Nintendojo's Scores

  • Games
For 1,779 reviews, this publication has graded:
  • 66% higher than the average critic
  • 3% same as the average critic
  • 31% lower than the average critic
On average, this publication grades 1.4 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Guitar Hero Live
Lowest review score: 0 Transformers: Dark of the Moon - Stealth Force Edition
Score distribution:
1779 game reviews
    • 92 Metascore
    • 95 Critic Score
    The controls are beautifully fluid, that is once you get used to them. The learning curve on this title is difficult, especially if you haven’t played an SSX title before.
    • 92 Metascore
    • 95 Critic Score
    The kind of game that sends reviewers thumbing through their thesaurus in search of new words to describe its greatness. I can honestly say that it’s as true today as it was the day of release.
    • 92 Metascore
    • 100 Critic Score
    There’s no question. You must play this game, at least through the field training. It’s just so amazing.
    • 92 Metascore
    • 100 Critic Score
    Marshall Faulk is the perfect cover spokesperson for this instalment as he embodies what 2003 is for Madden: steady, reliable, accurate, excellent, abnormally good… need I go on?
    • 92 Metascore
    • 90 Critic Score
    Even if you have never even played SMW, it's still fun to go out and play one of the games that truly defined the Mario franchise. This is a great game.
    • 92 Metascore
    • 91 Critic Score
    While the game might not be the greatest single player adventure we've seen this year, it very well may be the best multi-player one.
    • 92 Metascore
    • 97 Critic Score
    An excellent title, and almost certainly the very best GameCube title to date.
    • 92 Metascore
    • 100 Critic Score
    Best of all, the new Casual mode opens the series up to those who may have been put off by its characteristic difficulty, ensuring that newcomers and veterans alike will be able to get the same enjoyment out of Awakening’s storyline.
    • 92 Metascore
    • 95 Critic Score
    Once again props go out to Ubi Soft Montreal for meshing environments with an outstanding control scheme and stunning graphics.
    • 92 Metascore
    • 95 Critic Score
    Even four years later, the game remains a graphic marvel and is perfectly balanced in terms of gameplay.
    • 92 Metascore
    • 91 Critic Score
    This game needs to be in every Wii U owner’s collection.
    • 92 Metascore
    • 100 Critic Score
    Regardless of whether or not you have played Chrono Trigger before, the DS remake is an absolute must-own for any RPG fan and is easily one of the year’s best releases.
    • 92 Metascore
    • 100 Critic Score
    Another great thing about Xenoblade– it encourages experimentation. With most RPGs, falling in battle means a frustrating loss of progress and experience points if you haven't saved before a big boss battle. But with Xenoblade you return to the nearest landmark (or checkpoint) with all your experience points and new skills intact.
    • 92 Metascore
    • 99 Critic Score
    You will almost never get tired of playing Conker, as there are few tedious spots in the game. BFD terrifically spoofs such movies as "The Matrix," "Saving Private Ryan," "A Clockwork Orange," "The Untouchables," "Alien," "Star Wars," "Dr. Strangelove," and more.
    • 92 Metascore
    • 100 Critic Score
    Everything that made Mario Kart 8 special has returned and been amplified, and the additions (including new characters, plus one secret one that I won’t spoil) make for an even richer and varied experience. Along with Breath of the Wild, Mario Kart 8 Deluxe is a must-have for Switch owners. It’s a party on a cartridge, but even played solo it’s a blast. Mario Kart 8 Deluxe will be played in perpetuity for many years to come, and will do a wonderful job of tiding fans over until the releases of Arms and Splatoon 2 (something I had doubts about — yeah, those doubts are officially gone). You officially have two games that make a Switch worth buying, so get to it if you haven’t!
    • 92 Metascore
    • 96 Critic Score
    Quite possibly my favorite area of the game, the many boss battles each had a distinct feel and strategy to them.
    • 92 Metascore
    • 95 Critic Score
    The game told me I finished in around 4 hours, but I played for at least ten. With tons of hidden items, and five different endings, this game is sure to keep you occupied. Metroid Fusion is a must own title.
    • 92 Metascore
    • 90 Critic Score
    Besides the sound quality issues, players have little reason to choose the original cart over this GBA port. Everything that made Final Fantasy VI great on the SNES is here, and then some.
    • 91 Metascore
    • 83 Critic Score
    The game is short and let down by some noticeable issues, but beyond that, it’s a beautifully strange experience many will at least find interesting, with a fair few probably considering it brilliant.
    • 91 Metascore
    • 93 Critic Score
    While for the most part the tried and true Tony Hawk gameplay is still intact, this latest release in the series gives it a breath of freshness.
    • 91 Metascore
    • 100 Critic Score
    Bayonetta 2 doesn’t do anything particularly new, but it does serve as an improvement of an already excellent action title, perfecting the formula even further.
    • 91 Metascore
    • 91 Critic Score
    Put simply, outstanding.
    • 91 Metascore
    • 90 Critic Score
    The ultimate version of, what some perceive to be, the greatest action game ever made.
    • 91 Metascore
    • 100 Critic Score
    Its twisted levels beg to be replayed again and again even if you aren't interested in getting that perfect 100%.
    • 91 Metascore
    • 93 Critic Score
    The controls have also been polished, and GameCube’s controller is put to excellent use. The location of the Y button allows the gamer to press both A and Y, which makes grinding a lot easier, as the gamer must jump with A and grind with Y.
    • 91 Metascore
    • 93 Critic Score
    Quite simply the best Castlevania on the system, and an impromptu contender for best game – period – on the system itself. With link capabilities, a hidden character, and a bevy of secrets, Aria of Sorrow also has substantial shelf life and replay value.
    • 91 Metascore
    • 97 Critic Score
    Whether it be through design, story, or gameplay-– this solid title competes with some of the bigger titles we've played on some next generation systems.
    • 91 Metascore
    • 91 Critic Score
    SteamWorld Heist has always been a great game and the Switch version might just be the best way to experience it. Since it was originally designed on 3DS, the game is perfectly suited for portable play and the touch controls are replicated perfectly, here. Of course, it also helps that the core gameplay remains just as good thanks to great design and a unique take on the strategy genre that has yet to really be challenged by other developers. Thanks to these strengths and the incredibly charming and polished audio/visual design, SteamWorld Heist’s minor flaws are easy to overlook, thus making this version well worth experiencing for newcomers and for those who played previous versions.
    • 91 Metascore
    • 100 Critic Score
    An amazing accomplishment; it manages to root itself deep in the fertile nostalgia millions of gamers have for A Link to the Past while simultaneously morphing classic Zelda mechanics and introducing brand new ideas that fit in perfectly with the storied franchise.
    • 91 Metascore
    • 95 Critic Score
    It is darn near perfect in most ways, and the online mode adds more than it takes away. LAN mode racing is among the year’s greatest gaming experiences. You may well be looking at a contender for game of the year across any platform.

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