New Game Network's Scores

  • Games
For 1,030 reviews, this publication has graded:
  • 19% higher than the average critic
  • 7% same as the average critic
  • 74% lower than the average critic
On average, this publication grades 5.7 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 90 Super Mario Odyssey
Lowest review score: 28 Derelict Fleet
Score distribution:
1031 game reviews
    • tbd Metascore
    • 79 Critic Score
    Abandon Ship is generally enjoyable thanks to its entertaining naval combat system. Narratively ambitious, it does suffer primarily at the hands of some contradictory, tedious or lackluster mechanics - mostly throughout its campaign gameplay.
    • tbd Metascore
    • 54 Critic Score
    Strange Telephone is an entirely unique adventure that ultimately squanders it’s off-putting mood and setting. The gameplay and narrative lack depth, and the puzzle design is inconsistent at best.
    • tbd Metascore
    • 44 Critic Score
    It's tough to knock this too hard given its meager $2 price, but still, a poor game is a poor game, and Cerberus just falls flat in most areas. While it's at least functional - the ambiguities, empty settings, and overpowered, erratic enemies produce an experience that's tough to enjoy for more than a handful of minutes on end.
    • tbd Metascore
    • 65 Critic Score
    The Political Machine 2020 doesn’t really capture the magic and madness of the US presidential race. It looks better, and can offer a few rounds of strategic election planning, but on the whole it’s a bit dull and lacking in variety compared to the previous version.
    • tbd Metascore
    • 71 Critic Score
    Oneiros is a simple puzzle game with concise escape rooms and a few surreal levels. Its third chapter is the strongest, thanks to more traditional adventuring, and is enough to see this indie game break from the pack.
    • tbd Metascore
    • 80 Critic Score
    CHANGE is an interesting survival indie that's both enjoyable and thematically relevant. Its grim undertones set the stage for a memorable experience, strengthened by solid mechanics and rewarding gameplay.
    • tbd Metascore
    • 40 Critic Score
    Lost Angel is a complete misfire, in an era where FMV games are starting to make a respectable comeback. Its unique setting is wasted on a poor script, low production quality, and strange creative choices.
    • tbd Metascore
    • 38 Critic Score
    Typing Fingers - Enemy is a broken game which is unlikely to help in the fight against dyslexia and illiteracy. It's a chore to play and poor save system makes completing the story a slog.
    • tbd Metascore
    • 61 Critic Score
    Maquette toys with interesting ideas and its unique core gameplay mechanic is enough to make it stand out. However, the poorly developed plot and weak conclusion make the game feel like a rough draft of something much stronger.
    • tbd Metascore
    • 55 Critic Score
    The Last Kids On Earth and The Staff Of Doom may keep the young fans of the series entertained for a good amount of time. However, the lack of overall depth and no serious tie-ins to the plot of the show makes this an effort that more discerning gamers can safely ignore.
    • tbd Metascore
    • 61 Critic Score
    Managing a small group of bums becomes addicting in Garbage, with the objective to keep them alive and train them to fight. Unfortunately some leveling grind, repetitive and random fights, and technical blemishes mean that the game does not go the full distance.
    • tbd Metascore
    • 65 Critic Score
    Strategic Mind: Fight for Freedom is a rough game in some areas but the turn-based tactical gameplay is surprisingly involved and gives you plenty to think about.
    • tbd Metascore
    • 63 Critic Score
    Agent Intercept offers a surprisingly thrilling action-adventure, but even with some improvements over the mobile version, the shallow and repetitive gameplay ultimately holds it back.
    • tbd Metascore
    • 40 Critic Score
    Aery - Calm Mind sets the bar very low for itself to begin with, and yet still manages to deliver some annoyances. This casual flight game is little more than a tech demo, and while some may argue if it's worth the price, it turns out to be not worth the time.
    • tbd Metascore
    • 62 Critic Score
    Lifeslide offers decent value on paper, pun intended, and yet the brief run time and wonky physics prevent you from fully enjoying the colorful but repetitive levels.
    • tbd Metascore
    • 77 Critic Score
    Discovering the past of an abandoned village in The Rewinder is satisfying thanks to a neat time-altering mechanic and basic adventure puzzles. This adventure only stumbles with some translation errors and minimal complexity.
    • tbd Metascore
    • 70 Critic Score
    Looking for Aliens is an enjoyable way to spend some downtime, with its charming art style and large levels. There's plenty to click on and much of the environment is satisfyingly interactive.
    • tbd Metascore
    • 50 Critic Score
    Gibbon: Beyond the Trees has a noble cause, to bring attention to the issue of animal conservation and human impact on the planet. And while it looks fairly good in doing so, the repetitive gameplay and sluggish pacing prevents this adventure from making any big leaps.
    • tbd Metascore
    • 69 Critic Score
    The many short and sweet puzzles in The Inheritance of Crimson Manor make it a decent escape-room adventure. Although the frequent walking back and forth, and lean story, means this is not a definite lock-in for puzzle gamers.
    • tbd Metascore
    • 42 Critic Score
    While it borrows bits and pieces from successful horror games, Everything Is For Humanity is far from the best first-person offering in the genre. Alongside its poor horror execution, it is inconsistent, incoherent, and unpolished.
    • tbd Metascore
    • 61 Critic Score
    Last Days of Lazarus sets itself apart with lasting religious themes and compelling interior spaces. Unfortunately some tedious item-hunting and unappealing walks outside prevent this first-person adventure from rising above.
    • tbd Metascore
    • 73 Critic Score
    Let's Build a Zoo is an enjoyable management game that allows you to create and construct your own zoological park. The moral dilemmas you are often presented with are absurd and humorous, as you choose to either be a steady-eddy business hustler with an ecological mindset or be a sinister and exploitative tycoon.
    • tbd Metascore
    • 75 Critic Score
    Grotesquely designed and brutally challenging, GRIME is a unique metroidvania experience. It's certainly not for everyone, but those willing to dive into the title's dark world will find plenty to enjoy.
    • tbd Metascore
    • 60 Critic Score
    Hotel Renovator tries to convey the highs and lows of upscaling a hotel. However, anyone expecting it to be a luxury experience with chocolates left on their pillowcases will be sorely disappointed, as many minor issues lead to a subpar stay.
    • tbd Metascore
    • 56 Critic Score
    We. The Refugees: Ticket to Europe is a game with a message that never finds its footing. The inconsistent writing quality is too much of a hurdle for this text-based adventure to overcome.
    • tbd Metascore
    • 61 Critic Score
    Panic Porcupine is a parody game that will test your patience and ability to adapt to side-scrolling platforming action. But its heavy reliance on repetitive deathtraps, accompanied by devious camera movements, overall holds back the experience.
    • tbd Metascore
    • 73 Critic Score
    Fading Afternoon takes the concept of time and creates a melancholic experience which explores heavy themes surrounding self-reflection and existentialism. However, occasional bugs and repetitive combat hold it back from its true potential.
    • tbd Metascore
    • 67 Critic Score
    Close quarters action games are already stressful enough - but piling on roguelike elements, and having to watch basic AI try to execute on your elaborate plans, makes for a tactical game that's often as frustrating as it is satisfying. There is plenty of content here, but only for a rather specific audience.
    • tbd Metascore
    • 70 Critic Score
    Although the abstract portions of Discolored 2 might be too elusive for some, the more direct puzzles fare better across the 4-5 hour journey, along with some active threats that create pressure.
    • tbd Metascore
    • 65 Critic Score
    Tribe Nation has some decent design foundations, and its low asking price should appeal to fans of the roguelike genre looking for a specific type of challenging experience.
    • tbd Metascore
    • 71 Critic Score
    As a precision platformer with a focus on speedrunning, Unless works well. Mastering its tiny levels is satisfying, but the very short runtime means that its good ideas never really have time to fully develop.

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