GameWatcher's Scores

  • Games
For 2,107 reviews, this publication has graded:
  • 54% higher than the average critic
  • 6% same as the average critic
  • 40% lower than the average critic
On average, this publication grades 2.4 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Death Stranding
Lowest review score: 10 Haunted House: Cryptic Graves
Score distribution:
2109 game reviews
    • 82 Metascore
    • 90 Critic Score
    Some scenes in this game genuinely moved me.
    • tbd Metascore
    • 80 Critic Score
    Dark Scavenger takes an iteration of the RPG genre that is generally thought of as obsolete and breathes fresh life into it. While there's room for improvement, it does what it does very well, and is packed to the brim with colourful characters and desperate situations.
    • 74 Metascore
    • 80 Critic Score
    Improves vastly on a lot of the formula that made the first outing good; better and sexier powers, more stuff on screen to play with, addictive collectibles and fun bonus objectives, rewarding and pip-boy-esque mutations and, frankly, a better all-round character in James Heller.
    • 55 Metascore
    • 75 Critic Score
    It might not have the longevity of a full action-RPG or the combat depth of the best side-scrolling beat-em-ups, but the balance that Lionhead has struck between accessibility and quick 10-15 minute bursts of fun is hard to resist.
    • 82 Metascore
    • 85 Critic Score
    If you can pull yourself away from killing things for a few hours to play a sweet, adorable, bizarre, funny, joyful game, you owe it to yourself to buy Botanicula. It's not massively challenging and it only really lasts four hours, but you'll have a smile on your face for the entire time – and often a good laugh too.
    • 54 Metascore
    • 35 Critic Score
    Even relatively minor things like the inability to jump will grate, let alone more major concerns such as the control system. What could have been something rather special is simply a scattering of nice ideas, awkwardly actioned.
    • 90 Metascore
    • 90 Critic Score
    Evolution's main strength comes from ambition. It's definitely a fully-fledged, weighty sequel. With a superb array of courses, newly-introduced multiplayer and a limitless track editor, 1200 MSP remains an absolute steal.
    • 69 Metascore
    • 65 Critic Score
    There's a great game in here, and people who buy Risen 2 will probably be quite content with their purchase if they can get past the infuriating first few hours (and that sugar quest in the giant termite cave, shudder).
    • 78 Metascore
    • 70 Critic Score
    What this game does really well is appeal to those nostalgic fans of old-school fighters, whilst providing a new, refreshing aesthetic.
    • 89 Metascore
    • 95 Critic Score
    Fez
    It's an absolute must-buy and, despite it still being early in 2012, a strong contender for indie game of the year.
    • 58 Metascore
    • 40 Critic Score
    Those who've played the first game will either not want to touch another AZMD or be supremely disappointed at the sheer amount of regurgitated content here. Newcomers will likely get frustrated with the emphasis on grinding and repetitive game play.
    • 64 Metascore
    • 55 Critic Score
    We don't want to say Naval War was disappointing, because it wasn't really – the preview stage showed us a simple, yet well-made title that does exactly what it says on the tin – we still couldn't help but find the game surprising over all though, and not in the good way.
    • 88 Metascore
    • 90 Critic Score
    The Witcher 2 itself is still an incredible title that really makes you feel that you're having an impact on the people and politics of this world, and the Enhanced Edition only makes it better.
    • 77 Metascore
    • 75 Critic Score
    There are small issues with the HD conversion – especially in the menus – but this still feels like one of the more accomplished HD collections this generation.
    • 57 Metascore
    • 30 Critic Score
    Even without comparing it to previous games, it's still mediocre at best. If I had one word to describe Wrecked, it would be unnecessary. There are enough arcade racers out there, and some of them are actually pretty decent. This one; is not.
    • 71 Metascore
    • 70 Critic Score
    There were times when Unbounded crept into frustration territory that almost saw it as a complete write-off, but perseverance eventually unlocked something special indeed.
    • 49 Metascore
    • 60 Critic Score
    All-in-all, the game can be a lot of fun, but basic gameplay controls and mechanics stifle its ability to really make a lasting impact on you other than one of untimely-rage quitting and frustration.
    • 55 Metascore
    • 60 Critic Score
    The problem with Kinect Star Wars is down to the use of the Kinect Sensor itself – while the package is a well constructed and well thought out one, it's all too often that the sensor misreads something and it becomes frustrating.
    • 52 Metascore
    • 40 Critic Score
    Blades of Time never matches up to the well-executed time mechanic it so readily deploys.
    • 83 Metascore
    • 85 Critic Score
    Sine Mora is not only a breath of fresh air from a developmental perspective, adding new ideas to a old, yet ofter over-used genre, but it's also fun. Few games nowadays manage to look good, play well, and still offer a level of enjoyment on par with games that haven't existed since the Nintendo 64 era, but Sine Mora manages it.
    • 76 Metascore
    • 70 Critic Score
    And there isn't even any beach soccer in here, disappointingly.
    • 64 Metascore
    • 75 Critic Score
    Going into Yakuza: Dead Souls I had some reservations, but after playing it, I'm happy to say that this works surprisingly well.
    • 64 Metascore
    • 60 Critic Score
    Other than the acting side of things, which is always an issue with smaller budget titles, there's little 'wrong' with J.U.L.I.A, it's just more of a case of what's right isn't right enough.
    • 70 Metascore
    • 90 Critic Score
    I'm confident that Silent Hill 2 will be held up as one of the greatest games of all time in years to come, and you owe it to yourself to (re)visit those deserted streets.
    • 65 Metascore
    • 40 Critic Score
    I had hopes for Yesterday, but they were beaten out of me during its absurdly short playing time. I got actively angry at the game at several occasions just because of the leaps of non-logic I was supposed to take.
    • 68 Metascore
    • 65 Critic Score
    There is no denying that fans of the series can and will appreciate the options available and will spend hours customizing and creating the ultimate robot. With a stronger story and more attention to detail as well as a simplified difficulty level this mech could have been the ultimate warrior.
    • 64 Metascore
    • 75 Critic Score
    It's a decent stab at resurrecting the atmosphere and sense of foreboding that the series was once known for, and if it wasn't for those frequent technical hitches, it could well have been one of the best in the series. As it stands, it's a very, very good survival horror title.
    • 77 Metascore
    • 75 Critic Score
    The rhythmic chants of bygone planes is something that easily get your juices flowing.
    • 69 Metascore
    • 70 Critic Score
    Most will come for the original game, which offers a decent amount of challenge and length and a great deal of variety in its levels. Just go into it knowing that the original game was released back in 2003 – and in spite of the HD upgrade, it feels like it.
    • 52 Metascore
    • 30 Critic Score
    The intelligent use of horror, intensity, and most importantly, subtleness has gone. While this game is only a diversion until Resident Evil 6 arrives, Capcom have done an amazingly awful job. Resident Evil used to be the trendsetter, the series everyone looked up to, now its identity has been de-constructed in a major way.

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