Next Generation Magazine's Scores
- Games
For 96 reviews, this publication has graded:
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30% higher than the average critic
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5% same as the average critic
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65% lower than the average critic
On average, this publication grades 6.7 points lower than other critics.
(0-100 point scale)
Average Game review score: 68
| Highest review score: | Madden NFL 2002 | |
|---|---|---|
| Lowest review score: | Shrek |
Score distribution:
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Positive: 49 out of 96
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Mixed: 31 out of 96
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Negative: 16 out of 96
96
game
reviews
- By Date
- By Critic Score
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- Critic Score
What keeps FF from being a truly superb game are the vague onscreen instructions and the confusion that often results from cramming too many special effects onto the screen. [Jan 2002, p.26]- Next Generation Magazine
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- Critic Score
Expect a tough time; the computer AI is fierce, and a single mishap is often enough to cost you a race. [Jan 2002, p.28]- Next Generation Magazine
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- Critic Score
It’s not bad, but there’s really not anything new to see here. [Jan 2002, p.26]- Next Generation Magazine
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- Critic Score
It's fast, it's deep, and it's so beautiful it almost hurts. [Jan 2002, p.33]- Next Generation Magazine
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- Critic Score
Mad Dash has an incredibly steep learning curve for a game featuring a cartoon boar named Chops. [Jan 2002, p.42]- Next Generation Magazine
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- Critic Score
The biggest problem is that the weapons are far too powerful, resulting in a near-constant cycle of death and respawning. [Jan 2002, p.26]- Next Generation Magazine
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- Critic Score
Dolby Digital 5.1 support means that viewing the game from the driver’s perspective is about as close as any of us will ever come to actually driving in a NASCAR race. [Dec 2001, p.96]- Next Generation Magazine
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- Next Generation Magazine
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- Critic Score
The Xbox version boasts improved controls over its PS2 counterpart, but the basic gameplay is just as dull. [Jan 2002, p.31]- Next Generation Magazine
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- Critic Score
Graphically, a solid game, with great reflections, sun wash, damage modeling, persistent skid marks, and more. [Jan 2002, p.28]- Next Generation Magazine
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- Critic Score
A stunning creation, a tremendous achievement. [Jan 2002, p.73]- Next Generation Magazine
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- Critic Score
The game looks quite nice, and it’s by no means bad, but it falls far short of its intriguing potential. [Jan 2002, p.42]- Next Generation Magazine
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- Critic Score
The seamless merger of the old and new Star Wars worlds creates a beautiful, highly detailed game that will keep you enthralled for weeks. [Jan 2002, p.93]- Next Generation Magazine
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- Critic Score
On rare occasions it does clug slightly for a brief second, but only very rarely. [Dec 2001, p.105]- Next Generation Magazine
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- Critic Score
Graphically solid, slickly presented, and sporting a solid selection of mission types in a complex storyline, SF3 is perhaps the last great PSX action title. [Jan 2002, p.88]- Next Generation Magazine
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- Critic Score
While manga-style characters may not substitute for the real-world boxers in "Knockout Kings," this game does a better job capturing the speed and drama of the sport. [Dec 2001, p.108]- Next Generation Magazine
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- Critic Score
It’s interesting to watch but by no means as compelling as a true sequel would have been. [Jan 2002, p.81]- Next Generation Magazine
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- Critic Score
The most authentic feeling (not to mention the prettiest) soccer sim on the market. [Jan 2002, p.78]- Next Generation Magazine
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- Critic Score
Worst of all, the load times are horrendous. [Dec 2001, p.100]- Next Generation Magazine
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- Critic Score
Yes, at times it can be frustrating with its meandering, endless execution, but few titles can match its eerie atmosphere. [Jan 2002, p.81]- Next Generation Magazine
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- Critic Score
The most old-school, hardcore RPG we’ve played in years…the new game’s scale is simply gargantuan. [Jan 2002, p.88]- Next Generation Magazine
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- Critic Score
The changes mostly seem to increase your options for trying new strategies, without altering the core game. And actually, that’s a brilliant approach. [Jan 2002, p.90]- Next Generation Magazine
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- Next Generation Magazine
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- Critic Score
Neversoft’s conspicuously elite design ability has created some of the most challenging, yet most rewarding levels ever conceived in a skateboarding game. [Dec 2001, p.94]- Next Generation Magazine
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- Critic Score
Simply a further refinement of last year’s excellent PS2 effort. [Jan 2002, p.36]- Next Generation Magazine
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- Critic Score
These intriguing elements can only offset, and not make up for, the often frustrating gameplay. [Dec 2001, p.100]- Next Generation Magazine
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- Critic Score
Standard automotive thrills with a mildly amusing twist – vehicle design options. [Jan 2002, p.82]- Next Generation Magazine
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- Critic Score
Adding to the frustration is the fact that your targeting system is practically useless, and the vehicle physics model is annoyingly floaty. [Jan 2002, p.78]- Next Generation Magazine
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- Critic Score
An excellent title that manages to bring the middle-age “hobby” of castle building to the modern-day gamer. [Jan 2002, p.93]- Next Generation Magazine
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- Next Generation Magazine