
    A unique adventure game that borrows many features from mystery and action games, incorporating them seamlessly in the narrative flow, thus creating a truly special game that not everyone will enjoy. And that's because it has its own character, defying contemporary 'fast food' games that are churned out today and because it's reminiscent of endeavors made in another era, where immersion of an ultimate single-player experience was the first and last goal of their creators.
    • 94 Metascore
    • 90 Critic Score
    Unfortunately, Skyrim trips and falls on its own (most probably, to make the cool-sounding deadline of 11-11-11) and just before it reaches perfection as the ultimate specimen of its genre, it self-destructs in a crucial aspect of game design: the interface and the peripheral components (inventory, journal, map, etc)... but that is not to say that Skyrim is anything but a truly majestic, epic RPG that will suck you right in its cosmos.
    • 84 Metascore
    • 86 Critic Score
    The main difference between GTA and Saints Row is that, while Rockstar's infamous franchise seems to grow and mature as the years go by (like whiskey), Volition's sandbox follows the exact opposite path. Each chapter is more wacky than the last, its satirical approach uses extreme, adult- even vulgar humor and intense violence, to the point where one can only childishly giggle.

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