Next Generation Magazine's Scores

  • Games
For 96 reviews, this publication has graded:
  • 30% higher than the average critic
  • 5% same as the average critic
  • 65% lower than the average critic
On average, this publication grades 6.7 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 Madden NFL 2002
Lowest review score: 20 Shrek
Score distribution:
  1. Positive: 49 out of 96
  2. Negative: 16 out of 96
96 game reviews
    • 70 Metascore
    • 60 Critic Score
    What keeps FF from being a truly superb game are the vague onscreen instructions and the confusion that often results from cramming too many special effects onto the screen. [Jan 2002, p.26]
    • Next Generation Magazine
    • 85 Metascore
    • 80 Critic Score
    Expect a tough time; the computer AI is fierce, and a single mishap is often enough to cost you a race. [Jan 2002, p.28]
    • Next Generation Magazine
    • 61 Metascore
    • 40 Critic Score
    It’s not bad, but there’s really not anything new to see here. [Jan 2002, p.26]
    • Next Generation Magazine
    • 87 Metascore
    • 100 Critic Score
    It's fast, it's deep, and it's so beautiful it almost hurts. [Jan 2002, p.33]
    • Next Generation Magazine
    • 65 Metascore
    • 60 Critic Score
    Mad Dash has an incredibly steep learning curve for a game featuring a cartoon boar named Chops. [Jan 2002, p.42]
    • Next Generation Magazine
    • 65 Metascore
    • 40 Critic Score
    The biggest problem is that the weapons are far too powerful, resulting in a near-constant cycle of death and respawning. [Jan 2002, p.26]
    • Next Generation Magazine
    • 78 Metascore
    • 80 Critic Score
    Dolby Digital 5.1 support means that viewing the game from the driver’s perspective is about as close as any of us will ever come to actually driving in a NASCAR race. [Dec 2001, p.96]
    • Next Generation Magazine
    • 79 Metascore
    • 80 Critic Score
    Great-looking and fantastically fun. [Jan 2002, p.31]
    • Next Generation Magazine
    • 64 Metascore
    • 40 Critic Score
    The Xbox version boasts improved controls over its PS2 counterpart, but the basic gameplay is just as dull. [Jan 2002, p.31]
    • Next Generation Magazine
    • 82 Metascore
    • 80 Critic Score
    Graphically, a solid game, with great reflections, sun wash, damage modeling, persistent skid marks, and more. [Jan 2002, p.28]
    • Next Generation Magazine
    • 96 Metascore
    • 100 Critic Score
    A stunning creation, a tremendous achievement. [Jan 2002, p.73]
    • Next Generation Magazine
    • 71 Metascore
    • 60 Critic Score
    The game looks quite nice, and it’s by no means bad, but it falls far short of its intriguing potential. [Jan 2002, p.42]
    • Next Generation Magazine
    • 75 Metascore
    • 80 Critic Score
    The seamless merger of the old and new Star Wars worlds creates a beautiful, highly detailed game that will keep you enthralled for weeks. [Jan 2002, p.93]
    • Next Generation Magazine
    • 87 Metascore
    • 60 Critic Score
    On rare occasions it does clug slightly for a brief second, but only very rarely. [Dec 2001, p.105]
    • Next Generation Magazine
    • 73 Metascore
    • 80 Critic Score
    Graphically solid, slickly presented, and sporting a solid selection of mission types in a complex storyline, SF3 is perhaps the last great PSX action title. [Jan 2002, p.88]
    • Next Generation Magazine
    • 75 Metascore
    • 60 Critic Score
    While manga-style characters may not substitute for the real-world boxers in "Knockout Kings," this game does a better job capturing the speed and drama of the sport. [Dec 2001, p.108]
    • Next Generation Magazine
    • 92 Metascore
    • 80 Critic Score
    It’s interesting to watch but by no means as compelling as a true sequel would have been. [Jan 2002, p.81]
    • Next Generation Magazine
    • 82 Metascore
    • 80 Critic Score
    The most authentic feeling (not to mention the prettiest) soccer sim on the market. [Jan 2002, p.78]
    • Next Generation Magazine
    • 66 Metascore
    • 60 Critic Score
    Worst of all, the load times are horrendous. [Dec 2001, p.100]
    • Next Generation Magazine
    • 80 Metascore
    • 80 Critic Score
    Yes, at times it can be frustrating with its meandering, endless execution, but few titles can match its eerie atmosphere. [Jan 2002, p.81]
    • Next Generation Magazine
    • 78 Metascore
    • 80 Critic Score
    The most old-school, hardcore RPG we’ve played in years…the new game’s scale is simply gargantuan. [Jan 2002, p.88]
    • Next Generation Magazine
    • 90 Metascore
    • 100 Critic Score
    The changes mostly seem to increase your options for trying new strategies, without altering the core game. And actually, that’s a brilliant approach. [Jan 2002, p.90]
    • Next Generation Magazine
    • 77 Metascore
    • 80 Critic Score
    A safe, but extremely fun sequel. [Jan 2002, p.82]
    • Next Generation Magazine
    • 97 Metascore
    • 100 Critic Score
    Neversoft’s conspicuously elite design ability has created some of the most challenging, yet most rewarding levels ever conceived in a skateboarding game. [Dec 2001, p.94]
    • Next Generation Magazine
    • 90 Metascore
    • 100 Critic Score
    Simply a further refinement of last year’s excellent PS2 effort. [Jan 2002, p.36]
    • Next Generation Magazine
    • 68 Metascore
    • 60 Critic Score
    These intriguing elements can only offset, and not make up for, the often frustrating gameplay. [Dec 2001, p.100]
    • Next Generation Magazine
    • 57 Metascore
    • 60 Critic Score
    Standard automotive thrills with a mildly amusing twist – vehicle design options. [Jan 2002, p.82]
    • Next Generation Magazine
    • 97 Metascore
    • 80 Critic Score
    Adding to the frustration is the fact that your targeting system is practically useless, and the vehicle physics model is annoyingly floaty. [Jan 2002, p.78]
    • Next Generation Magazine
    • 81 Metascore
    • 60 Critic Score
    An excellent title that manages to bring the middle-age “hobby” of castle building to the modern-day gamer. [Jan 2002, p.93]
    • Next Generation Magazine
    • 74 Metascore
    • 60 Critic Score
    Not as exceptional as the original. [Nov 2001, p.112]
    • Next Generation Magazine

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