Nintendo Life's Scores

  • Games
For 5,854 reviews, this publication has graded:
  • 45% higher than the average critic
  • 18% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 8 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Mario & Luigi: Bowser's Inside Story
Lowest review score: 10 153 Hand Video Poker
Score distribution:
5862 game reviews
    • 52 Metascore
    • 40 Critic Score
    Warhammer 40,000: Rogue Trader is a cracking bit of turn-based Warhammer action that delivers big on strategic and atmospheric combat whilst also serving you a top-notch, choice-driven narrative and campaign. Hooray. However! This Switch 2 port, at release, is a borderline disaster, and not something I recommend anyone pick up until it's had some patching done. A constantly stuttering frame rate, long loading times, unresponsive and laggy menus and controls, a huge graphical downgrade, and hard crashes aplenty make for a mess of a port. Let's hope they fix it up, because for now, it's a hard pass for a great game.
    • tbd Metascore
    • 40 Critic Score
    It’s a shame that a game as idiosyncratic and thematically dense as Indika arrives on Switch in such a dire state. Its story and ideas linger long after the credits, offering plenty to reflect on. Still, this version is marred at every turn by technical shortcomings and visual compromises that diminish the impact of an experience that deserves far better.
    • 37 Metascore
    • 40 Critic Score
    Fire Emblem Shadows is a turgid mobile game that serves up dull automated battles involving pay-to-win nonsense, timers, and cooldowns. The main selling point of a unique social experiment/turn-based battle hybrid is very weak in its setup, with neither enough players nor time in combat to create any semblance of actual strategy, and the game itself looks and plays poorly on the battlefield. There are a few nice cutscenes for fans who persist, and outfits for the outfits fans. But beyond this, it's thumbs down as far as the eye can see for this failed experiment.
    • 57 Metascore
    • 40 Critic Score
    One wonders if the entire Bubsy series wasn’t actually designed as a sort of torture parody; that the intention all along was to pummel unsuspecting children into submission via an innocent-looking, anthropomorphic-bobcat-led platform game. Picture this: some kid in 1993 got Bubsy for Christmas after the sales clerk told his parents that Sonic and Mario were old hat, and this was the hot new thing. That kid either never forgave his parents for the injustice and the playground bullying they endured as a result, or they committed fully to the Bubsy universe and found a happy place within it. If you’re the latter, then this collection is for you. And only for you.
    • 59 Metascore
    • 40 Critic Score
    Cosy gaming+hobbits seems like a match made in Valinor, and Tales of the Shire tries hard to meet that lofty goal — but in its current state, at least on Switch, this game is unfortunately almost as much of a slog as schlepping evil jewellery to a distant volcano.
    • 43 Metascore
    • 30 Critic Score
    Tamagotchi Plaza is a dull, vapid, and utterly unsatisfying minigame collection that rapidly overstays its welcome. Though charming and visually competent, the underlying gameplay is undercooked, unrewarding, and shallow with its ‘free mobile game’-like design. There may be a valid case here for playing with very young children for some very light and simple entertainment, but even then, the price tag is comically high for the shallowness and quantity of content you’re getting. I’d suggest you steer clear; it’s worth neither your time nor your money.
    • tbd Metascore
    • 30 Critic Score
    We can forgive a game for being too ambitious for its own good, trying something bold, and possibly falling short. The trouble with Sky Oceans: Wings for Hire is that it tries to deliver something we’ve seen before and still manages to fail at it. Even if you stripped out every technical issue, improved the camera, and polished up the visuals, you would still be left with a painfully average gaming experience. Sky Oceans doesn’t even crash and burn – it fails to leave the runway.
    • tbd Metascore
    • 40 Critic Score
    Looney Tunes: Wacky World Of Sports' multiplayer can be fun in short bursts, especially if you just want to play a quick round of golf with friends. From a general audio-visual perspective, this is a good franchise representation. As a sports collection, though, it’s clunky and frustrating. Playing with others will elevate this, but not by much.
    • tbd Metascore
    • 40 Critic Score
    Blue Manchu delivered the goods with Void Bastards, but this follow-up is a disappointing effort that can't match its predecessor's atmosphere, charm, originality or strategic smarts. Instead, Wild Bastards is a strangely bland affair, melding boring top-down decision-making and dull first-person sections. The game never really picks up the pace or gives you anything surprising to work with. In a genre packed full of bangers, this one is pretty difficult to recommend on any level.
    • tbd Metascore
    • 40 Critic Score
    Pared-back gameplay options, outdated visuals, and lengthy loads are par for the course for 2K on Switch, but the fact that NBA 2K25 feels like a lessened experience on even last year's disappointing entry is a real turnover for the series. Sound the buzzer and call for a substitution, it’s time we brought ‘Switch 2’ on.
    • tbd Metascore
    • 40 Critic Score
    We commend Mars 2120 for what it does do well. It gets a few things right: the general aesthetic is on point, the ambient music is pleasant, and some of the upgrades you’ll pick up in your journey are pretty cool. But failing to nail the basic traits that make a Metroidvania means that we can't recommend this one.
    • tbd Metascore
    • Critic Score
    The Garden Path is a labour of love for both developer carrotcake and the player. It targets for a specific audience that is accepting of a slower pace and a soft, cosy vibe. Unfortunately, that meticulous, mellow life is both The Garden Path's selling point and its weakness, with vague directions, advice, and control issues on Switch weighing down the experience even more. The Garden Path may grow on you over time, but whether you have the patience for that will be the real test. [Review in Progress]
    • 68 Metascore
    • 40 Critic Score
    Hauntii is so beautiful that it's heartbreaking not to be able to recommend it right now. We can tell that it's made with love, but love isn't enough to overlook its flaws. We hope that the developers manage to fix the issues in the long term, because underneath them is something truly magical – but for now, it's just a ghost of what it could be.
    • 55 Metascore
    • 40 Critic Score
    We wish we liked Library of Ruina more than we do; its world and characters touch on clever themes and storytelling devices, but never fully lean into its potential. Slapdash pacing coupled with sluggish, nerve-wracking menus makes playing Library of Ruina an exercise in courting digital whiplash as you cycle between rushed, truncated story beats and glacially-paced menus. If it had more engaging combat and a more efficient narrative setup, Library of Ruina would have really impressed us. Sadly, we don't feel very compelled to see it through to completion.
    • tbd Metascore
    • 40 Critic Score
    Slave Zero X is an incredibly frustrating release, because it could have so easily been a slam dunk. It's a great game — it really is — with stylish combat mechanics, beautiful 2D sprites combined with 3D environments, and an awesome, cyberpunk-esque storyline. Unfortunately, though patches may eventually turn this lump of coal into a diamond, the game as it stands is a hot mess on Switch, with a wildly inconsistent frame rate that makes the complex, methodical gameplay feel like a chore to play.
    • tbd Metascore
    • 40 Critic Score
    Soap Dodgem is perfectly functional as a five-minute app to get you through your train journey but doesn’t feel worthy of a console port. The simplistic gameplay may give you some challenge in navigating its increasingly difficult puzzles, but there simply isn’t enough here to recommend.
    • 50 Metascore
    • 40 Critic Score
    The irony is that Aspyr has done a nice job with remastering the visuals in both games and we enjoyed seeing the results. But the reality is that these games often feel old, they're extremely buggy, and the online play is hit-and-miss. This should have been a slam dunk. Instead, playing Star Wars: Battlefront Classic Collection made us feel sad. If Aspyr can fix the slew of technical issues, this might one day be worth picking up on Switch. Until that happens, though, the Force isn’t with this one.
    • 60 Metascore
    • 40 Critic Score
    South Park: Snow Day! has a lot of potential with some of its roguelike-inspired mechanics but ultimately fails to deliver an engaging experience whether you're playing it solo or in co-op. Combat feels unresponsive, the technical issues are numerous (on Switch at least), and the writing is some of the weakest in the series.
    • tbd Metascore
    • 40 Critic Score
    The biggest mark against the Switch version of Rising Lords, however, is the excessive lag between each turn. Each click in either the combat or kingdom management sections of the game can take several seconds to register, which makes even simple actions a chore. We also frequently found that peasants wouldn’t load onto the map, making it difficult to know where we needed to send our workers to improve our lands. The lag was even worse in our time with the game's online multiplayer, which saw the server straining to keep up with each turn. An hour into a game and the map took five minutes to load between rounds.
    • tbd Metascore
    • Critic Score
    Palia isn’t really anything special, but it doesn’t necessarily have to be. There’s a fun gameplay loop to engage with here that fans of farm sims will be sure to enjoy, and though the MMO elements feel rather underbaked in this pre-1.0 release, the microtransactions don’t feel overbearing and there’s enough solo-focused content here to make it worth trying out. It would be tough to recommend you pick this one up were it a full-price retail release, but you’re sure to get at least an afternoon or two of good fun if you choose to try it out. At the end of the day, it costs nothing but time and storage space to give Palia a shot; we’d suggest you download it and see if it’s for you—especially if you can’t get enough of farm sims. We'll be back to see how this shakes out in 2024. [Review in Progress]
    • tbd Metascore
    • 30 Critic Score
    Can it be patched into some sort of better state? Honestly, it's hard to see how they can fix Batman: Arkham Knight to a satisfactory degree, and it feels like a step too far to have even included this final chapter in the collection for Switch. A great ending to an amazing trilogy, but just completely broken for now.
    • tbd Metascore
    • 20 Critic Score
    Publisher GameMill should be embarrassed at putting out The Walking Dead: Destinies at any price, let alone as a $50 boxed product, and we sincerely hope AMC Networks takes a bit more care in who it entrusts with its IP in the future. There's absolutely nothing here that has been executed well; it's a game that is simply rife with technical blunders, terrible production values, and broken mechanics. The only thing keeping Destinies from achieving a lower score is that you can at least play to the end credits, but even those have been fumbled. In a year filled with bonafide classics, Destinies is the worst game we've played.
    • tbd Metascore
    • 40 Critic Score
    Unless you're one of the biggest DreamWorks fans on the planet, you'll struggle to fall in love with DreamWorks All-Star Kart Racing. Its attempts at authenticity and its numerous references are admirable, but it really lets itself down on the track with frustrating design choices, unstable performance, and a forgettable range of power-ups.
    • 51 Metascore
    • 40 Critic Score
    We wanted to enjoy Ebenezer and The Invisible World far more than we did. The combat is solid and the platforming is tight, with the right balance of accessibility and challenge. Combine that with a fun concept and art that does a great job of recreating Dickens’ iconic novel and it should be a recipe for greatness. Unfortunately, a host of bugs ranging from slightly annoying to game-breaking sucked the Christmas cheer right out of us. Future patches might fix these issues and give us the game we know is hiding just beneath the surface here, but that game isn’t here at launch.
    • 48 Metascore
    • 40 Critic Score
    Infinity Strash: Dragon Quest The Adventure of Dai suffers from a chronic lack of focus. The vibrant visuals and fun combat can’t make up for the fact that you’ll spend hours doing little more than watching static images tell the plot of the anime. The result is a game that will frustrate action RPG fans with a lack of action and fails to do justice to the story it is trying to tell. Unless you’re desperate for a new Dragon Quest game to play, you’re better off just watching the anime and skipping this spin-off entirely.
    • tbd Metascore
    • 30 Critic Score
    Even when everything's working, MythForce isn't much more than a bad port of a fun, but uninteresting game. That being said, we can't possibly recommend it in its launch state. We don't take half-baked efforts lightly, and this feels even less than that. With some patches and updates, MythForce could potentially turn things around, although we're very far from not optimistic. As things stand, avoid the Switch version of MythForce.
    • tbd Metascore
    • 40 Critic Score
    Mortal Kombat 1 on Nintendo Switch manages to deliver this superb game's Story and Towers modes in a state that's playable, but only if you've got plenty of patience. There are frame rate issues, big resolution dips, input and timing problems related to performance drops, missing content, game-breaking bugs in Invasion mode, long loading times, and unresponsive menus. If you are a huge Mortal Kombat fan whose only option is Switch, you may be able to press through all of this. However, if you have any other option, we suggest you stay away from this one for now.
    • tbd Metascore
    • 40 Critic Score
    Skautfold: Usurper ultimately comes off as more of a mid-effort flash game than a properly polished new eShop release. There are flashes of fun every now and then, but none of the ideas or concepts here cohere into something that’s worth your time. If you’re looking for a solid Metroidvania with Soulslike elements, Blasphemous, Hollow Knight, and Salt and Sanctuary all offer up a substantially more polished and enjoyable experience.
    • tbd Metascore
    • 40 Critic Score
    There's no sense of progression or improvement on offer, the story is a bore, you're made to walk circles around a tiny village and, even at the relative budget price of £20 / $28 it feels like Crypton Future Media is asking way too much. If you've got a very young child to entertain, maybe this will do the job for an hour or two. Otherwise, it's hard to recommend something so slight, unchallenging, and unwilling to engage with what makes its star such a joy to be around in the first place.
    • tbd Metascore
    • 40 Critic Score
    Molly Medusa: Queen of Spit takes a great idea and, unfortunately, fails to deliver on its promise. The throwback camera is a mistake and needed far more refinement, and the controls feel clumsy as a result. Molly's lack of reaction to her curse takes away any emotional impetus or impact from the plot. There is a potential gem here, but despite a handful of inspired ideas, it feels antiquated and is very difficult to recommend, at least in its launch state.

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