Official Xbox Magazine's Scores

  • Games
For 2,495 reviews, this publication has graded:
  • 58% higher than the average critic
  • 5% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 5 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Fallout 3
Lowest review score: 10 Ride to Hell: Retribution
Score distribution:
2495 game reviews
    • 52 Metascore
    • 40 Critic Score
    Unless you have loot and robot fetishes, there's little reason to go here. [March 2011, p.81]
    • 69 Metascore
    • 70 Critic Score
    We enjoy QAA, but next to golden oldies(Doom, Duke)and modern epics(Halo, Call of Duty), it's less of a legend. [March 2011, p.81]
    • 70 Metascore
    • 65 Critic Score
    However, Battlefest's plan to play it safe also limits it. No hint of a single-player campaign is included: you're either playing multiplayer matches with humans or simulating them. [March 2011, p.85]
    • 70 Metascore
    • 80 Critic Score
    Glitches can sully the fun--an if you've finished the main game, you're forced to load an earlier save(pre-endgame)--but Dead Money is still a grim, well-wrought challenge. [March 2011, p.85]
    • tbd Metascore
    • 60 Critic Score
    At that rock-bottom price, we can't help but recommend this so-so expansion...if just barely. [March 2010, p.85]
    • 67 Metascore
    • 55 Critic Score
    The game's dull, repetitive missions drive home the harsh truth: it's an aggressively average action-RPG that's here far too late for anyone to care. [Mar 2011, p.76]
    • 85 Metascore
    • 90 Critic Score
    The magic of the game is in its approachability... For both hardcore fighting fans and genre newbies, Marvel vs. Capcom 3 offers a whole lotta bang for your buck. [Mar 2011, p.70]
    • 71 Metascore
    • 70 Critic Score
    The game starts to lose its novel sheen after just a few hours, even as it offers a tantalizing glimpse of the genre's future.
    • 60 Metascore
    • 60 Critic Score
    "Quotation Forthcoming"
    • Official Xbox Magazine
    • 33 Metascore
    • 30 Critic Score
    We've reached the point in the 360's lifecycle where even movie tie-ins have decent graphics. Too bad that the only part of Megamind: Ultimate Showdown that doesn't totally suck. [Feb 2011, p.83]
    • 82 Metascore
    • 80 Critic Score
    Forty bucks for a dozen-plus hours of brainy hijinks? We'll take it. [Feb 2011, p.82]
    • 50 Metascore
    • 60 Critic Score
    Understone is cheap, but that's hardly enough to make it a worthy purchase. [Feb 2011, p.83]
    • Official Xbox Magazine
    • tbd Metascore
    • 55 Critic Score
    As a result, tackling the solo tournaments seems pointless unless you've mastered these rigged shots, and ranked matches often become lopsided contests that favor folks who've memorized the most. [Feb 2011, p.83]
    • 36 Metascore
    • 20 Critic Score
    You might be itching to try a new crab-fishing sim, but don't fall into Sea of Chaos' minigame-laden trap. [Feb 2011, p.81]
    • 59 Metascore
    • 65 Critic Score
    For nostalgic fans who can hang in there--or first-time players--earning "crazzzzy money" still has its mome4nts. [Feb 2011, p.81]
    • tbd Metascore
    • 85 Critic Score
    We had an absolute blast with most of the tracks on offer here and at $5, this late add-on is still very welcome. [Feb 2011, p.81]
    • tbd Metascore
    • 40 Critic Score
    Forty bucks for mostly junk is way too much. [Feb 2011, p.80]
    • 51 Metascore
    • 65 Critic Score
    It's far from the best brawler on XBLA, but Saga is fun enough to warrant a look. [Feb 2011, p.78]
    • 68 Metascore
    • 75 Critic Score
    Throw in a few surprise touches--like a flooded compartment and a spacewalk on the ship's hull--and Descent manages to provide the suspense that its predecessors didn't. [Feb 2011, p.79]
    • 75 Metascore
    • 80 Critic Score
    But while Raskulls' thrills are short-lived, it's a genuinely fresh and fun concept we hope will do well enough for an even bolder(and heftier)sequel. [Feb 2011, p.78]
    • 55 Metascore
    • 55 Critic Score
    Between lag, lockups, and a general lack of players, Bloody Good Time guarantees that you'll have anything but. [Feb 2011, p.79]
    • 93 Metascore
    • 90 Critic Score
    In fact, it's the opposite: a cranked-up and damn near hypnotic high-energy sprint across a flashy, ever-shifting psychedelic racetrack. [Feb 2011, p.79]
    • 76 Metascore
    • 80 Critic Score
    The super-high learning curve may turn off those not indoctrinated into developer Crave's brand of wicked-hard intensity, but genre fans will find more than enough to love(and die endlessly for)here. [Feb 2011, p.76]
    • 61 Metascore
    • 40 Critic Score
    Hardcore completists may appreciate squeezing the last bits out of Empire Bay, but all others should let this aggravating add-on sleep with the fishies. [Feb 2011, p.76]
    • Official Xbox Magazine
    • 55 Metascore
    • 65 Critic Score
    Still, the writing and voice-overs match the quality of the cartoon. Is that praise? If you answer "yes," then you'll enjoy this game. [Feb 2011, p.76]
    • 77 Metascore
    • 80 Critic Score
    Kids will undoubtedly get more out of it than adults, but most players will simply wonder where the eight hours went. [Feb 2011, p.75]
    • 44 Metascore
    • 30 Critic Score
    With Kinect Sports hosting way better bowling, you should avoid this at all costs. [Feb 2011, p.75]
    • 62 Metascore
    • 70 Critic Score
    It's not perfect, but it hits most of its well-intentioned targets. [Feb 2011, p.74]
    • 74 Metascore
    • 80 Critic Score
    Dead Rising fans will enjoy it most, but even carnage-craving newbies will easily get their money's worth. [Feb 2011, p.73]
    • 33 Metascore
    • 30 Critic Score
    Even if Game Party was the only party-oriented Kinect game, we still wouldn't recommend it. [Feb 2011, p.73]

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