GamesRadar+'s Scores

  • Games
For 3,943 reviews, this publication has graded:
  • 45% higher than the average critic
  • 4% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 4.7 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Ninja Gaiden 4
Lowest review score: 10 Real Time Conflict: Shogun Empires
Score distribution:
3975 game reviews
    • 59 Metascore
    • 40 Critic Score
    Granted, Ultimate Band is cheaper than competing music games like Rock Band 2 and Guitar Hero: World Tour, and that would normally be a big plus. But when one considers just how much more game you get with those titles, how much longer they’ll last you, the savings isn’t really worth it.
    • 59 Metascore
    • 70 Critic Score
    If you played a previous Lost in Blue and just couldn’t get enough, this will certainly satisfy your craving. If you weren’t too into the last one, this entry is basically more of the same (and even a near-remake in most respects) with a few extra features thrown in, so you won’t be finding some revolutionary new direction for the series.
    • 59 Metascore
    • 50 Critic Score
    The newest Pokemon Mystery Dungeon games are perfect for players that adore Pokemon, love the grinding gameplay of dungeon crawling games, but would prefer a watered down version.
    • 59 Metascore
    • 50 Critic Score
    The result is a game that’s passable in both sense of the word. Passable as in ‘it’s alright and not completely broken’ but also, ‘you’ll probably want to pass on this one’.
    • 59 Metascore
    • 50 Critic Score
    If this truly is the end for our old friend, it ain't the way we'd want to see anyone go out. We all deserve better.
    • 59 Metascore
    • 50 Critic Score
    For those who are truly desperate to gain any advantage they can in their vision - all the moneyed falconers and old men crossing the street out there - well, play it for a few weeks, but don’t be surprised if you spot an unwanted space in your wallet where twenty bucks used to be.
    • 59 Metascore
    • 70 Critic Score
    The Inpatient excels at immersing the player, and it looks gorgeous. Unfortunately it puts too many barriers between the player and ultimate success.
    • 59 Metascore
    • 50 Critic Score
    An otherwise serviceable boxing game on the Wii that doesn't work with the motion controls, which is the whole appeal of playing a boxing game on the Wii.
    • 59 Metascore
    • 60 Critic Score
    The best thing to say about Dynasty Warriors 6 is that it's an easy way to kill quite a few hours, but that doesn't make it particularly good.
    • 59 Metascore
    • 60 Critic Score
    Whether you consider motion-sensor controls a revolution or simply a novelty, their absence makes for a much more shallow experience. As a whole, the game feels more akin to an overblown supplemental mode that should've been included with "Project 8," rather than a stand-alone edition to the Tony Hawk saga.
    • 59 Metascore
    • 70 Critic Score
    There's no denying that, well, this is Solitaire. And while there are a lot of different variations on offer here, you need to really love these types of family games to get your money's worth out of Soltrio.
    • 59 Metascore
    • 60 Critic Score
    Rise of the Argonauts has a nice story and something to offer, but shortcomings like this chip away at the fun and ultimately keep the game from matching its legendary sources of inspiration.
    • 59 Metascore
    • 50 Critic Score
    There's a few notable characters and story beats in Murdered: Soul Suspect, but they're completely overshadowed by unremarkable gameplay and shoddy production values.
    • 59 Metascore
    • 50 Critic Score
    The 3rd Phantom moves through never-ending conversations like a Segway driving on an expressway, and the limited text speed options never alleviate the pain. Beat a battle, chug through the monotonous free time scenes, read boring dialogue (repeat this 19 times every chapter) and move onto the next battle.
    • 59 Metascore
    • 60 Critic Score
    Blade Kitten is simple, but simple is fun when such a fantastic world surrounds you. Kit's characterization makes immersing into Blade Kitten's world difficult, but at least attempt the adventure. You may not want to kill Kit the whole time. Maybe.
    • 59 Metascore
    • 50 Critic Score
    If you're mulling over a b-ball game for your 360 this fall, the only direction to look is away from NBA Live 07. It's a disaster from the word go, and never should have made it out of training camp.
    • 59 Metascore
    • 50 Critic Score
    Both shallow and a waste of a good property.
    • 59 Metascore
    • 50 Critic Score
    The biggest problem is that it just lacks the single-player appeal of a Pac-man, as well as the multiplayer depth and longevity of a game like Bomberman.
    • 59 Metascore
    • 60 Critic Score
    The strongest features it offers are the robust customization and nice car models. There are better "underground" racers out there with comparable features (many of which can now be had for half this game's $40 price tag), and if you're a fan of the movies, the movies are what you should watch.
    • 59 Metascore
    • 70 Critic Score
    London Heist is the clear winner experience-wise and there’s terrifying joys to be found underwater in Ocean Descent, but it’s a shame that there’s not more to shout about in this uneven collection.
    • 59 Metascore
    • 40 Critic Score
    The crowning achievement of failure here, however, is the total lack of multiplayer. Skirmish would be nice, but no multiplayer in a DS version of an intrinsically multi-player tabletop game? Unforgivable.
    • 59 Metascore
    • 70 Critic Score
    While there’s plenty we’d like to see fleshed out (especially the skimpy single-player modes and badly out-of-date rosters), it’s a more-than-welcome effort that does right by the DS platform.
    • 59 Metascore
    • 60 Critic Score
    A disappointingly bare-bones color-matching game that doesn't measure up to its artsy promise.
    • 59 Metascore
    • 60 Critic Score
    But to really enjoy this game without feeling stupid for paying for it, you have to forget all about Champions of Norrath or any downloadable RPG you can go get on the internet for free.
    • 59 Metascore
    • 60 Critic Score
    For all the interesting and novel things that Gord brings to the city building genre, it's just not coherent nor determined enough in what it's trying to do to create something with the necessary confidence to compete with the countless options available to genre fans these days. The result is a game with a strong start and a compelling world, but one that cannot build upon those strengths to retain interest over each new settlement and its repetitive gameplay.
    • 59 Metascore
    • 50 Critic Score
    Anthem is ultimately severely flawed, and very unfinished. There's half a good game in there, but it doesn't do enough to diminish the overall feeling of emptiness and repetition.
    • 59 Metascore
    • 70 Critic Score
    The true winner in Dark of the Moon isn't Autobots or Decepticons – it's excellent pacing. Before any one part of the game starts to truly show its flaws, you're done with it and on to a new section. Sure, it's not the best Transformers game we've ever played, but it's still a good a Transformers game, and that'll be enough for a lot of people.
    • 58 Metascore
    • 60 Critic Score
    The Last Case of Benedict Fox could be a great game, but it's let down by its own confused execution.
    • 58 Metascore
    • 60 Critic Score
    There's just not enough to do, at least not for the price. We appreciate that Nintendo did something different here, and a system's launch is a great time to be more experimental, but if we're going to pay $39.99 for a new 3DS game, we're going to need more than this.
    • 58 Metascore
    • 70 Critic Score
    Overall the game is not great, but better than your average movie-tie-in, and if you like sword fighting or pirates in general, it could be worth your time.

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