GamingExcellence's Scores

  • Games
For 1,018 reviews, this publication has graded:
  • 58% higher than the average critic
  • 4% same as the average critic
  • 38% lower than the average critic
On average, this publication grades 1.5 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Grand Theft Auto IV
Lowest review score: 12 American McGee Presents Bad Day LA
Score distribution:
1018 game reviews
    • 64 Metascore
    • 50 Critic Score
    In a strange way, I respect the intent behind a game like Nail'd, and I don't generally like tearing down the hard work of a smaller publisher. Unfortunately, shallow gameplay, a myriad of glitches, boring and repetitive objectives, a non-existent online community, average at best graphics all conspire to make Nail'd a game destined to be forgotten in the bargain bin of your local games store.
    • 66 Metascore
    • 50 Critic Score
    In a strange way, I respect the intent behind a game like Nail'd, and I don't generally like tearing down the hard work of a smaller publisher. Unfortunately, shallow gameplay, a myriad of glitches, boring and repetitive objectives, a non-existent online community, average at best graphics all conspire to make Nail'd a game destined to be forgotten in the bargain bin of your local games store.
    • 55 Metascore
    • 50 Critic Score
    It seems that Pandemic should stick to making games with blaster rifles instead of swords and arrows, those are infinitely better than Conquest.
    • 44 Metascore
    • 50 Critic Score
    Swashbucklers doesn’t have anything that’s worth the purchase, and it can be looked over by most gamers.
    • 54 Metascore
    • 50 Critic Score
    Wasted potential.
    • 68 Metascore
    • 49 Critic Score
    Nothing has been improved in the six years since PSO. Worse still, PSU actually managed to take steps backwards (level design, story, online play, mission counters, equipment, mags, etc) and ruin the memory of the Phantasy Star legacy.
    • 64 Metascore
    • 49 Critic Score
    Nothing has been improved in the six years since PSO. Worse still, PSU actually managed to take steps backwards (level design, story, online play, mission counters, equipment, mags, etc) and ruin the memory of the Phantasy Star legacy.
    • 59 Metascore
    • 49 Critic Score
    Nothing has been improved in the six years since PSO. Worse still, PSU actually managed to take steps backwards (level design, story, online play, mission counters, equipment, mags, etc) and ruin the memory of the Phantasy Star legacy.
    • 72 Metascore
    • 49 Critic Score
    The bottom line is Perimeter: Emperor's Testament is a flawed diamond.
    • 52 Metascore
    • 48 Critic Score
    There simply aren’t enough positive elements to the presentation of this game to compensate for the repetitive battle and wonky camera.
    • 59 Metascore
    • 48 Critic Score
    I cannot recommend this game for adults, kids, or even a rental, unless you plan to find humour in a so bad it's good kind of way.
    • 52 Metascore
    • 48 Critic Score
    I cannot recommend this game for adults, kids, or even a rental, unless you plan to find humour in a so bad it's good kind of way.
    • 47 Metascore
    • 48 Critic Score
    Simply put, this is one science experiment that should have been buried six feet under.
    • 59 Metascore
    • 48 Critic Score
    I cannot recommend this game for adults, kids, or even a rental, unless you plan to find humour in a so bad it's good kind of way.
    • 54 Metascore
    • 48 Critic Score
    The engine, while used well in previous titles, is a poor choice for this game. The linearity of the title is constricting and aggravating when it feels like there’s a big city full of Others waiting to be explored.
    • 67 Metascore
    • 47 Critic Score
    Penumbra: Requiem, as a game, doesn’t know what it is.
    • 58 Metascore
    • 47 Critic Score
    If you're starved for strategy and like the idea of open-area, semi-persistent medieval battle scenes, Bladestorm might make sense. Unfortunately, you won't find rewarding, patient strategy, or dynamic action within.
    • 63 Metascore
    • 47 Critic Score
    If you're starved for strategy and like the idea of open-area, semi-persistent medieval battle scenes, Bladestorm might make sense. Unfortunately, you won't find rewarding, patient strategy, or dynamic action within.
    • 44 Metascore
    • 46 Critic Score
    There's just not enough to attract a lot of people to this game. The story feels non-existent, the characters are dull, and the puzzles mind-numbing.
    • 52 Metascore
    • 46 Critic Score
    All in all, Great War Nations: The Spartans is just such a generic game that it’s hard to recommend at all.
    • 54 Metascore
    • 46 Critic Score
    It’s just not a fun game.
    • 61 Metascore
    • 45 Critic Score
    The typically anime characters are great for a laugh, and you occasionally learn a medical term or two with which to impress your girlfriend, but overall, playing LifeSigns is like being operated on by a chimpanzee without anesthetic.
    • 54 Metascore
    • 45 Critic Score
    The real-time strategy mechanics are just not done well, it's as simple as that.
    • 63 Metascore
    • 45 Critic Score
    In the end, Front Mission Evolved took the concept of third-person mech combat and took all the fun out of it. It is hard to not compare it to other games like it because the other ones got the core of it right. If Square Enix decides to take the series back to being a tactical RPG, I wouldn't blame them.
    • 58 Metascore
    • 45 Critic Score
    In the end, Front Mission Evolved took the concept of third-person mech combat and took all the fun out of it. It is hard to not compare it to other games like it because the other ones got the core of it right. If Square Enix decides to take the series back to being a tactical RPG, I wouldn't blame them.
    • 58 Metascore
    • 45 Critic Score
    In the end, Front Mission Evolved took the concept of third-person mech combat and took all the fun out of it. It is hard to not compare it to other games like it because the other ones got the core of it right. If Square Enix decides to take the series back to being a tactical RPG, I wouldn't blame them.
    • 72 Metascore
    • 45 Critic Score
    Even at a lower price point this game offers very little to justify spending any money on it as the likelihood that you will return to play very frequently is slim to none.
    • 56 Metascore
    • 45 Critic Score
    StT is as weak as licensed kiddie games get. It's a boring, shallow experience that features none of the whimsy and hilarity of the films.
    • 50 Metascore
    • 45 Critic Score
    While the game is a budget title that still doesn’t excuse its myriad flaws and failings.
    • 58 Metascore
    • 45 Critic Score
    Conflict: Denied Ops is not a thinking man’s title. It’s a game where you can just play and run and shoot things and grunt.

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