Gamezebo's Scores

  • Games
For 3,357 reviews, this publication has graded:
  • 40% higher than the average critic
  • 26% same as the average critic
  • 34% lower than the average critic
On average, this publication grades 2.1 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Date Everything!
Lowest review score: 10 KartRider Rush
Score distribution:
3362 game reviews
    • 89 Metascore
    • 70 Critic Score
    A high-quality title. If you're a huge Sega fan, it's a fun trip down memory lane through games you thought Sega forgot like Jet Grind Radio, Crazy Taxi and Space Channel 5. If that last sentence makes no sense to you, Sonic & Sega All-Stars Racing is a good but flawed racing experience.
    • 88 Metascore
    • 70 Critic Score
    Aesthetically, Horizon Chase is exactly the sort of racing game that genre fans looking for a classic experience will want to check out. Unfortunately there are some odd mechanical implementations that make Horizon Chase feel a bit too wonky to net a full recommendation.
    • 88 Metascore
    • 60 Critic Score
    An unfortunately mixed bag. It looks and sounds great, but the writing seems haphazard, the gameplay feels clunky at best (and buggy at worst) and its online reliability is sporadic.
    • 87 Metascore
    • 70 Critic Score
    At a time when it’s ever more difficult for a game to convince us to not only listen, but just keep the sound on, Miracle Merchant offers an engaging audio environment for its players. Thanks to a score and sound effects by Craig S Barnes, the game is able to offer a soundtrack that lets you think without being distracting. The sound effects themselves also seem incredibly true to the fantasy world that you’re temporarily inhabiting in the game, itself another real accomplishment. The lack of progression means things may get stale fast for some players, but if you’re the type of gamer who strives to find new strategies that let them bump their score up over time and dominate their friends on the leaderboards, Miracle Merchant is a potion that’s well worth sipping.
    • 87 Metascore
    • 70 Critic Score
    Once Warhammer 40,000: Deathwatch gets rolling, it’s a great mobile strategy game that genre fans will undoubtedly enjoy. Unfortunately a number of backend issues really hold the experience back from being a must buy for strategy gamers.
    • 86 Metascore
    • 70 Critic Score
    An ideal example of a game that rises above the sum of its parts. Its problems can't be ignored, but the its highs are so much higher than its lows. The game - like Toku - is a mischievous scamp whose faults are not its undoing. And when all's said and done, there's such a strong puzzle platformer here that it's hard to stay mad for too long.
    • 86 Metascore
    • 70 Critic Score
    The 3D engine the game uses is surprisingly well done, with well detailed plane models and decent environments. If you have interest in taking to the sky and sending jets to the ground in a ball of fire, you should consider giving Sky Gamblers: Air Supremacy a shot.
    • 86 Metascore
    • 70 Critic Score
    It might get repetitive if you play it for too long, but the initial draw (pun not intended) means you’ll soon be quite endeared towards it. Even if it does take you a while to unlock any equipment upgrades.
    • 85 Metascore
    • 70 Critic Score
    The Forest of Doom is actually pretty good, and packs in some nice extras including achievements, an extensive art gallery that catalogs your encounters, a history of the Fighting Fantasy series and the story behind The Forest of Doom. The biggest knock against it is simply that it lacks sophistication.
    • 85 Metascore
    • 70 Critic Score
    The game adheres to the control scheme and tropes that most endless runner games possess, but it still manages to feel like something fresh.
    • 85 Metascore
    • 70 Critic Score
    You need to react quickly to the point of operating on pure instinct once things really pick up, and a single mistake will send you back to the beginning. If that sounds like your thing, or if you like really pretty space stuff and don’t mind a bit of frustration, then definitely check it out.
    • 84 Metascore
    • 70 Critic Score
    If you’re in the market for a game to give to your kids who are just getting into gaming, or if you enjoy very basic platforming games, Momoka is a fine choice. But veteran gamers that are looking for something that will put their skills to the test will want to keep on looking.
    • 84 Metascore
    • 70 Critic Score
    There’s a really cool and enjoyable puzzle strategy game in Ticket to Earth. The problem is all the supposedly random bits end up making things feel unfair. Failing a level because the tiles happened to spawn in a way to help an enemy chase me down isn’t challenging, it’s cheap. Missing out on collecting important items on the board because they often appear where enemies can grab them first isn’t fun, it’s frustrating. I really, really want to like Ticket to Earth, but I just don’t have the patience for its poor balancing.
    • 84 Metascore
    • 70 Critic Score
    While Golf Zero might not have the universal appeal of Colin Lane’s earlier works like Wrassling or Dunkers, those who master it will likely have fallen in love completely. It’s just that it’s so hard, those who master it are likely to be few and far between.
    • 84 Metascore
    • 70 Critic Score
    A fun third-person action/RPG that isn't as original as it'd like players to think it is. It's got some kinks that need to be ironed out, but it's definitely something that most action RPG fans will like while it remains simple enough to appeal to genre newcomers.
    • 84 Metascore
    • 70 Critic Score
    Mad Acorn might have a generic soundtrack and strange mechanics, but it serves as a fantastic example of a budget rhythm-based game that captures a few elements from the all-time greats.
    • 84 Metascore
    • 70 Critic Score
    Certainly not a bad game: it’s just a little too much on the simple side. It has a shining presentation and beautiful visuals, but the lack of things to do can quickly sour the total experience.
    • 83 Metascore
    • 50 Critic Score
    Draw Something is a great concept that has been proven to work by other games of its ilk, but the general execution of the OMGPOP's app just leaves something to be desired.
    • 83 Metascore
    • 70 Critic Score
    Though it reminds me strangely of games like Angry Birds, Land-A-Panda is definitely still well worth investigating in its own right. If nothing else, the birds have had their fun; it's time for another species to dominate the skies instead.
    • 83 Metascore
    • 70 Critic Score
    The Blockheads is missing the real secret sauce that made Minecraft king of the current gaming zeitgeist: community.
    • 83 Metascore
    • 60 Critic Score
    You get to meet all these quirky characters, you finally have levels where there is more to do then swallow everything, but then the game just ends. I like everything about this game, it’s just too short to recommend.
    • 83 Metascore
    • 60 Critic Score
    As a highly competent two-stick shooter, there is no reason not to recommend it. If you have fun with it for an hour and never play it again, it will have been worth your money. Chances are you will have fun with it for at least that long. But will you be playing Darkside two weeks from now? I doubt it.
    • 83 Metascore
    • 70 Critic Score
    As it stands, Almightree is a capable puzzle game offering a unique assortment of challenges that fall just short of their potential.
    • 83 Metascore
    • 70 Critic Score
    The game will be enjoyed most by players already familiar with the aspects of Icewind Dale and are seeking a mobile dosage of Dungeons and Dragons on the go. But if you’re not a seasoned veteran, approach these cold mountains with caution.
    • 83 Metascore
    • 70 Critic Score
    I’m a firm believer that Loot & Legends will approach or reach the heights of Card Hunter, but I can only review games in the forms they take when we can actually download them to our tablets. This one is an unstable version of a classic for now, so here’s hoping we can revisit it in a few months and find it’s realized its full potential.
    • 83 Metascore
    • 70 Critic Score
    For some Frog Detective won’t offer enough actual detective work, but it’s still a gently amusing ride that will certainly appeal to younger gamers.
    • 82 Metascore
    • 70 Critic Score
    Hunters: Episode One is a good title that's on the verge of being absolutely great. Aside from needing some bugs fixed, the game could also use some story missions to provide a solid narrative that players can get behind.
    • 82 Metascore
    • 60 Critic Score
    In truth, it’s clear the developers of Fates Forever were trying to build something very much akin to Blizzard’s casual hit – boiling down push-and-pull of MOBA into something quick, simple, and great to look at (the game looks great, by the way, though the human/animal character design is uninspiring). They just happened to reveal the limitations of doing so in the process.
    • 82 Metascore
    • 70 Critic Score
    Where Solitairica falters is its depth. It’s not as deep as it sounds. Once you’ve unlocked all the classes, you’ll find yourself gravitating to your favorite and mostly using the same spells repeatedly. That’s fine, but it means that Solitairica outstays its welcome eventually. There are only so many times you can play it until you feel as if you’ve had your fill and seen enough. Fortunately, that amount of content just about warrants a purchase, but you’ll burn out earlier than your initial playthroughs would have you think.
    • 82 Metascore
    • 70 Critic Score
    Heroes and Castles isn't visually stunning, and its controls might cost you more than one battle, but it's not a bad package when it's taken as a whole. Glory to the king and his butterfingered champions.

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