Meristation's Scores

  • Games
For 3,632 reviews, this publication has graded:
  • 62% higher than the average critic
  • 7% same as the average critic
  • 31% lower than the average critic
On average, this publication grades 1.6 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 BioShock
Lowest review score: 5 Rambo: The Video Game
Score distribution:
3633 game reviews
    • 54 Metascore
    • 55 Critic Score
    A good idea has not gone that high as it could. Puzzles and minigames for 3DS cameras, sometimes they fail and hinder the fun. Short and shallow.
    • 63 Metascore
    • 55 Critic Score
    SOCOM Confrontation was anticipated as the quintessential online game for PS3, but its both technical and playability flaws leave it well behind some other present titles that achieve better results in the most sections. SONY should not downgrade the quality of his renowned war saga with a product of such level.
    • tbd Metascore
    • 55 Critic Score
    The Videogame is an option to consider for fans of the series and less experienced players, although they will quickly overcome their history and challenges, keeping them away from exploring the pleasant (mini)world of Bluey.
    • 50 Metascore
    • 55 Critic Score
    One of the first Kinect boarding games lacks of depth in all the game modes that features, becoming in a moment to a forgettable experience.
    • tbd Metascore
    • 55 Critic Score
    Although many will find the core mechanics in this game enjoyable, Contra: Rogue Corps is a really awful game visually, which destroys any possible resemblance to glorious titles in the franchise like Contra III. Undoubtedly, this is another missed opportunity for the saga, but also one that never tried to be true to the franchise, looking at Neo Contra as an inspiration instead.
    • 56 Metascore
    • 55 Critic Score
    The Pokémon phenomenon has always captivated users with an incredible catalog of creatures with which to live thrilling and beautiful adventures. This new release, although it has hundreds of Pokémon, forgets this last aspect, and with its linearity it will remind us last chapters out of a world full of toys.
    • 56 Metascore
    • 55 Critic Score
    Taxi Life: A City Driving Simulator is an interesting Barcelona taxi driver simulator that is ruined by poor staging, monotonous gameplay, ridiculous AI and even worse performance. Even so, it offers some driving incentives and challenges.
    • 45 Metascore
    • 55 Critic Score
    A year after Crash of the Titans, Crash Bandicoot is back to the Nintendo DS. Last year's 3D adventure is over; now it's time of a classic 2D platforming game. Sadly, this title supposes a step back from Crash of the Titans, being too easy and too short to be enjoyable for most players.
    • 65 Metascore
    • 54 Critic Score
    An ok rail shooter with some spectacular moments but limited by its mobile origins.
    • 57 Metascore
    • 50 Critic Score
    Sonic Forces returns with the same issues we felt in past entries in the series. Badly executed, as well as the uninspired level design. Mediocre overall, Forces is again a non remarkable title, but for sure will be enough for older fans.
    • 52 Metascore
    • 50 Critic Score
    The Short Message wanted to be a kind of PT, but the only thing it successfully copies from Kojima is the first-person camera. It's not scary, it lacks interesting puzzles and it has one of the most ridiculous chases ever.
    • 57 Metascore
    • 50 Critic Score
    Fun, entertaining and interesting. But it's the same gameplay, the same visuals, the same sound, same environments, same characters, same enemies... Also, it's a really short experience: an hour of gameplay that it's not enough for our money.
    • 49 Metascore
    • 50 Critic Score
    It may be hard to believe, and painful to accept, but the last "official" chapter of Final Fantasy is a huge disappointment, and it not only becomes the worst chapter of the saga, but also one of the worst MMORPG we have played in a long time. It's obvious that Square-Enix is no longer what it used to be.
    • 57 Metascore
    • 50 Critic Score
    Sumioni: Demon Arts isn't a bad game, but it's not a visual wonder. Very repetitive and loose in its gameplay, this PSVita downloadable hasn't many ideas and sometimes the control fails.
    • 47 Metascore
    • 50 Critic Score
    Cities XXL is not a bad simulation, game but it is a completely unnecessary one. It may be interesting for those who didn't have the chance to play its earlier versions... Although you can also buy the game released almost three years ago and do the same thing but cheaper. The differences are not so many.
    • 52 Metascore
    • 50 Critic Score
    Mighty no.9 isn't the side-scrolling action game that we expected from Mega Man's creator. The new Inafune game has uninspiring level design, poor enemies and some technical problems.
    • 64 Metascore
    • 50 Critic Score
    Echoes of Time is a useless waste of time in Wii. You better expend your money in the NDS version, because this is just a 1:1 port of the handheld that has nothing remarkable at all. We will have to wait till Crystal Bearers comes out to the scene by the end of this year.
    • 55 Metascore
    • 50 Critic Score
    It wants to be respectful of military veterans and present a realistic, gritty experience with a heart string-tugging story that's layered with a thrilling secret operations plot – but it's so fundamentally jumbled, thrown together, and confusing that I can't begin to recommend it.
    • 50 Metascore
    • 50 Critic Score
    Double Dragon IV can be completed in just one hour and doesn´t live up to the expectations. Neither its graphics nor the gameplay meet the bare minimum to be expected these days, crowded with awesome games with retro aesthetics. A missed opportunity for the old fashioned beat em up genre.
    • 41 Metascore
    • 50 Critic Score
    Iron Man 2 seeks to outperform its predecessor with improved gameplay, better graphics and a bigger universe seen in the comic books. Despite being a funny game, it doesn't meet the minimum required for the current generation and remains halfway in all aspects. Only for fans of Iron Man and Marvel Comics heroes.
    • 61 Metascore
    • 50 Critic Score
    Wanted: Dead has poor execution, lack of possibilities, and repetitive structure. It's far from Ninja Gaiden legacy.
    • tbd Metascore
    • 50 Critic Score
    Convoy has some fun, vibrant Mad-Max-like combats, but it's dull in every other aspect of the game.
    • 51 Metascore
    • 50 Critic Score
    Boring, tedious but somewhat attractive, this would be better as a tech demo or half-priced game but certainly does not work as a full priced title. Unfortunate.
    • 53 Metascore
    • 50 Critic Score
    Eat Lead: The Return of Matt Hazard is a tedious game. The gameplay consists in shoot everything, take cover, and shoot all over again. At least, the initial idea (control a star of video games in a bad moment of his career) is funny, and there are a plenty of jokes to laugh at.
    • 44 Metascore
    • 50 Critic Score
    Watchmen: The end is Nigh Part 2 is, essentially, the same game. Three new levels, but the same characters, the same moves, and the same price. Not worth on its own, better on the retail disc version along with Part 1.
    • 67 Metascore
    • 50 Critic Score
    The Epilogue for the latest Prince of Persia game is out, in DLC fashion. Fun gameplay, great visuals and interesting story, but it reuses many enemies, it lost the sense of freedom and, above everything, it's too short and quite expensive for what it offers.
    • 45 Metascore
    • 50 Critic Score
    Unimpressive tennis game that doesn't live up to its own expectations. While some core foundations seem nice, they are terribly overshadowed by poor controls and some terrible technical issues. It's officially launched but it definitely looks like it's still in beta.
    • 43 Metascore
    • 50 Critic Score
    Dangerously close to the Duke Nukem Forever case, Aliens: Colonial Marines at last sees the light, bringing a correct FPS with good and bad aspects. With the first aspect we have a truly reliable recreation of Cameron's Aliens universe that constantly pays homage to its source with every detail of its scenarios, characters, soundtrack and weapons. On the other hand, the whole level of tension the game manages to create is lost in the battles due to a poor Enemy AI, graphical issues and unbalanced gameplay. A good experience for fans, but another common FPS to everyone who doesn't know the movie.
    • 49 Metascore
    • 50 Critic Score
    Fair but glitched, Calling's one of the most interesting proposals from Hudson in the last few months, a nice horror adventure in which gamers will discover the same gameplay that we saw in Project Zero or Ju-On, based once again in the stereotypical Japanese horror movies. It's your best pick if you're looking for some fun -- for while it lasts.
    • 47 Metascore
    • 50 Critic Score
    Prison Break has a lot of mistakes in its gameplay and in the technical makeup. There are only mitigated by the argument and the presence of direct characters from the TV series.

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