Next Level Gaming's Scores

  • Games
For 1,123 reviews, this publication has graded:
  • 82% higher than the average critic
  • 3% same as the average critic
  • 15% lower than the average critic
On average, this publication grades 4.6 points higher than other critics. (0-100 point scale)
Average Game review score: 79
Highest review score: 100 Resident Evil 4
Lowest review score: 20 Rise of the Kasai
Score distribution:
1123 game reviews
    • 78 Metascore
    • 85 Critic Score
    Blitz: The League gives a new meaning to smash mouth football.
    • 68 Metascore
    • 72 Critic Score
    The levels, though beter designed this time around, still aren’t interesting enough to enjoy playing through.
    • 58 Metascore
    • 70 Critic Score
    Midway and Pitbull Syndicate missed a golden opportunity to really give "Burnout Revenge" a run for it's money, knowing what I know about the series. But instead, this game goes after "Midnight Club." And it does it without online gameplay, which I can't figure out at all.
    • 82 Metascore
    • 91 Critic Score
    One of the best online experiences that I have ever had on the Playstation 2. The interaction with other gamers is a blast and is critical to success in the game.
    • 80 Metascore
    • 83 Critic Score
    SSX is missing a couple of key elements that would have put it on the same level as "Amped"; namely online gameplay. But the trade-off is a very good control system that you have to get used to.
    • 78 Metascore
    • 88 Critic Score
    The gameplay is improved a good deal from last year, giving you more of a realistic feel while maintaining a fast-paced arcadey kind of feel.
    • 79 Metascore
    • 85 Critic Score
    Tricks are easy to do, and the runs are really well designed. Especially in the challenge mode, which is exactly what it should be doing; presenting a challenge. Rails and jumps everywhere!
    • 81 Metascore
    • 81 Critic Score
    I'm not happy with the online gaming, and watching it chunk-a-chunk on my screen at 640x480 isn't good either. But there is enough fun in the gameplay and the story is deep enough to keep you coming back.
    • 44 Metascore
    • 50 Critic Score
    Now that this review is done I’m going to try my best to forget that I ever played this game or even worse, had to spend enough time on it to write a review about it.
    • 45 Metascore
    • 50 Critic Score
    Seeing as the graphics are the best part of this game, that is a very sad thing indeed, as I consider graphics to be the least important part of a game.
    • 59 Metascore
    • 70 Critic Score
    Midway and Pitbull Syndicate missed a golden opportunity to really give "Burnout Revenge" a run for it's money, knowing what I know about the series. But instead, this game goes after "Midnight Club." And it does it without online gameplay, which I can't figure out at all.
    • 81 Metascore
    • 83 Critic Score
    SSX is missing a couple of key elements that would have put it on the same level as "Amped"; namely online gameplay. But the trade-off is a very good control system that you have to get used to.
    • 76 Metascore
    • 88 Critic Score
    The gameplay is improved a good deal from last year, giving you more of a realistic feel while maintaining a fast-paced arcadey kind of feel.
    • Next Level Gaming
    • 44 Metascore
    • 50 Critic Score
    Seeing as the graphics are the best part of this game, that is a very sad thing indeed, as I consider graphics to be the least important part of a game.
    • 80 Metascore
    • 84 Critic Score
    The mountain contains some incredibly cool tracks and slopes to ride down. Unfortunately the mountain is not that huge, although some of the races are incredibly long. You'll just hit a lot of the same places over and over again.
    • 65 Metascore
    • 62 Critic Score
    It was fun at first, but got grindingly boring as I kept playing.
    • 61 Metascore
    • 70 Critic Score
    So, why will this game stay in my rotation? Simple. I will keep playing this game for the sole reason that you can play up to 5 person multiplayer with just one game card.
    • 65 Metascore
    • 62 Critic Score
    It was fun at first, but got grindingly boring as I kept playing.
    • 84 Metascore
    • 92 Critic Score
    It is as good as the previous game, and then some with the enhancements that were made. Most notably, in the computer AI that puts up so much more of a fight than even the best FPS games.
    • 85 Metascore
    • 92 Critic Score
    It is as good as the previous game, and then some with the enhancements that were made. Most notably, in the computer AI that puts up so much more of a fight than even the best FPS games.
    • 77 Metascore
    • 85 Critic Score
    I wouldn't put it in that phenomenal category that the first game was because there isn't enough new gameplay to make it feel like a new game.
    • 75 Metascore
    • 78 Critic Score
    Its just too bad they didn’t make sure it all ran well together, there is nothing that can bring you out of the illusion that you are not just playing a game but living it like glitches in the game.
    • 89 Metascore
    • 90 Critic Score
    Dawn of Sorrow is what is right about Castlevania. And it's what the Nintendo DS should be doing in it's games, rather than trying to be something it's not.
    • 72 Metascore
    • 89 Critic Score
    Shooting has been made a lot easier. That experiment of hitting the circle button twice to shoot is thankfully over. Instead, it's like a normal hoops game where you hold down the button until you get to the peak of your shot, and then let go.
    • 80 Metascore
    • 83 Critic Score
    It's a bit scaled down, and there are some definite gameplay issues I would like to see fixed. But all in all, it's not a bad debut on the PSP.
    • 80 Metascore
    • 71 Critic Score
    Gameplay has always been the staple of a good Soccer game, and when playing against the computer, FIFA '06 just doesn't have it like "FIFA 2005" did.
    • 80 Metascore
    • 71 Critic Score
    Gameplay has always been the staple of a good Soccer game, and when playing against the computer, FIFA '06 just doesn't have it like "FIFA 2005" did.
    • 80 Metascore
    • 71 Critic Score
    Gameplay has always been the staple of a good Soccer game, and when playing against the computer, FIFA '06 just doesn't have it like "FIFA 2005" did.
    • 75 Metascore
    • 75 Critic Score
    This is the type of game that I will not be playing non-stop, but will pick up once in awhile to play a mission or two at a time.
    • 68 Metascore
    • 65 Critic Score
    Frustrating, when things like camera angles get in your way the game starts to loose any fun that you may have been having.

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