NintendoWorldReport's Scores

  • Games
For 4,803 reviews, this publication has graded:
  • 56% higher than the average critic
  • 7% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 3.1 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Sektori
Lowest review score: 10 Bakugan: Champions of Vestroia
Score distribution:
4837 game reviews
    • 48 Metascore
    • 40 Critic Score
    If you have Spyro: Enter the Dragonfly, trade it in for a PS1 Spyro game and hope for the best. But please, do not play this game all the way through. Innocent minds will be lost.
    • 92 Metascore
    • 95 Critic Score
    Easily the best classic 2D Metroid game yet, and even the best game on the handheld to date.
    • 97 Metascore
    • 100 Critic Score
    The real star here is the Visor. Someone at Retro is a true visionary (no pun intended), as the Visor makes Metroid Prime more than just a 3D Metroid game.
    • 81 Metascore
    • 80 Critic Score
    It finally seems that Midway has put together an effective formula that manages to reinvigorate the franchise while retaining enough of its classic flavor to satisfy those who stuck with it.
    • 74 Metascore
    • 70 Critic Score
    A title that any Rocky fan (or even boxing fans in general) must have, even if the actual game itself has some pretty nasty flaws.
    • 75 Metascore
    • 85 Critic Score
    Easily one of the most pleasant surprises I’ve witnessed in terms of gaming... One of the most complex, yet user friendly sports games I’ve ever played.
    • 86 Metascore
    • 70 Critic Score
    Overall, the developers seem to have put more emphasis on the presentation than on creating a deep and immersive gameplay experience.
    • 58 Metascore
    • 65 Critic Score
    How on earth doesn’t this game have a simple auto-save feature?
    • 83 Metascore
    • 85 Critic Score
    As a Resident Evil fanatic, this is probably the best game in the series. Personally, it’s battling "RE2" to become my favourite RE game of all time.
    • 68 Metascore
    • 50 Critic Score
    An unremarkable game that plays like a standard soccer title with Disney characters thrown on the rosters -- and that's about it.
    • 64 Metascore
    • 55 Critic Score
    Floaty physics and a sore lack of variety in track design are the standout issues that prevent this game from even garnering a rental recommendation.
    • 75 Metascore
    • 75 Critic Score
    Those who don’t own the Genesis originals or Sonic Jam will find SMC well worth $40; those already possessing most of the included games have little reason purchase this GameCube disc.
    • 80 Metascore
    • 75 Critic Score
    World War II buffs will certainly enjoy this game, but if you're looking for a great GameCube shooter, you'll probably want to look elsewhere.
    • 55 Metascore
    • 50 Critic Score
    A very bland and unremarkable game plagued by poor control and design.
    • 58 Metascore
    • 40 Critic Score
    "Enemies" in this game have absolutely no AI and merely circle a pre-destined path, and you merely are required to avoid them. That’s it. I suppose this is a good thing because actually controlling Zapper is akin to Sisyphus attempting to roll that boulder up the mountain in Hades.
    • 75 Metascore
    • 80 Critic Score
    My, things have certainly changed - Frogger can move in four different directions now, as well as jump and stick out his tongue to get extra lives. What a time to be alive!
    • 66 Metascore
    • 60 Critic Score
    A reasonably well-made game that desperately needs a soul.
    • 68 Metascore
    • 50 Critic Score
    While NHL Hitz 2003 would be a great mini game in a console game, maybe something one would see in a Midway adaptation of "Animal Crossing," it’s not a deep or fun enough game worthy of a $40 purchase.
    • 69 Metascore
    • 60 Critic Score
    Chances are that players anticipating a wacky brand of golf are going to be frustrated by the precision-based swinging, while die-hard golf addicts will be put off by the silly elements.
    • 71 Metascore
    • 80 Critic Score
    So simple, yet so addictive. The Nintendo classics haven’t lost their magic touch one bit, and they are still very hard to put down.
    • 77 Metascore
    • 90 Critic Score
    A complete port of the original. It has every enemy, every weapon, and every single level - even the secret ones.
    • 73 Metascore
    • 70 Critic Score
    A fun and frantic action game that lacks polish. If you’re a Star Wars fan and/or enjoy blowing stuff up, it’s well worth your attention.
    • 65 Metascore
    • 80 Critic Score
    Even though some of the challenges are thumb-breaking, it’s nothing you can’t get over after a couple of minutes. Solid effort, Team 17.
    • 85 Metascore
    • 85 Critic Score
    Tony Hawk on the Game Boy is just as good as Tony Hawk on the GameCube (and other consoles).
    • 91 Metascore
    • 90 Critic Score
    Though THPS4 may not be the best introduction to the series due to its steep learning curve, it makes an excellent follow-up for the legions of THPS fans already out there.
    • 70 Metascore
    • 70 Critic Score
    There are extra little features that make Mario Party 4 the best of the bunch, but nothing that makes it soar above the rest.
    • 63 Metascore
    • 65 Critic Score
    Offers quite a bit for a fighting game, but unfortunately where the game falls flat is in the basic fundamentals of what makes any game good, fighter or not.
    • 88 Metascore
    • 95 Critic Score
    What really stands out about Time Splitters 2 is not the gobs of stuff they’ve thrown in, but that each gob is so well crafted.
    • 83 Metascore
    • 85 Critic Score
    While the game of tennis may seem simple from a glance, Sega really nailed the core intricacies in terms of giving the player the most amount of control possible without hampering any other aspect of the gameplay.
    • 76 Metascore
    • 80 Critic Score
    Controlling Spyro hasn't improved. It’s still incredibly awkward trying to control him while gliding, as he'll go zooming off all over the place with the slightest touch.

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