Maxi Consolas (Portugal)'s Scores

  • Games
For 227 reviews, this publication has graded:
  • 60% higher than the average critic
  • 7% same as the average critic
  • 33% lower than the average critic
On average, this publication grades 0.5 points lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 Super Mario Galaxy
Lowest review score: 35 Iron Man
Score distribution:
  1. Negative: 7 out of 227
227 game reviews
    • 47 Metascore
    • 40 Critic Score
    Despite not being a movie conversion, The Science of Evil suffers from the problems that usually affect this unlucky genre. It has a good co-op element, but the repetitive gameplay, the poor graphics, and a problematic camera are only a few examples from a journey to hell that not even the fans would like to take. [Sept 2008]
    • Maxi Consolas (Portugal)
    • 44 Metascore
    • 40 Critic Score
    Despite not being a movie conversion, The Science of Evil suffers from the problems that usually affect this unlucky genre. It has a good co-op element, but the repetitive gameplay, the poor graphics, and a problematic camera are only a few examples from a journey to hell that not even the fans would like to take. [Sept 2008]
    • Maxi Consolas (Portugal)
    • 45 Metascore
    • 35 Critic Score
    If we add a repetitive level design, a problematic gameplay and some poor technical elements, the result is... the typical movie adaptation. And unfortunately, Iron Man stays painfully true to this rule. [June 2008]
    • Maxi Consolas (Portugal)
    • 42 Metascore
    • 35 Critic Score
    If we add a repetitive level design, a problematic gameplay and some poor technical elements, the result is... the typical movie adaptation. And unfortunately, Iron Man stays painfully true to this rule. [June 2008]
    • Maxi Consolas (Portugal)
    • 50 Metascore
    • 45 Critic Score
    Just in case you’re great fans of long journeys inside dungeons, almost no conversation and don’t mind restarting from zero every time you die…you can probably find it somewhat interesting. But the majority of players will turn their backs at this concept. [July 2008]
    • Maxi Consolas (Portugal)
    • 69 Metascore
    • 45 Critic Score
    Sega had the obligation to work harder on this conversion, at least with new levels for the game, since the three maps aren’t event connected between them. Being as it is, Ghost Squad is a mere conversion, feeling incomplete in form and substance. [March 2008]
    • Maxi Consolas (Portugal)
    • 68 Metascore
    • 40 Critic Score
    With its basic use of the touch screen, this DS version was made much like its mobile counterpart. And that shows on the lack of freedom of movement and simplistic visuals. Even the strategic elements aren’t enough to rescue it from mediocrity. [Jan 2008]
    • Maxi Consolas (Portugal)

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