GameWatcher's Scores

  • Games
For 2,107 reviews, this publication has graded:
  • 54% higher than the average critic
  • 6% same as the average critic
  • 40% lower than the average critic
On average, this publication grades 2.4 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Death Stranding
Lowest review score: 10 Haunted House: Cryptic Graves
Score distribution:
2109 game reviews
    • 79 Metascore
    • 88 Critic Score
    1701 offers a nicely presented and deep strategy for gamers looking to sculpt a Caribbean styled empire, with fantastic artwork and interesting gameplay I would highly recommend this for players in the gaming mood to build, rather than destroy.
    • 66 Metascore
    • 78 Critic Score
    A great, if not fantastic adventure game that any fans of the genre must get a copy of. It was surprisingly intriguing and has now perhaps spoilt things for me, as anything less than ‘Tunguska quality’ and I’ll be gaming elsewhere.
    • 84 Metascore
    • 80 Critic Score
    A great chapter and one that can easily be picked up and played through for beginners like myself without becoming bewildered by past game lore.
    • 75 Metascore
    • 80 Critic Score
    Forces of Corruption is an absolute must-have for fans of Empire At War, it adds great new features and fantastic new units.
    • 81 Metascore
    • 80 Critic Score
    While there is a limit to how much replayability Culture Shock offers, with a nine buck price tag it's several hours of bang for your buck. I figure a movie costs more than that, particularly with popcorn, and no one keeps me from bringing my own candy to the computer.
    • 80 Metascore
    • 90 Critic Score
    Rampaging counter-measures aside; Battlefield 2142 is the latest and greatest release in the series and is well worth every pound/dollar/euro.
    • 77 Metascore
    • 68 Critic Score
    An enjoyable game. But frankly even if it wasn’t for the bugs, the simplicity, the lack of a campaign, and the other minor short-fallings, I’d still be disappointed because when someone like Sid Meier copies a classic genre, I at least expect him to add something new and innovative to the game-play.
    • 68 Metascore
    • 70 Critic Score
    SEV doesn’t bring anything new to the table but it is a refinement of the genre. It has all the features you’d expect or want from a turn-based space strategy game and it does them all very well.
    • 74 Metascore
    • 72 Critic Score
    If you enjoy a good horror mystery there’s definitely a lot of meat here to dig your teeth into provided you have the patience for the places that move a bit more slowly, or require a lot more dig. I think I’ll go play something warm and fuzzy now to chase away the chill.
    • 61 Metascore
    • 68 Critic Score
    Sadly the AI almost cripples the game and leaves questionable balances between class professions.
    • 73 Metascore
    • 75 Critic Score
    If you forgive it for its flaws, the game accomplishes its mission. You end up with a taste of what it’s like to be Tony Montana.
    • 78 Metascore
    • 80 Critic Score
    Better realism gives you far better challenges and when coupled with the graphics and fantastic audio it makes the ‘beautiful game’ into a beautiful game.
    • 90 Metascore
    • 87 Critic Score
    A game that demands your total attention, it will consume it, and you’ll need to refine your skills in order to get anywhere. If you don’t think you’re up to that kind of challenge then you may want to pass, and seek something a little more forgiving. For the real racing fans, and gear heads among the gaming community, you’ll want this – want this bad!
    • 84 Metascore
    • 83 Critic Score
    As a casual strategist or a hardcore simulation fan, Defcon contains enough elements to involve anybody in the fight for global thermonuclear dominance, and you won't want to leave any time soon.
    • 74 Metascore
    • 78 Critic Score
    It leaves once again a lasting impact and shows the real depths city building can go to and how strategy counts all the way. A few questionable elements hover like a dark cloud but honestly this is the best experience you’ll have to sate a city building lust, Roman or not.
    • 93 Metascore
    • 92 Critic Score
    This human quality and depth of gameplay is what sets CoH apart from RTS games where your units are all expendable. In CoH nothing is expendable.
    • 68 Metascore
    • 80 Critic Score
    The ability to drive everything and anything combined with the detailed levels and highly flexible units makes it a very realistic experience for an RTS and it's not far off being the modern-warfare version of "Company of Heroes."
    • 86 Metascore
    • 83 Critic Score
    A very rewarding game, it provides hours of simple fun, and with all the extra content to unlock you might be immersed in this game for a long time. However non-fan gamers might find LSWII to be somewhat repetitive and eventually even boring.
    • 72 Metascore
    • 68 Critic Score
    Unique and fresh strategic approach, but it lacks a compelling creamy plot centre that would make Perimeter an instant classic.
    • 65 Metascore
    • 50 Critic Score
    Unless someone really likes archaeology or must possess every adventure game ever created by man, then it’s doubtful anyone would bother to give Barrow Hill a glance.
    • 68 Metascore
    • 73 Critic Score
    An involving game, with interesting varied strategic options and challenges thrown at the player.
    • 71 Metascore
    • 70 Critic Score
    Darkstar One is as cold and empty as space itself once the novelty of trading or being a "system rebel" wears off.
    • 62 Metascore
    • 53 Critic Score
    Good, but not good enough.
    • 69 Metascore
    • 58 Critic Score
    So that's basically it. If you enjoy your puzzle games and like to work your brain on challenges ranging from simple to break-the-desk frustrating, then Safecracker might just be for you.
    • 76 Metascore
    • 75 Critic Score
    The acceleration, the speed and the presence of distractions and the actual destruction of my enemies are lovable on screen.
    • 26 Metascore
    • 28 Critic Score
    I have had experience with numerous World War II games and this game seems to be the most unplayable version of all.
    • tbd Metascore
    • 85 Critic Score
    This is a recommended play for fans of “control-freak” games like Theme Park, Theme Hospital, The Sims and Red Alert-genre programs.
    • 24 Metascore
    • 20 Critic Score
    All in all Terrawars was a disappointing experience and one that may leave you much as the paperboy in “Better Off Dead” but wanting your twenty dollars.
    • 66 Metascore
    • 80 Critic Score
    It has a gorgeous engine which lets you create stunning scenes with your towns and cities. Anyone with a flare for simpler Latin times or who really enjoy city builders – you don’t want to miss out on this.
    • 69 Metascore
    • 68 Critic Score
    Despite my lacking interest for the Cossacks game titles, I was surprisingly impressed by the game play (not that I can remain patient for long with turn-based games), though slightly disappointed at the immense strain the game causes to lower end systems.

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