Hyper Magazine's Scores
- Games
For 545 reviews, this publication has graded:
-
37% higher than the average critic
-
6% same as the average critic
-
57% lower than the average critic
On average, this publication grades 3.1 points lower than other critics.
(0-100 point scale)
Average Game review score: 72
| Highest review score: | Monument Valley: Forgotten Shores | |
|---|---|---|
| Lowest review score: | Rambo: The Video Game |
Score distribution:
-
Positive: 274 out of 545
-
Mixed: 233 out of 545
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Negative: 38 out of 545
545
game
reviews
- By Date
- By Critic Score
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- Critic Score
Device 6 positions itself outside the box, looks back inside, and laughs heartily. [Jan 2014, p.81]- Hyper Magazine
Posted Dec 28, 2013 -
- Critic Score
Bloodborne is intricate, deep, rewarding and terrifying all at the same time.- Hyper Magazine
Posted Apr 3, 2015 -
- Critic Score
It's more than stupid, it's so moronic it becomes something almost sublime. [Issue#249, p.66]- Hyper Magazine
Posted Jun 7, 2014 -
- Hyper Magazine
Posted Jul 19, 2012 -
- Critic Score
You wanted a reason to buy a Wii U? Here you go. [March 2014, p.67]- Hyper Magazine
Posted Feb 12, 2014 -
- Critic Score
It's everything I wanted it to be, and Melee's true successor. [Issue#257, p.60]- Hyper Magazine
Posted Feb 9, 2015 -
- Critic Score
From around the halfway mark onwards, The Line is a gripping, at time harrowing, and unforgettable experience. [Sept 2012, p.66]- Hyper Magazine
Posted Aug 8, 2012 -
- Critic Score
Builds on the foundations of the first game to produce an experience that is both hugely enjoyable and technically impressive. [Nov 2012, p.59]- Hyper Magazine
Posted Oct 8, 2012 -
- Critic Score
Monument Valley continues to be wonderful. [Issue#257, p.79]- Hyper Magazine
Posted Feb 9, 2015 -
- Hyper Magazine
Posted Aug 8, 2012 -
- Hyper Magazine
Posted Apr 9, 2013 -
- Critic Score
An expertly-crafted love letter to stealth gaming, and so far one of the year's best titles. [Nov 2012, p.73]- Hyper Magazine
Posted Oct 8, 2012 -
- Critic Score
Yes, even with sh.tty story and questionable gender politics. [Issue#255, p.64]- Hyper Magazine
Posted Dec 2, 2014 -
- Critic Score
It is a triumph of artistry, technology and design. It isn’t perfect, but nothing this ambitious ever is. [Issue#235]- Hyper Magazine
Posted Mar 28, 2013 -
- Critic Score
A drug-induced coma of violence, strategy, death and rebirth. [Jan 2013, p.67]- Hyper Magazine
Posted Dec 17, 2012 -
- Critic Score
Crazy value for money and impossible to put down. Kiss the rest of your life goodbye. [June 2012, p.55]- Hyper Magazine
Posted May 14, 2012 -
- Critic Score
Clever, emotive, and easily the best downloadable game so far this year. [June 2012, p.58]- Hyper Magazine
Posted May 14, 2012 -
- Critic Score
This is the best version of Diablo III to date. It feels right, it's hugely addictive and it has the ability to dilate local spacetime like a good ARPG should. [Issue#253, p.65]- Hyper Magazine
Posted Sep 14, 2014 -
- Critic Score
Succinct, smart, tight, fresh, mature and beautiful. One of the year's standout titles. [Dec 2012]- Hyper Magazine
Posted Nov 14, 2012 -
- Critic Score
Trash talk, petty grudges, suicidal vendettas. That's what wrecked is all about. [June 2012, p.62]- Hyper Magazine
Posted May 14, 2012 -
- Critic Score
Precise and elegant systemic design engenders an absurd degree of player agency, but is marred somewhat by a sloppy, unconvincing narrative and soulless characters. [Dec 2012]- Hyper Magazine
Posted Nov 14, 2012 -
- Critic Score
What impresses most is the subtle way in which each additional part has been woven into the original game. [June 2012, p.64]- Hyper Magazine
Posted May 14, 2012 -
- Critic Score
Thematically, the end of Mass Effect 3 and the conclusion of Shepard's story is pitch-perfect. But upon closer inspection after the fact, the manner in which you arrive at your fate - through bare number crunching and a tenuous causal link between war assets - fails to convince. [May 2012, p.55]- Hyper Magazine
Posted Apr 12, 2012 -
- Critic Score
Amazing tactical complexity, satisfying strategic depth; slightly dodgy ending, but your own stories are more important anyway. A modern classic.- Hyper Magazine
Posted Nov 14, 2012 -
- Critic Score
Nintendo magic strikes again, if you can adapt to the controls. [June 2012, p.68]- Hyper Magazine
Posted May 14, 2012 -
- Critic Score
Everything is tied together by yet another gorgeous soundtrack by long term Sakaguchi collaborator and true mater of the art, Nobuo Uematsu. [May 2012, p.62]- Hyper Magazine
Posted Apr 12, 2012 -
- Critic Score
A sublimely clever, well-designed, borderline impossible shooter. It will utterly consume you if you let it. [June 2012, p.71]- Hyper Magazine
Posted May 14, 2012 -
- Critic Score
The game is fun and exciting to play, and it's great fun leading your fighter to championship glory. [May 2012, p.65]- Hyper Magazine
Posted Apr 12, 2012 -
- Critic Score
Straightforward and deeply satisfying... for now. [May 2012, p.66]- Hyper Magazine
Posted Apr 12, 2012 -
- Critic Score
Even if it a lot of it comes down to dice rolling or coin flips, FTL leaves the player more than enough control to create a compelling, addictive experience.- Hyper Magazine
Posted Nov 14, 2012