Jolt Online Gaming UK's Scores

  • Games
For 1,125 reviews, this publication has graded:
  • 58% higher than the average critic
  • 6% same as the average critic
  • 36% lower than the average critic
On average, this publication grades 1.2 points lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 Grand Theft Auto: San Andreas
Lowest review score: 10 Ape Escape Academy
Score distribution:
1125 game reviews
    • 68 Metascore
    • 60 Critic Score
    Somewhat annoyingly, the game often requires you to tackle each level a multiple number of times in order to collect items such as shields before the next area is unlocked.
    • 66 Metascore
    • 60 Critic Score
    Somewhat annoyingly, the game often requires you to tackle each level a multiple number of times in order to collect items such as shields before the next area is unlocked.
    • 82 Metascore
    • 88 Critic Score
    If publishers and developers insist on making PSP games with big-console values, they could definitely learn a thing or two from Fireteam Bravo.
    • 77 Metascore
    • 81 Critic Score
    Gun
    At least if you do take in everything the game has to offer on the first sitting, you’ll easily feel like you’ve had a fulfilling experience, but unlike a GTA game, it’s pretty unlikely that you’ll come back for more once you’ve finished.
    • 76 Metascore
    • 81 Critic Score
    Gun
    At least if you do take in everything the game has to offer on the first sitting, you’ll easily feel like you’ve had a fulfilling experience, but unlike a GTA game, it’s pretty unlikely that you’ll come back for more once you’ve finished.
    • 78 Metascore
    • 79 Critic Score
    One hell of a game. Fans of the series will find answers to some of their questions and find new ones to ponder over by the game’s close, while gamers unfamiliar with the Camera Obscura would do well to check it out right after the first two. It’s chilling, it’s engrossing and there’s even extra unlockable content.
    • 68 Metascore
    • 60 Critic Score
    Somewhat annoyingly, the game often requires you to tackle each level a multiple number of times in order to collect items such as shields before the next area is unlocked.
    • 79 Metascore
    • 81 Critic Score
    Gun
    At least if you do take in everything the game has to offer on the first sitting, you'll easily feel like you've had a fulfilling experience, but unlike a GTA game, it's pretty unlikely that you'll come back for more once you've finished.
    • 69 Metascore
    • 60 Critic Score
    Somewhat annoyingly, the game often requires you to tackle each level a multiple number of times in order to collect items such as shields before the next area is unlocked.
    • 79 Metascore
    • 81 Critic Score
    For some the cutesy-wutsey graphics, chirpy speech and offers of handholding might be irritating, in which case say hello to the three ghosts of Christmas for us when you see them. For everyone else, this is an enjoyable, well polished game with bags of personality.
    • 91 Metascore
    • 87 Critic Score
    Although it's unlikely to usurp SingStar's title of ultimate party game, and is very unlikely to actually help you on your way to learning how to play a real guitar, Guitar Hero is a gaming experience that will take you to a place you’ll have never been to before.
    • 84 Metascore
    • 90 Critic Score
    Perhaps only a third party can produce a title that so glorifies a series that revolutionised cinema, because it’s Pandemic and not LucasArts that has created a game that lives up to the vast shadow created by the films.
    • 77 Metascore
    • 74 Critic Score
    Treyarch have done a commendable job with the single-player in such a tough development cycle, that just managing to make a multiplayer mode that improves upon Finest Hour’s is a fantastic achievement.
    • 60 Metascore
    • 60 Critic Score
    It is built on an entertaining concept, but let down by poor presentation. The dreadful frame-rate makes it almost unplayable in places, and that is unforgivable in a commercial product, especially when the graphics, sound and story could all have been so much better.
    • 83 Metascore
    • 90 Critic Score
    Perhaps only a third party can produce a title that so glorifies a series that revolutionised cinema, because it's Pandemic and not LucasArts that has created a game that lives up to the vast shadow created by the films.
    • 78 Metascore
    • 74 Critic Score
    Treyarch have done a commendable job with the single-player in such a tough development cycle, that just managing to make a multiplayer mode that improves upon Finest Hour's is a fantastic achievement.
    • 76 Metascore
    • 74 Critic Score
    Treyarch have done a commendable job with the single-player in such a tough development cycle, that just managing to make a multiplayer mode that improves upon Finest Hour's is a fantastic achievement.
    • 78 Metascore
    • 90 Critic Score
    Perhaps only a third party can produce a title that so glorifies a series that revolutionised cinema, because it’s Pandemic and not LucasArts that has created a game that lives up to the vast shadow created by the films.
    • 68 Metascore
    • 68 Critic Score
    It is slightly let down by some rather pointless puzzles, a few frustrating moments where it’s unclear what you have to do to progress, and the rather lacklustre character graphics. In essence, it’s a rough diamond – nice, but missing a lot of polish.
    • 71 Metascore
    • 70 Critic Score
    It’s probably the strongest of the two expansion packs to be released, and will prove to be the better buy if you’ve got the original game but haven’t dusted it down for a while.
    • 96 Metascore
    • 91 Critic Score
    And most uniquely of all, the single-player-only game easily packs in around 30 hours of gameplay, making it extremely good value for money.
    • 86 Metascore
    • 90 Critic Score
    If you already have "Soul Calibur II" then it’s a much harder call. You’ll get a few new characters, a create-your-own character mix-and-match style feature and, basically, almost exactly the same fighting game as before.
    • 81 Metascore
    • 87 Critic Score
    Very much a Ratchet & Clank game, just tweaked, refined and in some cases streamlined.
    • 52 Metascore
    • 55 Critic Score
    If you’re really keen on an officially sanctioned and more importantly legal nostalgic journey – especially if you’re fond of scrolling shoot-em-ups – then the Namco Museum 50th Anniversary collection does have its merits.
    • 68 Metascore
    • 81 Critic Score
    For anyone with the inclination to be educated in how games used to consist of pure gameplay magic, or for those who wish to revisit their gaming pasts, Taito Legends is a superior collection of titles, some of which are truly classics in the absolute sense of the word.
    • 94 Metascore
    • 95 Critic Score
    It’s hard to describe every facet of Civ IV’s gameplay without writing an epic, but suffice it to say, this is everything Civilization fans could hope for.
    • 83 Metascore
    • 79 Critic Score
    GFH will be an absolute boon for anyone who has fond memories of its MegaDrive predecessor, but it's still the kind of game that'll upset people who don't take kindly to frustration. In other words, if you were pissed off by games like "Ninja Gaiden," you'll get pissed off with this.
    • 74 Metascore
    • 81 Critic Score
    For anyone with the inclination to be educated in how games used to consist of pure gameplay magic, or for those who wish to revisit their gaming pasts, Taito Legends is a superior collection of titles, some of which are truly classics in the absolute sense of the word.
    • 80 Metascore
    • 81 Critic Score
    It’s odd, but Modern Combat is a much better single-player game than it is multiplayer.
    • 88 Metascore
    • 91 Critic Score
    While the single player game may have taken a couple of steps backwards, it’s still a big deal to have a game like this on a handheld, and an even bigger one to have a fully realised multiplayer mode.

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