Inside Gamer Online's Scores

  • Games
For 292 reviews, this publication has graded:
  • 57% higher than the average critic
  • 8% same as the average critic
  • 35% lower than the average critic
On average, this publication grades 5.1 points higher than other critics. (0-100 point scale)
Average Game review score: 80
Highest review score: 98 Halo 2
Lowest review score: 34 Spikeout: Battle Street
Score distribution:
  1. Negative: 5 out of 292
292 game reviews
    • 72 Metascore
    • 68 Critic Score
    Probably only warrant a rental, which is basically all the time you'll need to play through this game. Area 51 truly is nothing but a hoax.
    • 88 Metascore
    • 94 Critic Score
    No title is likely to exhibit this much magnetic appeal for some time to come, and as an outspoken resident of Lungfishopolis once remarked, if you don't buy Psychonauts, you "are against children-and against love."
    • 56 Metascore
    • 48 Critic Score
    Numerous bugs, glitches, and polish issues drag this game down and leave it feeling like a textbook rush job.
    • 87 Metascore
    • 94 Critic Score
    No title is likely to exhibit this much magnetic appeal for some time to come, and as an outspoken resident of Lungfishopolis once remarked, if you don't buy Psychonauts, you "are against children—and against love.”
    • 51 Metascore
    • 66 Critic Score
    It's more of an anti-expansion that removes more features than it supplements.
    • 89 Metascore
    • 88 Critic Score
    Despite the somewhat brutal attack against the game's battle system, it really isn't too bad, especially if you up the difficulty from the hand holding-like default setting.
    • 54 Metascore
    • 66 Critic Score
    It's more of an anti-expansion that removes more features than it supplements.
    • 84 Metascore
    • 94 Critic Score
    The game is worth the price of admission for the customization alone, but throw in near perfect graphics, great sound, a plethora of game modes and online play and you have a racing game that is one of the best on the market.
    • 84 Metascore
    • 94 Critic Score
    The game is worth the price of admission for the customization alone, but throw in near perfect graphics, great sound, a plethora of game modes and online play and you have a racing game that is one of the best on the market.
    • 68 Metascore
    • 70 Critic Score
    A bit lean in the gameplay department.
    • 78 Metascore
    • 84 Critic Score
    With the focus more on action this time round the game is even better than before. It’s true that it loses its way towards the end, lapsing into same old same old territory and playing too similarly to Doom 3, but Doom fans will love it nonetheless.
    • 88 Metascore
    • 88 Critic Score
    Even though the multiplayer deathmatch is a little basic, it's still pretty fun, and the levels are laid out just how any old-school shooter should be. It's fun, just nothing spectacular.
    • 81 Metascore
    • 62 Critic Score
    The single-player campaign holds its own, no doubt, but once those short ten hours or so are up, there's nothing left for GameCube owners to do -- except to sit back and wait for another Splinter Cell game.
    • 54 Metascore
    • 34 Critic Score
    The environments that you'll be fighting through are your typical urban fare, and they all look bland and devoid of any life. The character models are pretty blocky, and the fighting moves you'll see all look very stiff.
    • 87 Metascore
    • 80 Critic Score
    The PlayStation 2 version isn’t bad, but it’s lack of technical godliness is a relative hindrance, and the online mode is a little less fleshed out than that of the Xbox and PC versions.
    • 92 Metascore
    • 88 Critic Score
    The weather effects are noticeably impressive in Chaos Theory, and for something so trivial, you’d be surprised just how striking they really are.
    • 54 Metascore
    • 70 Critic Score
    If there were ever a Mario Party on the DS, then that would be perfect; sadly, this is far from perfect.
    • 94 Metascore
    • 90 Critic Score
    The single-player is short but sweet, and the multiplayer is just totally sick. With the addition of cooperative play and a new action-focused approach, it makes Splinter Cell: Chaos Theory the most accessible, entertaining, and enjoyable game in the series so far.
    • 94 Metascore
    • 94 Critic Score
    It is so much fun, so well-paced, that hours will flow by leaving you with a grin on your face, enveloped in this divine virtual game experience. It is the will of the gods that you buy this game.
    • 69 Metascore
    • 56 Critic Score
    Simply put, only the most dedicated fan of the film franchise will glean any enjoyment from the most recent Warner-produced debacle, and experienced fans of MMO's will find nothing here to concern them.
    • 84 Metascore
    • 84 Critic Score
    With the immense amount of toying and tinkering you can do in this entry of the TimeSplitters series, you will be hard-pressed to become bored quickly.
    • 83 Metascore
    • 86 Critic Score
    With the immense amount of toying and tinkering you can do in this entry of the TimeSplitters series, you will be hard-pressed to become bored quickly.
    • 82 Metascore
    • 78 Critic Score
    With the immense amount of toying and tinkering you can do in this entry of the TimeSplitters series, you will be hard-pressed to become bored quickly.
    • 64 Metascore
    • 70 Critic Score
    There's nothing stellar about it, but it's fundamentally solid and pretty cool to look at.
    • 80 Metascore
    • 72 Critic Score
    You're sure to have a lot of fun the first hour or through the first ten levels, but after that, things just start to repeat themselves way too much.
    • 86 Metascore
    • 90 Critic Score
    This is pure, unadulterated fun at its finest, so don't expect complex strategic decision making or hours of agonized role playing as you customize your characters. Instead, let Irrational's newest delight serve as a reminder that games, above all else, are meant to entertain and amuse us.
    • 78 Metascore
    • 84 Critic Score
    The squad ethic has been applied solidly to fast-paced action that is sure to appeal to any serious action gamer. If you can overlook the short, 10-hour campaign and a multiplayer component barely worth mentioning, then RC is an easy recommendation.
    • 84 Metascore
    • 90 Critic Score
    Devil May Cry 3 is this year’s PS2 version of "Ninja Gaiden," and it’s arguably better.
    • 88 Metascore
    • 92 Critic Score
    Action and strategy seamlessly blended together.
    • 78 Metascore
    • 84 Critic Score
    The squad ethic has been applied solidly to fast-paced action that is sure to appeal to any serious action gamer. If you can overlook the short, 10-hour campaign and a multiplayer component barely worth mentioning, then RC is an easy recommendation.

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