IGN Deutschland's Scores

  • Games
For 195 reviews, this publication has graded:
  • 38% higher than the average critic
  • 6% same as the average critic
  • 56% lower than the average critic
On average, this publication grades 1.1 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 UFO 50
Lowest review score: 30 Skydance's BEHEMOTH
Score distribution:
  1. Negative: 1 out of 195
198 game reviews
    • 81 Metascore
    • 80 Critic Score
    The mixture of philosophical science fiction, horror creatures and angelic heroine hits my nerve exactly - and also that of a very specific target group. They will be able to ignore a few criticisms of the pacing and the somewhat restrained storytelling. Furthermore, Eve not only divides monsters, but also the community with her erotic outfits. For me personally, however, the game is still one of the action RPG highlights of the year, and I found myself humming the wonderful soundtrack long after the credits had rolled.
    • 65 Metascore
    • 60 Critic Score
    Phantom Fury refers to itself as a road movie and claims to be inspired by games like Half-Life. You should ignore these flowery descriptions, if you are hoping to get any fun out of this retro shooter. This game offers an interactive world with plenty of shootouts and a bunch of puzzles. However, technical issues, weak sound design and weaker weapon impacts, as well as uninteresting storytelling get in the way of enjoying this title. Its 12 to 15 hours of play time make this game feel too long. Elements such as pass codes hidden in terminals or blocked passages, which you need to clear up with a swivelling crane, repeat and lose their novelty, as does the small selection of enemies. It’s still entertaining in short sessions, but it doesn’t offer enough variety for anything more than that.
    • 76 Metascore
    • 70 Critic Score
    Tales of Kenzera: ZAU offers a fresh scenario with the African realm of the dead, which the action platformer combines with an emotional story, dynamic battles and challenging jumping passages. However, Tales of Kenzera occasionally stumbles when it comes to the learning curve and controls, and the story could use a little more subtlety sometimes.
    • 70 Metascore
    • 80 Critic Score
    Harold Halibut is a work of art in many ways: it has a quirky sense of humour, lots of personality and a scurrilous charm that doesn't care whether it appeals to a wide audience or not. If you appreciate that and the analogue stop-motion style, you won't be able to get enough of the game. But if you expect more than an interactive film, you might not be satisfied.
    • 79 Metascore
    • 70 Critic Score
    Bears in Space and its colourful visuals, weird gags and minigames, as well as its retro sci-fi setting, goes in a direction similar to High on Life. However, the jokes are a little more on the family friendly side. There's no blood, you only spill the oil of hordes of robots. The game options allow you to tweak everything from incoming and outgoing damage to aim assist settings to the amount of challenge you want to put up with in platforming sections. This makes the game more accessible to younger and less experienced space adventurers. With a good 15 hours of play time, Bears in Space can feel almost a little too long.
    • 69 Metascore
    • 70 Critic Score
    Here comes a heavyweight of a 4X game, but at the moment it can't hold a candle to the primus Civilization 6. Compared to the last challenger Humankind, Millennia is already ahead of the game: more new ideas, more well thought-out strategies, more possibilities. Even if the balancing is still in its infancy.
    • 69 Metascore
    • 60 Critic Score
    Bulwark is an aesthetic and very impressive one-man project full of simple, elegant game systems. It's easy to lose yourself in the moment and simply watch the attractive settlement grow and flourish. However, there is a lack of challenge and variety for real long-term gameplay motivation.
    • 88 Metascore
    • 70 Critic Score
    First and foremost, Dragon's Dogma 2 is for players, who simply want more Dragon's Dogma. There is a new playable race, some playable vocations have changed, and a new biome has been added. Apart from that, it plays pretty much exactly like its predecessor. The story is nothing to write home about, side missions are very generic, the pawns have zero personality and can get annoying with their endless, repetitive chatter. On the plus side, the combat is more over the top than ever and motivates players to try out all vocations, skills and spells. The endless amounts of battles and low enemy variety, however, will feel stale after some time.
    • 63 Metascore
    • 80 Critic Score
    Even if this reinterpretation of Alone in the Dark occasionally stumbles a little in technical terms, you can feel the love for the original and the horror genre in every fibre of the game. It's a great conundrum of mysterious characters, supernatural forces and classic gothic horror.
    • 69 Metascore
    • 70 Critic Score
    Outcast: A New Beginning offers an alien open world full of small, interesting stories. Too Little innovation and a humor that takes some getting used to, are contrasted by surprisingly fun and dynamic battles, entertaining missions and a pleasant flow when it comes to exploring the captivating alien world.
    • 70 Metascore
    • 60 Critic Score
    Contra: Operation Galuga tries above all to impress with nostalgia, but this cannot conceal the sterile graphics and the sometimes irritating collision detection. Indie homages have now overtaken the arcade forefather, even if it can be a lot of fun in 4-player co-op.
    • 74 Metascore
    • 70 Critic Score
    The Thaumaturge combines an unusual setting in 20th century Poland with tactical turn-based battles and a supernatural plot revolving around hidden demons, sometimes exciting decisions and tricky (social) problems. However, the plot and characters tend to get in their own way and stumble over the stiff presentation.
    • 80 Metascore
    • 70 Critic Score
    Last Epoch convinces despite a weak story with its action-packed time travel and diverse skill system.
    • 78 Metascore
    • 80 Critic Score
    A strong, emotional story, a good, if not outstanding, combat system and plenty to do in terms of exploration and collecting: Banishers: Ghosts of New Eden should come as a positive surprise to most gamers, and certainly not many had it on their radar as a spring highlight.
    • 74 Metascore
    • 70 Critic Score
    Lysfanga combines action-packed hack & slay battles with a clever puzzle mechanic that allows you to solve arenas full of opponents in co-op with yourself thanks to the time loop. However, the idea only really shines if you like to challenge yourself, find the optimal build and keep chasing a better time.
    • 80 Metascore
    • 80 Critic Score
    Granblue Fantasy Relink consists mainly of battles and offers absolute sensory overload. Behind the crazy storm of effects, however, there is a sophisticated combat system that is a lot of fun alone or in online co-op. Despite the very likeable characters, the plot remains rather thin and I would have liked more interesting levels to explore. Nevertheless, I can say that Granblue Fantasy Relink is already one of the best action JRPGs of the year.
    • 87 Metascore
    • 90 Critic Score
    Persona 3 Reload is an excellent remake of a classic JRPG whose social and emotional themes are more relevant today than ever. Aspects such as the battle system or the staging of the locations could have benefited from a stronger modernization, but the strong story with its excellently written characters makes it easy to overlook this. What's more, the light-footed audiovisual style manages to bring us closer to heavy topics such as bullying, depression and suicide without underplaying their weight.

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