PC Master (Greece)'s Scores

  • Games
For 206 reviews, this publication has graded:
  • 68% higher than the average critic
  • 4% same as the average critic
  • 28% lower than the average critic
On average, this publication grades 1.5 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 93 Star Wars: The Old Republic
Lowest review score: 15 Hoodwink
Score distribution:
  1. Negative: 7 out of 206
206 game reviews
    • 81 Metascore
    • 89 Critic Score
    This game is fiendishly addictive, it displays exceptional pacing and once you start playing, it's very difficult to stop. The constant flow of quests, the infinite looting, the polished skill tree with the dozens of combinations, the functional interface, its superb battle sequences and the enormous world that challenges you to explore, compose a game worth investing, as you will need more than 100 hours to see everything.
    • 85 Metascore
    • 93 Critic Score
    SW:TOR reminded me more of Lord of the Rings Online than World of Warcraft: it's likewise an exquisite MMO that fools you with its pacing, its narration, its rhythm and immersion and you forget that you are playing with thousands of gamers in a server. You have a sense of playing a single-player game like Knights of the Old Republic, with the optional feature of joining other players, rather than a frenetic MMO, where you race to win loot and gain levels.
    • 80 Metascore
    • 90 Critic Score
    It's the perfect closure for Ezio's trilogy; however, it does not offer something completely new and if you were getting tired by Brotherhood's mechanisms, Revelations will definitely not change your mind.
    • 83 Metascore
    • 90 Critic Score
    A unique adventure game that borrows many features from mystery and action games, incorporating them seamlessly in the narrative flow, thus creating a truly special game that not everyone will enjoy. And that's because it has its own character, defying contemporary 'fast food' games that are churned out today and because it's reminiscent of endeavors made in another era, where immersion of an ultimate single-player experience was the first and last goal of their creators.
    • 94 Metascore
    • 90 Critic Score
    Unfortunately, Skyrim trips and falls on its own (most probably, to make the cool-sounding deadline of 11-11-11) and just before it reaches perfection as the ultimate specimen of its genre, it self-destructs in a crucial aspect of game design: the interface and the peripheral components (inventory, journal, map, etc)... but that is not to say that Skyrim is anything but a truly majestic, epic RPG that will suck you right in its cosmos.
    • 84 Metascore
    • 86 Critic Score
    The main difference between GTA and Saints Row is that, while Rockstar's infamous franchise seems to grow and mature as the years go by (like whiskey), Volition's sandbox follows the exact opposite path. Each chapter is more wacky than the last, its satirical approach uses extreme, adult- even vulgar humor and intense violence, to the point where one can only childishly giggle.

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